XB1 Star Wars Battlefront 2 G49, 2P local splitscreen Arcade on Command Center, Captain Phasma!
ElGato rec. No battle chatter/commentary. In our third Finn vs Phasma battle, things double in size as we choose 8v8. However, this time I don the Chromium armor of the Captain! Vid timeline:
(0:00) Intro.
(4:37) Match begins.
We play as:
First player: Finn.
Blaster: Finn's EL-16.
Abilities: Deadeye, Big Deal, Undercover Team.
Boost Cards: I Can Do This, Stay Calm, Raised To Do One Thing.
Second player: Captain Phasma.
Blaster: Captain Phasma's Sonn-Blas F-11D.
Abilities: Staff Strikes, Survivor, First Order Sentry Droid.
Boost Cards: The More The Better, Not Hard Enough, All For Myself.
As my first time playing with Captain Phasma, I felt a little disoriented at first, later doing better as I adapted and better recognized her strengths and weaknesses.
Captain Phasma feels like the opposite of Finn, dropping support abilities. Instead, it's all about buffing herself and her sentry companion. Used in conjunction can produce a lot of firepower.
Like the sentry's electrical shock. Like Iden's droid shock, but longer lasting. Also, I understand that her ability to pick it back up after deployment was something that was added not too long ago.
Her Staff Strikes are more powerful than the BX Commando Droid's Vibro Sword, able to take down normal troops with one blow and Heavies with two. Although it times between strikes are longer and it recharges a bit slower.
Survivor is like the Fortify found on Reinforcement Units but better. And can be reinforced with Cards to make her as hard as a rock.
Her blaster takes a little to get used to, because it behaves in reverse of how weapons capable of laying down a sustained barrage of shots operate. It starts as being inaccurate, later achieving pin point accuracy if the trigger is left pressed long enough. Kinda strange. But the weapon's dual zoom level is cool, particularly, the "red" zoom. It's quite powerful, so some caution is needed, less one can end up over zooming.
If Captain Phasma has a weakness is that she doesn't have anything in her kit to enhance her radar. Still, the sentry can be used as a warning system!
Key tags:
#StarWars
#ThirdPersonShooter
#2Player
#HeroShooter
#CaptainPhasma
#FirstOrder
#StarkillerBase
#RatedT
Enjoy!
Configuration settings:
Game type:
Play/Arcade/Versus/Custom Arcade.
Game mode:
Game mode: Team Battle.
Location: Starkiller Base - Command Center.
Game modifiers:
Troops available: 150.
First player team size: 8.
Second player team size: 8.
Play as: Heroes only.
AI difficulty: Expert.
Ability recharge: Slow.
Player health: Default.
AI health: Default.
AI classes: Default.
Minimap: Radar.
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