XB1X Star Wars Battlefront 2 G139, 1P gameplay Instant Action on The Krosslands, Rey!
Returning as Rey, but this time at The Krosslands, I new things where going to be tough. Thus her Insight would be crucial for planning my moves again the enemy. Vid timeline:
(0:00) Intro.
(8:35) Match begins.
(20:25) Rey.
(37:43) Rey.
I play as:
First player: Rey.
Blaster: N/A Lightsaber.
Abilities: Dash Strike, Insight, Mind Trick.
Boost Cards: Far Sight, Resilient Dash, Opportunist.
Passive Abilities: Health on Elimination.
Now with Resilient Dash, I wanted to improve when it came to Rey's Dash ability. It is one of those that I'm not very good at, like Vader's Saber Throw. I need to remember that it is not mandatory to have to wait until it's effects are over. One can turn it off part way. Such is the case of other abilities or this nature.
Insight would be what I would consider the most important ability here. In an outdoors environment, where things tend to be more open, I feel I needed to reinforce it with Far Sight. Had I've been indoors, then I would have taken the Boost Card that improves it's duration instead.
But anyways, with such a range available, the information revealed will definitely help plan my moves accordingly. One cannot just jump into things here. As powerful as she is, that can still spell a quick death.
Mind Trick therefore, is the back up. That extra something that's there to help me drop enemies. As far as AI Boys are concerned, it appears it doesn't messed up their aim. Only their movement. Need to keep that in mind.
Key tags:
#BattlefrontII
#FirstPersonShooter
#1Player
#ThirdPersonShooter
#Rey
#HeroShooter
#TheResistance
#AjanKloss
#RatedT
Enjoy!
Configuration settings:
Game type:
Play/Single Player/Instant Action.
Game modifiers:
Mode: Supremacy.
Location: Ajan Kloss.
AI difficulty: Expert.
Round length: Long.
Battle points: Slow.
Enemy AI count: 14.
Friendly AI count: 11.
Enemy Hero count: 1.
Friendly Hero count: 0.
Enemy Reinforcement count: 2.
Friendly Reinforcement count: 2.
Enemy vehicle count: 1.
Friendly vehicle count: 1.
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