XB1X Star Wars Battlefront 2 G83, 1P gameplay Instant Action on Pipeline Junction West, Droideka!
In my most intense Instant Action match yet, I roll in as a Droideka, vigorously trying to keep the enemy away from as many Objectives as possible! Vid timeline:
(0:00) Intro.
(4:35) Match begins.
(10:50) Droideka.
I play as:
First player: Separatist Droideka.
Blaster: Twin Blaster Cannons.
Abilities: Wheel Form, Overload, Energy Shield.
Boost Cards: Survivalist, Expert Weapons Handling, Battle Hardened.
Passive Abilities: N/A.
Right from the start, I knew this scenario would be mayor challenge. There are open areas here. And the Objectives are quite distant from each other. I knew I lot of traveling was going to be needed if I'm to pull this through. And what better way the rolling about as a Droideka.
Since one losses mobility when in attack mode, careful usage of the Energy Shield and Overload is needed to increase survivability. Transformation takes a bit of time when going in and out. So knowing how to use the Droideka's abilities in tandem is key to minimize that shortcoming.
Is best to turn off the Energy Shield between encounters. Since it recharges back up pretty quick, one can turn it on and it's fully ready to go again. That being one of my favorite things about this Reinforcement unit.
Anyways, this would be my first 14v14, up from the previous 10v10 matches. That being the max allowed on Console. By comparison, Instant Action on PC and the online equivalent Supremacy, is 32v32 max. This is something that does not bother me as much as others, as I prefer slower, more tactical engagements. Mayor 32v32 laser fests videos I see are so intense that it's hard for me to notice if there's any actually planning going on by the player.
For the same reason, most of our Arcade matches are 4v4s instead of the max, which is 10v10.
Key tags:
#StarWarsBattlefrontII
#FirstPersonShooter
#SinglePlayer
#ThirdPersonShooter
#Droideka
#DroidArmy
#Geonosis
#RatedT
Enjoy!
Configuration settings:
Game type:
Play/Single Player/ Instant Action.
Game modifiers:
Location: Geonosis.
AI difficulty: Expert.
Round length: Long.
Battle points: Slow.
Enemy AI count: 14.
Friendly AI count: 13.
Enemy Hero count: 0.
Friendly Hero count: 0.
Enemy Reinforcement count: 1.
Friendly Reinforcement count: 0.
Enemy vehicle count: 0.
Friendly vehicle count: 0.
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