XCOM: Enemy Within - Episode 55 (Spectral Sleep, concluded!)
13th of July, 2015:
As if the eerie silence weren't enough of an indication, the sudden appearance of the 'zombified' hosts made it crystal clear what dark fate had befallen this fishing village.
Chryssalids.
Despite how grim the situation may have appeared on the surface, however, our troops managed to exploit these simple-minded, though horrific, enemies weaknesses. They lack any ability to project their (considerable) strength at range, meaning that with careful scouting our team were able to engage the enemy in extremely favourable conditions.
Still, I imagine the squaddie I authorised to join our team is wishing that they'd picked another mission to volunteer for. Never the less, this is invaluable combat experience, and they've handled themselves well so far.
I only hope that this is a trend that continues as our troops near what appears to be the source of this 'infestation'...
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These are the difficulty and 'Second Wave' options I have enabled:
Classic Ironman
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Damage Roulette
Not Created Equally
Hidden Potential
Training Roulette
Aiming Angles
XCOM: Enemy Unknown and all DLC (Including Enemy Within) are available on Steam - http://ow.ly/uZu7Z
Soldier name-list - http://ow.ly/uZElT
All in game visual and audio assets are copyright their respective owners. Videos are commentary & transformative in nature, as defined under the 'Fair Use' policy of copyright.
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