Yuzu Early Access 4124 + changelog ASTRAL CHAIN INTEL i3 10100F RX 570 de 4gb MOD 60FPS Gameplay
Disfruta de emocionantes combates sinérgicos y enfréntate a la creciente invasión alienígena en ASTRAL CHAIN™, un nuevo juego de acción y aventura de PlatinumGames, en exclusiva para Nintendo Switch. ¡Únete a un cuerpo de élite y alíate con un arma viviente especial para resolver misterios y salvar a la humanidad!
AL BORDE DE LA EXTINCIÓN
En un futuro cercano, la Tierra ha sido invadida por extraños seres conocidos como quimeras. Estos monstruos utilizan una sustancia misteriosa llamada "materia roja" para extender la corrupción por el mundo, y han forzado a la humanidad a refugiarse en una ciudad multicultural: el Arca.
¡TE DAMOS LA BIENVENIDA AL CUERPO!
Cuando las quimeras llegan al Arca, la supervivencia de la raza humana recae sobre los hombros de Neuron, un cuerpo de policía de élite que posee un arma muy especial: las legiones. Elige entre dos personajes (uno masculino y otro femenino), únete a las filas de Neuron y trabaja codo con codo con las legiones para detener la invasión de una vez por todas.
SETUP:
INTEL i3 10100F
Tarjeta Madre: ASUS TUF Gaming B460M-Plus WiFi 6 LGA1200
cpu cooler: STOCK
2dimm X 8G RAM BALLISTIX 2666G DDR4
video: RX 570 / 4gb ddr5
Disco duro SSD 512 gigas principal y
seagate 2 teras HDD secundario
3er disco ssd 2teras
4to disco 4 teras WD purple
5to disco 2 teras WD blue
6to disco M.2 * 1 tera
7timo disco ssd 1 tera
Windows 10 pro.
grabado usando RADEON RELIVE Software, drivers:
WHQL-AMD-Software-Adrenalin-Edition
24.1.1-win10-win11-jan23-vega-polaris
PERDIDA entre 2-3 fps por grabar con RELIVE
y algunos bajones de fps.
si la descarga va lenta usa Internet Download Manager
4124:
- PR-12968 android: Thermal throttling indicator
- PR-12967 service: Fix OutLargeData attributes
- PR-12966 service: hid: Free npad applet resource
- PR-12964 android: Remove foreground service
- PR-12963 android: Fix regex for git version
- PR-12949 service: add os types and multi wait API
- update PR-12954 service: hid: Migrate hidbus to new interface
- update PR-12914 VideoCore Refactor Part 1.
- update PR-12903 shader_recompiler: use only ConstOffset for OpImageFetch
- update PR-12953 SMMU: Ensure the backing address range matches the current
- PR-12920 android: Move JNI setup and helpers to common
- update PR-12461 Rework Nvdec and VIC to fix out-of-order videos, and speed up decoding.
4122:
- PR-12955 dmnt: cheat: Avoid invalidating cache on 32bit
- PR-12954 service: hid: Migrate hidbus to new interface
- PR-12953 SMMU: Ensure the backing address range matches the current
- PR-12951 ipc: additional fixes
- PR-12927 dmnt: cheat: Add pause and resume support
- PR-12912 Port some small changes from Citra (web_backend and translations)
- PR-12909 ci: android: Play store publishing setup
- update PR-12939vdmnt: cheat: Invalidate cache on memory writes
- update PR-12932 yuzu: Make controller keys easier to assign
4119:
- PR-12939 dmnt: cheat: Invalidate cache on memory writes
- PR-12934 service: hid: Migrate hid debug service to new interface
- PR-12933 service: irs: Migrate service to new interface
- PR-12932 yuzu: Make controller keys easier to assign
- update PR-12928 service: hid: Add multiprocess support to six axis input
- update PR-12883 MemoryManager: Reduce the page table size based on last big page address.
- remove PR-12873 GPU: Implement channel scheduling.
4117:
- PR-12928 service: hid: Add multiprocess support to six axis input
- PR-12925 yuzu: Fully hide linux tab
- PR-12924 typed_address: test values are unsigned
- PR-12922 .tx/config: Use language mappings for android "tx pull"
- update PR-12920 android: Move JNI setup and helpers to common
- update PR-12916 gdb: fix load/save of fp values in a32
- update PR-12915 dmnt: cheats: Update cheat vm to latest version
- update PR-12914 VideoCore Refactor Part 1.
- update PR-12905 nvnflinger: release buffers before presentation sleep
- update PR-12903 shader_recompiler: use only ConstOffset for OpImageFetch
4115:
- PR-12920 android: Move JNI setup and helpers to common
- PR-12914 VideoCore Refactor Part 1.
- update PR-12873 GPU: Implement channel scheduling.
4114:
- PR+12916 gdb: fix load/save of fp values in a32
- PR-12915 dmnt: cheats: Update cheat vm to latest version
- PR-12905 nvnflinger: release buffers before presentation sleep
- PR-12903 shader_recompiler: use only ConstOffset for OpImageFetch
- PR-12873 GPU: Implement channel scheduling.
- update PR-12892 cmif_serialization: enforce const for references
- update PR-12756 general: applet multiprocess
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