ZELDA-LIKE Tutorial |2| Background, enemy, knockback
Here's the second part of the Zelda-like tutorial, for making a 2d Zelda
like game! Please subscribe and like :)
Here's the link for my Udemy Course (discounted by buying from this link)
https://www.udemy.com/course/create-a-2d-platformer-game-with-godot-engine/?couponCode=LEARNGODOTAPRIL22
Note that by purchasing my course through my link, I get a better percentage of the price of the course and you get a better deal aswell, so that's the best option :)
My Discord server: https://discord.gg/tBYahmjSD6
My Twitter account: @Pixl_Jean
My Twitch Account: https://www.twitch.tv/jeanmakesgames
My itch.io: https://pixeljean.itch.io/
Here's the ressources:
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Background: https://opengameart.org/content/zelda-like-tilesets-and-sprites
Enemy: https://opengameart.org/content/2d-pixel-slime-enemy-platformer-enemy
TIMELINE of what I'm talking in this video:
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0min47: Creating the background
8min24: creating the enemy
14min50: Coding the enemy script
31min31: Tweaking the player script to activate the knockback
Here the tutorial of the serie released already:
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|1| https://youtu.be/wWB95AtzkUo
Here's the roadmap of the next tutorial I would like to do for this serie:
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|3| Sword, health
|4| Cave and changing levels
|5| Keys and Chest
|6| Pushing object (rock, boxes)
|7| Dialog Boxes
|8| Camera (fix one and scrolling camera)
|9| Bomb
|10| Arrow
|11| Boss
|12| Sounds and FX
|13| Cutscenes and Title screen
|14| Exporting your games in html
|15| Coding touch input for the games
Not automatically in that order but that's the goal! :)
My itch.io: