Zoom and Switch from 3rd to 1st Person C++ | Advanced Character Controller Part 5 | Unreal Tutorial
Learn how to make a character controller in C++. This tutorial covers how to have zoom for a third person perspective, as well as switching between first and third person camera views. This tutorial is part 5 of a 5 video series. The previous parts covered movement, rotation, jumping, and a third person perspective. Just follow along as Emily takes us step by step through an easy process to get you started moving in your 3D game. Do you have any questions? Let us know down below!
Check out our Patreon! This videos C++ code is available to our YouTube Supporter Tier!
https://www.patreon.com/KeySmashStudios
Check out our Twitch!
https://www.twitch.tv/keysmashstudios/
Check out our Toy Asset Pack!
https://assetstore.unity.com/packages/3d/props/interior/low-poly-wooden-kid-s-toys-162585#description
If you have any questions join us on discord or comment below!
Join our discord server! https://discord.gg/6mgJjTh
Follow us on Social Media!
Twitch: https://www.twitch.tv/keysmashstudios/
Instagram: https://www.instagram.com/keysmashstudios/
Twitter: https://twitter.com/KeySmashStudios
Outro Music:
Track: Rival x Cadmium - Willow Tree (feat. Rosendale) [NCS Release]
Music provided by NoCopyrightSounds.
Watch: https://youtu.be/kddC4gi72UE
Free Download / Stream: http://ncs.io/WillowTreeYO