8-Bit Show And Tell

8-Bit Show And Tell

Views:
7,334,509
Subscribers:
58,700
Videos:
222
Duration:
4:08:21:58
Canada
Canada

8-Bit Show And Tell is a Canadian YouTube channel which has over 58.7 thousand subscribers, with his content totaling approximately 7.33 million views views across 222 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UC3gRBswFkuteshdwMZAQafQ





Top 200 Videos With The Most Comments by 8-Bit Show And Tell


Video TitleCommentsCategoryGame
101.WAITing for BASIC on the Commodore 64174
102.Commodore 64 REU (RAM Expansion Unit) & SID Random Numbers172
103.Playing a 42.5 Year-Old New Old Stock PET Personal Computer Game171
104.Vintage Computer Festival Midwest VCFMW 2022 - VCFMW17169
105.Newly Found 40+ Year-Old VIC-20 Easter Eggs by Commodore Programmer Andy Finkel169
106.My First Paid Game Dev: Code Walkthrough of Frogs And Flies on the Commodore 64168WalkthroughFrogs and Flies
107.TheC64 "Maxi" Firmware Update v1.5.2: Joystick Swapping & REU support168Vlog
108.Speed Cart 64: Slow Down Your Commodore 64, Sometimes168
109.CHEVY TECH on C64, Apple II, and IBM PC-compatible, 1985-1988165
110.Best Ever VIC-20 Cart? Penultimate+2165
111.Tiny Text Adventure: From ZX81 to VIC-20 to Ultimate 64162
112.How Animated Commodore 64 Disk Directories Work161
113.Glitch World In Commodore 64 Ninja161
114.Size Optimizing Tricks in 10 PRINT Orthogonal for Commodore 64160
115.NEW Commodore 64 Easter Egg Hidden On Vinyl, Also: TCB Revealed159
116.Atari 2600(+) Games for Christmas 1983/2023: Chosen by my Kids157
117.Commodore 64 Game Programming: Keeping Score With Binary Coded Decimal156Tutorial
118.Joysticks In The Form of Trackballs: The Wico Command Control and the Roklan Un-Roller Controller155
119.VTech PreComputer 1000: BASIC, Typing, Quiz Games - Just a Toy?155
120.Commodore 64 BASIC: THEN IF Optimization and Benchmarking154
121.Commodore Breadbin Case Variations: C64, VIC-20, C16153
122.Nox Archaist: The ULTIMAte 8-Bit RPG for the Apple II?153Nox Archaist
123.Exploring Marz: C-64 6510 Assembly Minigame Code Walkthrough151Walkthrough
124."Programming Pitfall Harry" C64 Booklet - BASIC & Machine Language Code Analysis151
125.An Amiga Hiding in a Tower of Power: Commodore CDTV in a 1990s Hi-Fi Stack149
126.C128 BASIC Hack: Playing Digital Samples149
127.Printing Binary in BASIC and Assembly on Commodore 64148
128.One-Line PET Emulator for Commodore 64146
129.A-Z Of Commodore 64 Hidden Gems - The Numbers - Unofficial!145
130.Commodore 128 Secrets, Bugs, and Easter Eggs143
131.A PETSCII Message from "Hooked On A Feeling" Blue Swede Singer Björn Skifs Decoded on Commodore 64143
132.Commodore VIC-20 Games Made With Turbo Rascal by HEWCO141
133.Displaying Commodore 64 Graphics in BASIC and Assembly (Featuring: Art by Groo Tube)140
134.What's a Leap Year? Calculating on Commodore 64140
135.Commodore 64 Game on Vinyl: "We Are Stardust"138
136.Commodore-Inspired Vinyl Records and Compact Discs137
137.How To Use a 6502 Machine Language Monitor: TEDMON in the Commodore Plus/4135Tutorial
138.Commodore 64 and 128 TIME: Exploration of TI and TI$135
139.Vintage Computer Festival Midwest 14 - Video Montage Tour135
140.Top 50 Things I Saw/Got at VCFMW 19 (2024)134
141.Jim Butterfield's Machine Language for the Commodore 64, 128.. Revised133
142.Steve Jackson: My Favourite Game Designer(s)133
143.TI-99/4A Cassette Fun: TI BASIC Tutorials and Games131Tutorial
144.Robotron: 2084 One-Bit Fix and Many Other Thoughts129Robotron: 2084
145.Commodore PC 50-II: IBM PC-Compatible128
146.Found: "Lost" 1979 Stealth Game: Manbiki Shounen / Shoplifting Boy - Commodore PET (Japan)127
147.8-Bit Handouts: Channel Donations127
148.MASTEROM 64: Rediscovered 1987 Commodore 64 KERNAL Replacement126
149.Commodore 64 BASIC: All 32 Errors!126
150.Adding Hex Support To C64 BASIC124
151.Dumping (And Playing) LeMans Ultimax Cartridge on the Commodore 64123
152.Super Snapshot Substitutes: EasyFlash 3 and SNAPPY2020122
153.Penultimate+2 2024 Refresh: More Games, Prog. Aid, wAx, Waterloo BASIC for VIC-20122
154.VIC-20 Super Expander: Programming Challenge122
155.I Am The C-64: Tutorial Series, Volumes 1-3118Tutorial
156.About Commodore 64 BASIC Abbreviations118
157.Commodore 64 SID Oscillator Behaviour (Especially Noise)117
158.Realms of Quest V: The Biggest VIC-20 Game Ever?116
159.TRS-80 (1983-1987) Collection and Easter Eggs #SepTandy116
160.4-Byte Commodore 64 Demo and Follow-up on 10 PRINT Orthogonal [32 bytes]109
161.IBM PCjr Easter Egg: Keyboard Adventure #DOScember IBM PC Junior108
162.RAM Scan 64 - Early 1980s Glitch Art Code?107
163.39+ Year-Old Commodore 64 Easter Eggs Found!106
164.Loading, Playing, Dev Info on Emu's Massive Hunt: Brand New VIC-20 Game 2024 #metroidvania #8bit103Windmills
165.C64 to PET Cross-Development: Smooth Scrolling Wedding Banner103
166.Even More Commodore 64 BASIC Optimizations102
167.8-Bit Book Club: "Programming The Commodore 64: The Definitive Guide" by Raeto Collin West101Guide
168.Commodore 64 Programming Joystick-Controlled Sprites in Assembly PART TWO100
169.VIC-20 Penultimate+2: Programming, Games, Utilities, RAM Expansion and More99
170.The Commodore 64 Assembler With A Deliberate Bug: Zeus6499
171.Jim Butterfield's 1986 Computer Diary - Commodore Reference Diary98
172.Porting Dungeon from Commodore PET to C6496
173.Making a C64 Cartridge Dump RUNable, Fixing a 42-Year-Old Typo? LeMans Part 295
174.Star Trek Technobabble: Commodore 64 Speaks94
175.Project Creators Talk at VCFMW 2022: Meatloaf, Amiga Video, 8-Bit Guy, Giant SX-6493
176.This Game Cheats? Hal Labs' LeMans for Commodore 64 (Part 3)93
177.8-Bit Book Club: Tool Kit: BASIC and Kernal by COMPUTE! for Commodore 64 and VIC-2091
178.Fixing Frantic Freddie: Commodore 64 Bugs, Minus World89Frantic Freddie
179.8-Bit Book Club: Mapping the Commodore 6487
180.8-Bit Era Electronic Arts Logo Easter Egg Hunt 1983-1992: Commodore 64, Amiga, and more86Vlog
181.Hex to ASCII Conversion: Lance A. Leventhal's "6502 Assembly Language Programming"84
182.Running a Local Retro Computer Club? What We're Doing81
183.I Am The C-64: Advanced Tutorial Series, Volumes 4-680Tutorial
184.Adding Command Line-esque Parameters to C64 and C128 Programs78
185.Join the Commodore 128 Escape Club78
186.Neutron - New Commodore 64 SHMUP on NTSC C128D77
187.43-Year-Old INPUT Bug Fixed: From C64 to VIC-2077
188.Soft-Patching C64 ROMs for Benchmark BASIC: 6510 Assembly Code Walkthrough77
189.Sprite Expand Bug in Defender for C64 by AtariSoft70Defender
190.8-Bit Book Club: The Complete Commodore Inner Space Anthology65Vlog
191.Book Club: Intro to 6510 Machine Language from Chapter 7 of Programming the C6460
192.Using Commodore 64 BASIC SYS Parameters in Machine Language56
193.Debugging C128 BASIC with TRON, TRAP, and More52
194.Classroom Commodore 64 Enclosure and C128D51
195.C-64 Auto Player #240
196.Vintage Computer Festival Midwest Project Interviews36
197.A Procedurally Generated Christmas Song - Commodore 64 Sings #shorts #retro #8bit27
198.How to Determine Commodore 64 KERNAL Version #c64 #8bit #shorts17
199.Trying to LOAD Sky Travel Floppy Disk on the Commodore 64 #c6414
200.Commodore 64 Christmas #8bit #retrogaming #retro #c64 #shorts13