8-Bit Show And Tell

8-Bit Show And Tell

Views:
7,379,893
Subscribers:
58,900
Videos:
224
Duration:
4:08:21:58
Canada
Canada

8-Bit Show And Tell is a Canadian YouTube channel which has over 58.9 thousand subscribers, with his content totaling approximately 7.38 million views views across 224 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UC3gRBswFkuteshdwMZAQafQ





Top 100 Most Viewed Videos by 8-Bit Show And Tell


Video TitleViewsCategoryGame
1.35 Year-Old Commodore 64 Easter Egg Hidden On Vinyl779,978
2.Mechanical Handheld Zero-Bit Games from the 1970s173,445
3.The Tiny Type-In Hiding In A 40-Year-Old Blank Computer Cassette153,580
4.Bill Gates Sucks? An Anti-Microsoft Easter Egg Hidden In C64 BASIC?137,489
5.Making a New Commodore 64 Game: 1nvader120,267
6.Exploring TheC64 "Maxi" Full-Size Commodore 64 Replica112,672
7.One Bad Byte Broke This Game: Commodore 64's "Livingstone, I Presume?"104,620
8.33 Year-Old C64 Game Saved From Vinyl104,480
9.Exploring the SuperCPU Accelerator for C64100,471
10.A Real Computer? Exploring the Bally Computer System aka Astrocade97,184
11.Exploring Sid Meier's Pirates! - BASIC Code, Quirks, Bugs on Commodore 6487,782Sid Meier's Pirates!
12.LOAD"*",8 vs. LOAD"*",8,1 on the Commodore 6481,057
13.I turned my Atari 2600 into a REAL COMPUTER with a SpectraVideo CompuMate79,915
14.4-Bit Video Games: Tron, Scramble, Lupin, and Caveman by Tomy79,265
15.Exploring Epyx Fast Load for the Commodore 6472,419
16.The Great Donkey Kong Junior Hoax - Nintendo on Commodore 6469,955Donkey Kong Jr.
17.64 Commodore 64 Cartridges: Expansions, Interfaces, Utilities, Games68,836
18.39-Year-Old Pac-Man Bug (Partly?) Fixed: Commodore 6468,655
19.10 Rarely Used Commodore 64 BASIC Features68,649
20.33 Year-Old Commodore 64 Easter Egg Hidden In A Printer Interface68,217
21."Super Secret Coded Message" (1988) Floppy Disk: Solving Information Society's Puzzle64,715Guide
22.Apple Lisa 2: Inside & Out64,688
23.My First Paid Game Dev: Code Walkthrough of Frogs And Flies on the Commodore 6460,038WalkthroughFrogs and Flies
24.Super Mario Bros. on the Commodore 64/128D with SuperCPU57,246Super Mario Bros.
25.Commodore DAC-612 from 1969: Inside and Out56,825
26.Restoring Satoru Iwata's 39 Year-Old Easter Egg in Star Battle for the Commodore VIC-2055,851
27.Commodore 128 Secrets, Bugs, and Easter Eggs55,783
28.TheC64 "Maxi" Q&A, VIC-20 Mode, Programming & More55,589
29.TheC64 "Maxi" Excellent Update: Cart Freeze, Soft Reset, Tape Controls, and New Games53,874Vlog
30.One-Line Bouncing Ball: Commodore 64 BASIC53,769
31.C64 Turbo Assembler 34-Year-Old Bug Found & Fixed51,143
32.Commodore 64 COBOL For Fun And Profit?50,373
33.Best POKE Ever? For Commodore 6450,229
34.Exploring 1982's Commodore MAX Machine: Commodore 64's Little Brother48,816
35.Decoding the Hidden Message of Information Society's "300bps N,8,1" on a C-6447,314Guide
36.Epyx 1984 Preview Disk -or- What Is A Chromadisk?47,022Preview
37.Atari Video Touch Pad Programming on a C64 (also, Zellers!)46,597
38.Commodore 64 Assembly Language Programming With Turbo Macro Pro46,596
39.How Animated Commodore 64 Disk Directories Work46,320
40.Bitcoin Mining on the Commodore 64?45,315
41.Ask The 8-Bits: 6/2(1+2) Viral Math Problem44,798
42.Commodore 64 REU (RAM Expansion Unit) & SID Random Numbers44,204
43.This Function Destroys Programs: MS-BASIC's VAL()43,634
44.The VIC-10 & VIC-30: Commodore UK's Cancelled Computers42,686
45.Kung-Fu Master's Got A Gun +10 More C64 Easter Eggs42,485
46.Exploring 1982's Commodore B128-80 aka CBM 61041,253
47.Cracking a C64 Game From Cassette: Livingstone, I Presume?41,164
48.All the Commodore 64 KERNAL Revisions: Bugs, Fixes, and More!41,054
49.Karateka Killed My 1541 (Temporarily) and Other C64 Scares39,288
50.My New Favourite C64 One-Liner?38,901
51."Hello World" on Commodore 64 in Assembly Language, Machine Code38,062
52.A Pre-Rogue-Like: Fixing 1979's DUNGEON for the Commodore PET37,906
53.C64 Joystick-Controlled Sprites in Assembly and BASIC37,875
54.Commodore 64 Quirks, Bugs, and Easter Egg(s)36,992
55.Fake Commodore 64 Programming Book Scam BUSTED!36,679
56.The Many Secrets (and Bugs) of Bruce Lee for the Commodore 64 and Other 8-Bits36,314
57.CBM-64 "FIX": Does this tape fix some Commodore 64s?35,904
58.Commodore 64 Double Dragon: The Waist Gap (Sprite Multiplexing)35,180
59.10x Faster Than C64 BASIC? Hare Basic34,815
60.Ten Great Commodore 128 BASIC Improvements Over The C6434,512
61.Optimizing Line Count in TI BASIC: Type-in Fun with the TI-99/4A34,505
62.Time Machine? Or VIC-20 24KB RAM 7 Cartridge Expander?34,044
63.38911 Bytes Free? Commodore 64's BASIC RAM33,995
64.The Extra Spaces in Commodore 64 BASIC Errors33,227
65.Estimating Pi With Commodore 64 Logo (the language, not the chicken lips!)32,895Vlog
66.Newly Found 40+ Year-Old VIC-20 Easter Eggs by Commodore Programmer Andy Finkel31,433
67.How Many Commodore 1581 Disk Drives? The German Tank Problem31,432
68.IRQ-Driven SID Music: Commodore 64 BASIC and Machine Language30,915
69.What's Wrong With Load"*",8,1 or LOAD"*",1 on C6430,810
70.Tiny Text Adventure: From ZX81 to VIC-20 to Ultimate 6430,429
71.Exploring My Commodore IEEE-488 Disk Drive Collection29,716
72.Machine Language 10 PRINT Size-Optimized for Commodore 6429,412
73.MASTEROM 64: Rediscovered 1987 Commodore 64 KERNAL Replacement29,297
74.Commodore VIC-20 Games Made With Turbo Rascal by HEWCO28,855
75.Exploring Marz: C-64 6510 Assembly Minigame Code Walkthrough28,831Walkthrough
76.Atari 64: Commodore 64 BASIC & KERNAL Running On Atari 1200XL28,729
77.Commodore 64: Opening The Borders (Type-In From Zzap!64 Magazine)28,285
78.More 6510 Commodore 64 Programming With Turbo Macro Pro27,777
79.Programming in FORTH on Commodore 6427,715Show
80.JRPG-Style Menu in C64 BASIC with LOADSTAR's Toolbox 18127,599
81.Simple Commodore 64 Disk Protection: Copy that Floppy, Remove Anti-Piracy Measures27,577
82.Best Ever VIC-20 Cart? Penultimate+227,547
83.Commodore Magic Voice Software Prototype and Easter Eggs27,533
84.Commodore 64 Game Programming: Keeping Score With Binary Coded Decimal27,364Tutorial
85.WandaVision Ep. 5: Commodore 64 Scene Analysis, Secrets, and Goofs27,182
86.Fastest C64 10 PRINT (one-line) With New Benchmark BASIC?26,867
87.Glitch World In Commodore 64 Ninja26,360
88.Exploring the Commodore 1581: Partitioning, Easter Eggs, And More26,265
89.High Density Floppy Disks on Commodore 1541?25,872
90.39+ Year-Old Commodore 64 Easter Eggs Found!25,824
91.C128 BASIC Hack: Playing Digital Samples25,501
92.One-Line PET Emulator for Commodore 6425,414
93.1979 Home Computer Buyer's Guide: Apple II, Commodore PET, TRS-80, and The Very Obscure!24,811Guide
94.My 386SX Laptop: X1541 C64 Transfers, 8086 Assembly, MS-DOS and More24,758
95.Commodore 64 BASIC: All 32 Errors!24,440
96.Code Review a Novel? C64 BASIC in The Impossible Fortress24,236Review
97.99.8% Compatible? The C64 Mode of the Commodore 12824,188
98.Displaying Commodore 64 Graphics in BASIC and Assembly (Featuring: Art by Groo Tube)23,941
99.Realms of Quest V: The Biggest VIC-20 Game Ever?23,693
100.3.17 cm Floppy Diskettes? Radio Shack Canada Was Bad At Math23,671