1. | 35 Year-Old Commodore 64 Easter Egg Hidden On Vinyl | 21,724 | |
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2. | Mechanical Handheld Zero-Bit Games from the 1970s | 5,786 | |
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3. | One Bad Byte Broke This Game: Commodore 64's "Livingstone, I Presume?" | 4,292 | |
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4. | Bill Gates Sucks? An Anti-Microsoft Easter Egg Hidden In C64 BASIC? | 4,091 | |
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5. | The Tiny Type-In Hiding In A 40-Year-Old Blank Computer Cassette | 3,893 | |
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6. | 33 Year-Old C64 Game Saved From Vinyl | 3,863 | |
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7. | A Real Computer? Exploring the Bally Computer System aka Astrocade | 3,739 | |
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8. | Exploring the SuperCPU Accelerator for C64 | 3,370 | |
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9. | Exploring TheC64 "Maxi" Full-Size Commodore 64 Replica | 3,203 | |
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10. | I turned my Atari 2600 into a REAL COMPUTER with a SpectraVideo CompuMate | 3,165 | |
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11. | 4-Bit Video Games: Tron, Scramble, Lupin, and Caveman by Tomy | 3,074 | |
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12. | 33 Year-Old Commodore 64 Easter Egg Hidden In A Printer Interface | 3,073 | |
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13. | Restoring Satoru Iwata's 39 Year-Old Easter Egg in Star Battle for the Commodore VIC-20 | 3,031 | |
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14. | Exploring Sid Meier's Pirates! - BASIC Code, Quirks, Bugs on Commodore 64 | 2,793 | | Sid Meier's Pirates!
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15. | The Great Donkey Kong Junior Hoax - Nintendo on Commodore 64 | 2,783 | | Donkey Kong Jr.
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16. | Apple Lisa 2: Inside & Out | 2,743 | |
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17. | LOAD"*",8 vs. LOAD"*",8,1 on the Commodore 64 | 2,674 | |
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18. | 64 Commodore 64 Cartridges: Expansions, Interfaces, Utilities, Games | 2,653 | |
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19. | Making a New Commodore 64 Game: 1nvader | 2,622 | |
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20. | 39-Year-Old Pac-Man Bug (Partly?) Fixed: Commodore 64 | 2,501 | |
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21. | 10 Rarely Used Commodore 64 BASIC Features | 2,255 | |
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22. | Exploring Epyx Fast Load for the Commodore 64 | 2,226 | |
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23. | The VIC-10 & VIC-30: Commodore UK's Cancelled Computers | 2,219 | |
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24. | Commodore DAC-612 from 1969: Inside and Out | 2,185 | |
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25. | Exploring 1982's Commodore B128-80 aka CBM 610 | 2,185 | |
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26. | TheC64 "Maxi" Excellent Update: Cart Freeze, Soft Reset, Tape Controls, and New Games | 2,146 | Vlog |
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27. | "Super Secret Coded Message" (1988) Floppy Disk: Solving Information Society's Puzzle | 2,105 | Guide |
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28. | Commodore 64 COBOL For Fun And Profit? | 2,099 | |
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29. | A Pre-Rogue-Like: Fixing 1979's DUNGEON for the Commodore PET | 2,086 | |
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30. | My New Favourite C64 One-Liner? | 2,131 | |
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31. | Best POKE Ever? For Commodore 64 | 2,440 | |
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32. | Decoding the Hidden Message of Information Society's "300bps N,8,1" on a C-64 | 1,997 | Guide |
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33. | Time Machine? Or VIC-20 24KB RAM 7 Cartridge Expander? | 1,994 | |
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34. | Exploring 1982's Commodore MAX Machine: Commodore 64's Little Brother | 1,982 | |
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35. | All the Commodore 64 KERNAL Revisions: Bugs, Fixes, and More! | 1,968 | |
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36. | The Many Secrets (and Bugs) of Bruce Lee for the Commodore 64 and Other 8-Bits | 1,916 | |
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37. | Cracking a C64 Game From Cassette: Livingstone, I Presume? | 1,959 | |
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38. | One-Line Bouncing Ball: Commodore 64 BASIC | 1,900 | |
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39. | Commodore 128 Secrets, Bugs, and Easter Eggs | 1,745 | |
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40. | WandaVision Ep. 5: Commodore 64 Scene Analysis, Secrets, and Goofs | 1,707 | |
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41. | What's Wrong With Load"*",8,1 or LOAD"*",1 on C64 | 1,859 | |
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42. | TheC64 "Maxi" Q&A, VIC-20 Mode, Programming & More | 1,694 | |
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43. | "Hello World" on Commodore 64 in Assembly Language, Machine Code | 1,884 | |
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44. | C64 Turbo Assembler 34-Year-Old Bug Found & Fixed | 1,687 | |
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45. | Karateka Killed My 1541 (Temporarily) and Other C64 Scares | 1,683 | |
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46. | Bitcoin Mining on the Commodore 64? | 1,646 | |
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47. | Ask The 8-Bits: 6/2(1+2) Viral Math Problem | 1,635 | |
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48. | Fastest C64 10 PRINT (one-line) With New Benchmark BASIC? | 1,677 | |
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49. | Epyx 1984 Preview Disk -or- What Is A Chromadisk? | 1,626 | Preview |
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50. | How Many Commodore 1581 Disk Drives? The German Tank Problem | 1,605 | |
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51. | Simple Commodore 64 Disk Protection: Copy that Floppy, Remove Anti-Piracy Measures | 1,603 | |
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52. | Newly Found 40+ Year-Old VIC-20 Easter Eggs by Commodore Programmer Andy Finkel | 1,598 | |
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53. | C64 Joystick-Controlled Sprites in Assembly and BASIC | 1,588 | |
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54. | A Very Commodore 64 Christmas Special | 1,585 | |
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55. | Atari Video Touch Pad Programming on a C64 (also, Zellers!) | 1,584 | |
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56. | My First Paid Game Dev: Code Walkthrough of Frogs And Flies on the Commodore 64 | 1,573 | Walkthrough | Frogs and Flies
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57. | Ten Great Commodore 128 BASIC Improvements Over The C64 | 1,553 | |
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58. | Super Mario Bros. on the Commodore 64/128D with SuperCPU | 1,515 | | Super Mario Bros.
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59. | 38911 Bytes Free? Commodore 64's BASIC RAM | 1,716 | |
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60. | Commodore 64 Double Dragon: The Waist Gap (Sprite Multiplexing) | 1,441 | |
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61. | Commodore VIC-20 Games Made With Turbo Rascal by HEWCO | 1,435 | |
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62. | Machine Language 10 PRINT Size-Optimized for Commodore 64 | 1,427 | |
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63. | Kung-Fu Master's Got A Gun +10 More C64 Easter Eggs | 1,422 | |
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64. | 10x Faster Than C64 BASIC? Hare Basic | 1,533 | |
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65. | This Function Destroys Programs: MS-BASIC's VAL() | 2,023 | |
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66. | Commodore 64 Assembly Language Programming With Turbo Macro Pro | 1,415 | |
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67. | IRQ-Driven SID Music: Commodore 64 BASIC and Machine Language | 1,382 | |
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68. | Commodore Magic Voice Software Prototype and Easter Eggs | 1,374 | |
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69. | Estimating Pi With Commodore 64 Logo (the language, not the chicken lips!) | 1,367 | Vlog |
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70. | MASTEROM 64: Rediscovered 1987 Commodore 64 KERNAL Replacement | 1,363 | |
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71. | Re-typing My 1983 Game Programming Inspiration | 1,358 | |
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72. | Vintage Computer Festival Midwest VCFMW 2022 - VCFMW17 | 1,356 | |
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73. | Commodore 64: Opening The Borders (Type-In From Zzap!64 Magazine) | 1,348 | |
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74. | TRS-80 Collection and Easter Eggs (1980-1983) #SepTandy | 1,347 | |
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75. | "Programming Pitfall Harry" C64 Booklet - BASIC & Machine Language Code Analysis | 1,328 | |
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76. | Exploring the Commodore 1581: Partitioning, Easter Eggs, And More | 1,323 | |
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77. | That Blank Space Before Numbers in Commodore 64 BASIC | 1,322 | |
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78. | Oric-1 First L̶o̶o̶k̶ Listen | 1,466 | |
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79. | How Animated Commodore 64 Disk Directories Work | 1,306 | |
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80. | Exploring My Commodore IEEE-488 Disk Drive Collection | 1,300 | |
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81. | Viewing the 2024 Solar Eclipse with Commodore 64's 1984 Sky Travel | 1,372 | |
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82. | Commodore 64 REU (RAM Expansion Unit) & SID Random Numbers | 1,287 | |
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83. | Commodore 64 Game on Vinyl: "We Are Stardust" | 1,273 | |
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84. | TI-99/4A: 40th Birthday (Party?) | 1,271 | |
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85. | Optimizing Line Count in TI BASIC: Type-in Fun with the TI-99/4A | 1,262 | |
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86. | Commodore 64 Quirks, Bugs, and Easter Egg(s) | 1,253 | |
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87. | NEW Commodore 64 Easter Egg Hidden On Vinyl, Also: TCB Revealed | 1,249 | |
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88. | 1979 Home Computer Buyer's Guide: Apple II, Commodore PET, TRS-80, and The Very Obscure! | 1,237 | Guide |
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89. | 3.17 cm Floppy Diskettes? Radio Shack Canada Was Bad At Math | 1,363 | |
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90. | Playing a 42.5 Year-Old New Old Stock PET Personal Computer Game | 1,221 | |
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91. | Programming in FORTH on Commodore 64 | 1,219 | Show |
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92. | Best Ever VIC-20 Cart? Penultimate+2 | 1,308 | |
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93. | One-Line PET Emulator for Commodore 64 | 1,211 | |
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94. | TheC64 "Maxi" Firmware Update v1.5.2: Joystick Swapping & REU support | 1,204 | Vlog |
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95. | 99.8% Compatible? The C64 Mode of the Commodore 128 | 1,284 | |
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96. | A-Z Of Commodore 64 Hidden Gems - The Numbers - Unofficial! | 1,161 | |
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97. | Software on Cassette Tape in USA and Canada - Apple, TRS-80, Atari, PET to Commodore 64 | 1,103 | |
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98. | My 386SX Laptop: X1541 C64 Transfers, 8086 Assembly, MS-DOS and More | 1,092 | |
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99. | 39+ Year-Old Commodore 64 Easter Eggs Found! | 1,082 | |
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100. | 10 PRINT RACER: My New PET Game | 1,076 | |
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