gamedev cuts

gamedev cuts

Views:
1,300,231
Subscribers:
9,600
Videos:
220
Duration:
10:22:57
Brazil
Brazil

gamedev cuts is a Brazilian YouTube content creator with at least 9.6 thousand subscribers. He published 220 videos which altogether total over 1.3 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCaDBTPivEGtJAHwnT-lnGiA





Top 200 Videos With The Longest Duration by gamedev cuts


Video TitleDurationCategoryGame
101.Measuring Software's Progress Over the Years (Jonathan Blow)2:42
102.When To Start Posting About Your Game - Simon Carless and David Wehle2:41
103.Why Make a New Programming Language? - Jonathan Blow2:40
104.Work-Life Balance - John Carmack2:37
105.Burning Bridges in the Game Industry - Edmund McMillen2:32
106.Nintendo DENIED this Cool Tech for Super Mario Bros! - John Romero2:29Super Mario Bros.
107.What is an Indie Game Studio? - Thomas Brush2:28
108.OpenAI in Video Games - Jonathan Blow2:23
109.Jonathan Blow Gives Advice To His Younger Self2:18
110.How Social Media Helped Isaac's Success - Edmund McMillen2:18
111.Marketing Your Game with Catchy Videos On Tiktok - Simon Carless and David Wehle2:14
112.Excitement in Making Games - Jonathan Blow2:12
113.Braid Copycats - Jonathan Blow2:09
114.The Origin of 'Does It Run Doom?' - John Romero2:08
115.You shouldn't make a game for yourself - Thomas Brush and Two Star Games1:58Choo-Choo Charles
116.Sustaining your Excitement in GameDev (Jonathan Blow)1:57
117.How To Stop Procrastinating - Jonathan Blow1:57
118.Giving Players a Sense of Direction - Gavin Eisenbeisz1:56Choo-Choo Charles
119.What is the Best Engine to Use? - Samyam1:56Tutorial
120.Games haven't been more Ambitious in the last 10 years (Jonathan Blow)1:53
121.Paying for the Privilege of Making Games - Jonathan Blow1:52
122.How to Market Your Game Without Strong Visuals - Simon Carless and David Wehle1:51Guide
123.Where To Get Inspiration From - Jonathan Blow1:49
124.One of The Joys of Programming - Jonathan Blow1:47
125.Recent Games Are Full Of Bugs - Jonathan Blow1:47
126.How Much Money to Start an Indie Game Studio? - Thomas Brush1:43
127.The Process of Learning as a Beginner - Samyam1:32Tutorial
128.Jonathan Blow on working with thatgamecompany1:27
129.Building a Following on Twitter - Thomas Brush1:26
130.Do you need a Degree to be a GameDev? - Samyam1:20Tutorial
131.Writing Everything from Scratch - Jonathan Blow1:19
132.Tools Shape Our Way of Thinking - Jonathan Blow1:17
133.Naming Your Indie Game - Simon Carless and David Wehle1:14
134.The Importance of Project Organization - Thomas Brush1:05
135.Staying motivated while making games - Thomas Brush1:00
136.Naming Your Indie Game - Simon Carless and David Wehle #Shorts1:00
137.Writing Everything from Scratch - Jonathan Blow #shorts1:00
138.Building a Following on Twitter - Thomas Brush #shorts1:00
139.Similarities in the Spelunky Sequel - Derek Yu1:00Spelunky 2
140.The Process of Learning as a Beginner - Samyam #Shorts1:00Tutorial
141.Do I have ADHD? - Thomas Brush1:00
142.Jonathan Blow: Programmers aren't Equally Good #jonathanblow #interview #programming1:00
143.Do you need a Degree to be a GameDev? - Samyam #shorts1:00Tutorial
144.Can Programmers ACTUALLY Make Software Better? - Jonathan Blow1:00
145.Prototyping Games - Jonathan Blow1:00
146.Tools Shape Our Way of Thinking - Jonathan Blow #shorts0:59
147.Overlap Between Making Videos and Games - Jonas Tyroller and Thomas Brush #Shorts0:59
148.Why Youtube is MORE Valuable to GameDevs - Thomas Brush0:58
149.Morning Rituals - Jonathan Blow0:56
150.How to Market Your Game Without Strong Visuals - Simon Carless and David Wehle #Shorts0:55
151.The Origin of Game Engines - John Romero0:53
152.Gripe with Web Frameworks - Jonathan Blow0:50
153.Inspiration for Death's Door - Mark Foster0:48Tunic
154.Performance in Games - Jonathan Blow0:46
155.Making Small Games to Grow as a Designer - Edmund McMillen0:36
156.Where To Get Inspiration From - Jonathan Blow #shorts0:00