201. | Different planets, different rules | 0 | | Super Space Slayer 2
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202. | Super Space Galaxy - Canals and Highways trailer 2 | 0 | Preview | Super Space Slayer 2
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203. | Slimes and limes! | 0 | | Super Space Slayer 2
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204. | Drunk battle! | 0 | | Super Space Slayer 2
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205. | Allan made a track that sounded like an 80s workout tape | 0 | | Super Space Slayer 2
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206. | Super Space Galaxy - Jabber demo | 0 | | Super Space Slayer 2
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207. | Super Space Galaxy - Forest music | 0 | | Super Space Slayer 2
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208. | A new way to show damage on your ship? | 0 | | Super Space Slayer 2
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209. | Monster-noises always make a track better | 0 | | Super Space Slayer 2
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210. | Trees & lava | 0 | | Super Space Slayer 2
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211. | Super Space Slayer 2 - Cultists promo 1 | 0 | | Super Space Slayer 2
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212. | Super Space Galaxy - Smooth Camera | 0 | | Super Space Slayer 2
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213. | A tiny change for recoil on the main weapons | 0 | | Super Space Slayer 2
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214. | Revealing the terrain on the map is so satisfying | 0 | | Super Space Slayer 2
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215. | One lens down, another lens to go | 0 | | Super Space Slayer 2
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216. | A killing machine! | 0 | | Super Space Slayer 2
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217. | Shake yer screen! | 0 | | Super Space Slayer 2
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218. | The drunk effect gradually wears off | 0 | | Super Space Slayer 2
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219. | Homing missiles had to be nerfed to avoid being too awesome | 0 | | Super Space Slayer 2
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220. | Enjoying the game | 0 | | Super Space Slayer 2
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221. | You can't land straight into an encounter | 0 | | Super Space Slayer 2
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222. | Getting close with the lava-lens | 0 | | Super Space Slayer 2
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223. | Cooking with lava? | 0 | | Super Space Slayer 2
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224. | Super Space Galaxy - Drunk battle | 0 | | Super Space Slayer 2
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225. | I heard you like blades... | 0 | | Super Space Slayer 2
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226. | I had to investigate hexagons for a while | 0 | | Super Space Slayer 2
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227. | Finding fun combinations of weapons | 0 | | Super Space Slayer 2
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228. | Super Space Galaxy - Dark Bolt animation | 0 | | Super Space Slayer 2
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229. | Super Space Galaxy: Space water bug | 0 | | Super Space Slayer 2
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230. | Time for some new fleshy hit-sounds! | 0 | | Super Space Slayer 2
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231. | Things are going to get worse before they get better | 0 | | Super Space Slayer 2
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232. | Pieces plans | 0 | | Super Space Slayer 2
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233. | Chain lightning is on the mend | 0 | | Super Space Slayer 2
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234. | Keyboard and mouse controls have to work together | 0 | | Super Space Slayer 2
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235. | Boss battle music 2 | 0 | | Super Space Slayer 2
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236. | Squiggly shapes surrounded by blackness! | 0 | | Super Space Slayer 2
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237. | Malphas can move! | 0 | | Super Space Slayer 2
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238. | As you descend on a planet, the heat-warping effect begins | 0 | | Super Space Slayer 2
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239. | No, no heat waves in the desert | 0 | | Super Space Slayer 2
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240. | Now the movement programming isn't just for Drones | 0 | | Super Space Slayer 2
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241. | I can use debug to kill myself (in the game) | 0 | | Super Space Slayer 2
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242. | There's going to be an explosion of new enemy types! | 0 | | Super Space Slayer 2
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243. | The galaxy seed determines all! | 0 | | Super Space Slayer 2
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244. | I forgot so sell my cargo so I did this | 0 | | Super Space Slayer 2
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245. | Odallus #10 | 0 | | Super Space Slayer 2
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246. | If ya got snow, ya got fog! | 0 | | Super Space Slayer 2
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247. | Super Space Galaxy - Weapon pod sensor demo | 0 | | Super Space Slayer 2
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248. | The drills were just the start of Neutral Fliers! | 0 | | Super Space Slayer 2
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249. | Some snowflakes are a whole FIVE pixels! | 0 | | Super Space Slayer 2
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250. | Super Space Slayer 2 - Ace promo 1 | 0 | | Super Space Slayer 2
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251. | This isn't your Dad's 90s space shooter! | 0 | | Super Space Slayer 2
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252. | How to make a title image to market your game | 0 | | Super Space Slayer 2
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253. | Malphas phases | 0 | | Super Space Slayer 2
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254. | There's now 3 different control systems in the game's code | 0 | | Super Space Slayer 2
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255. | Don't like a planet? Just leave! | 0 | | Super Space Slayer 2
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256. | Adjusting for the new drunk-lens | 0 | | Super Space Slayer 2
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257. | The cargo menu now shows every item type | 0 | | Super Space Slayer 2
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258. | Malphas wind blades | 0 | | Super Space Slayer 2
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259. | Rain effects are now even better! | 0 | | Super Space Slayer 2
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260. | Now your ship can get drunk | 0 | | Super Space Slayer 2
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261. | Super Space Galaxy - Canals and Highways trailer | 0 | Preview | Super Space Slayer 2
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262. | Thanks to people on TikTok for more Drone improvements | 0 | | Super Space Slayer 2
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263. | SuperWeapons are not remotely balanced yet! | 0 | | Super Space Slayer 2
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264. | Just you wait for the encounters in the next demo! | 0 | | Super Space Slayer 2
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265. | Making the Blades, one piece at a time | 0 | | Super Space Slayer 2
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266. | This makes your ship's movement much more fun | 0 | | Super Space Slayer 2
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267. | Making the health bar that little bit better | 0 | | Super Space Slayer 2
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268. | Items still need some improvement | 0 | | Super Space Slayer 2
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269. | I try to go the extra mile, even for the Home and End keys | 0 | | Super Space Slayer 2
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270. | So long as we keep going in circles it'll be fine | 0 | | Super Space Slayer 2
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271. | Blade pieces in solar systems | 0 | | Super Space Slayer 2
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272. | Christmas baubles! | 0 | | Super Space Slayer 2
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273. | Dropping items in solar systems | 0 | | Super Space Slayer 2
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274. | How Districts work on the city-planets | 0 | | Super Space Slayer 2
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275. | Always with the smooth transitions! | 0 | | Super Space Slayer 2
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276. | Now lasers look extra spiffy! | 0 | | Super Space Slayer 2
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277. | There used to be more monster-noises | 0 | | Super Space Slayer 2
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278. | Missile Frigates might be a thing | 0 | | Super Space Slayer 2
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279. | Adding a conventional health bar | 0 | | Super Space Slayer 2
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280. | More angles makes it harder to dodge | 0 | | Super Space Slayer 2
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281. | The Trident has been a long time coming | 0 | | Super Space Slayer 2
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282. | Super Space Slayer 2 - Lava level | 0 | | Super Space Slayer 2
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283. | These sprinklers sure are smart | 0 | | Super Space Slayer 2
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284. | The Blades' movement is really important | 0 | | Super Space Slayer 2
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285. | Fastloops and how to target the closest enemy | 0 | Tutorial | Super Space Slayer 2
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286. | Super Space Slayer theme | 0 | | Super Space Slayer 2
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287. | Super Space Galaxy - Block smoothing | 0 | | Super Space Slayer 2
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288. | Plasma Beam Games at Insomnia 58 | 0 | | Super Space Slayer 2
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289. | Serenity | 0 | | Super Space Slayer 2
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290. | A great new idea for your ship's movement | 0 | | Super Space Slayer 2
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291. | Super Space Slayer 2 - Admiral promo 3 | 0 | | Super Space Slayer 2
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292. | Space-friction isn't real, but it's handy | 0 | | Super Space Slayer 2
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293. | References to games from 1995 are cool, right? | 0 | | Super Space Slayer 2
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294. | Super Space Slayer 2 bumper ad #1 | 0 | | Super Space Slayer 2
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295. | Tiled squigglies | 0 | | Super Space Slayer 2
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296. | Malphas boss battle preview | 0 | | Super Space Slayer 2
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297. | Chain lightning follows your targeting | 0 | | Super Space Slayer 2
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298. | Super Space Galaxy - Multi guns | 0 | | Super Space Slayer 2
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299. | The Nether music is complete! | 0 | | Super Space Slayer 2
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300. | Items resizing looks so much better | 0 | | Super Space Slayer 2
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