301. | Trident & mines battle | 0 | | Super Space Slayer 2
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302. | Malphas fireball | 0 | |
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303. | Odallus #23 | 0 | | Odallus: The Dark Call
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304. | You don't need a bandana for this infinite ammo | 0 | | Super Space Slayer 2
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305. | Boss battle music 5 | 0 | | Super Space Slayer 2
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306. | Damage on the health bar should always be noticeable | 0 | |
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307. | Item fade-away solves my problems | 0 | | Super Space Slayer 2
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308. | Now the Blades' initial attack is too slow! | 0 | | Super Space Slayer 2
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309. | Now lasers look extra spiffy! | 0 | | Super Space Slayer 2
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310. | Lava heat waves are getting there | 0 | | Super Space Slayer 2
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311. | Trying out the lava-lens on actual lava in the game | 0 | | Super Space Slayer 2
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312. | Follow my cursor, blades! | 0 | | Super Space Slayer 2
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313. | The new cargo menu is fancy | 0 | | Super Space Slayer 2
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314. | Weather effects convey a planet's temperature | 0 | | Super Space Slayer 2
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315. | Blade pieces in solar systems | 0 | | Super Space Slayer 2
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316. | Super Space Galaxy - Resources trailer | 0 | | Super Space Slayer 2
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317. | Super Space Galaxy - Homing bombs debug | 0 | |
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318. | Dropping your items when you die makes things more interesting | 0 | | Super Space Slayer 2
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319. | If you want to have good ideas, keep a notebook around | 0 | |
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320. | Throwing your items away | 0 | | Super Space Slayer 2
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321. | Is this the final version of the lava lens? | 0 | | THE FINALS
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322. | Super Space Galaxy - Phase 1 complete | 0 | | Dune II
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323. | Unworthy #1 | 0 | | UNWORTHY
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324. | At least the rain sound effect is good | 0 | |
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325. | Go from a planet to the galaxy map in seconds! | 0 | | Super Space Slayer 2
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326. | Ship handling is that little bit better | 0 | | Super Space Slayer 2
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327. | Adjusting for the new drunk-lens | 0 | | Super Space Slayer 2
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328. | Jazz Jackrabbit #3 | 0 | | Jazz Jackrabbit
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329. | Martijn's talk on stage at GEEK 2017 | 0 | |
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330. | Rain on an Islands planet | 0 | | Super Space Slayer 2
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331. | Super Space Galaxy - Computer voices | 0 | | StarCraft
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332. | If you have a space ship you never need a car park | 0 | | Super Space Slayer 2
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333. | This isn't your Dad's 90s space shooter! | 0 | | Super Space Slayer 2
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334. | There used to be more monster-noises | 0 | | Super Space Slayer 2
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335. | Odallus #1 | 0 | | Odallus: The Dark Call
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336. | Super Space Galaxy must run at a smooth framerate | 0 | | Super Space Slayer 2
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337. | Odallus #17 | 0 | | Super Space Slayer 2
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338. | What killed the dinosaurs? The ice age! | 0 | |
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339. | This makes your ship's movement much more fun | 0 | | Super Space Slayer 2
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340. | Techno in the Nether | 0 | |
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341. | The cheat console is really, really useful for testing | 0 | | Super Space Slayer 2
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342. | Time for some new fleshy hit-sounds! | 0 | | Super Space Slayer 2
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343. | Soon Malphas will legit spawn in Nether rifts | 0 | |
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344. | Super Space Galaxy - Space Taxi | 0 | | Space Taxi
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345. | Super Space Galaxy - Canals and Highways trailer | 0 | Preview | Super Space Slayer 2
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346. | Making the health bar that little bit better | 0 | | Super Space Slayer 2
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347. | Nether Rifts are starting to be relevant | 0 | |
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348. | Boss battle music 2 | 0 | | Super Space Slayer 2
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349. | Experimenting with the Blades' movement | 0 | | Super Space Slayer 2
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350. | Super Space prototype #4 | 0 | | Super Space Slayer 2
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351. | Nature's Zombie Apocalypse #4 | 0 | |
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352. | Christmas baubles! | 0 | | Super Space Slayer 2
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353. | Destroying these crates feels great | 0 | | Super Space Slayer 2
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354. | Now the movement programming isn't just for Drones | 0 | | Super Space Slayer 2
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355. | Dropping your cargo on death | 0 | | Super Space Slayer 2
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356. | Introducing Grandad Mode! | 0 | | Super Space Slayer 2
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357. | Monster-noises always make a track better | 0 | | Super Space Slayer 2
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358. | The cargo menu now shows every item type | 0 | | Super Space Slayer 2
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359. | Remember, it's Desert, not Dessert! | 0 | |
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360. | Enjoying the game | 0 | | Super Space Slayer 2
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361. | Ice planets look colder with a nice fog effect | 0 | | Super Space Slayer 2
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362. | Odallus #2 | 0 | | Odallus: The Dark Call
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363. | Oops, I got snowflakes on the lava planets | 0 | | Super Space Slayer 2
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364. | Thanks to people on TikTok for more Drone improvements | 0 | | Super Space Slayer 2
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365. | Black Hole Gun collision box | 0 | |
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366. | I heard you like blades... | 0 | | Super Space Slayer 2
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367. | Here's why I WON'T have an elemental damage system | 0 | | Super Space Slayer 2
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368. | This music makes me want to release another demo | 0 | | Super Space Slayer 2
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369. | How to make a title image to market your game | 0 | | Super Space Slayer 2
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370. | Super Space Slayer 2 gameplay #6 | 0 | | Super Space Slayer 2
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371. | Allan made a track that sounded like an 80s workout tape | 0 | | Super Space Slayer 2
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372. | The rock planets now have a soundtrack! | 0 | | Super Space Slayer 2
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373. | Better make those encounters less predictable | 0 | | Super Space Slayer 2
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374. | Super Space Galaxy - Asteroid map boundaries | 0 | | Boundary
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375. | Pro tips #1: Deflector | 0 | | Super Space Slayer 2
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376. | Trees & lava | 0 | | Super Space Slayer 2
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377. | The drunk effect makes blotches on screen | 0 | | Super Space Slayer 2
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378. | Chain lightning must be remade | 0 | | Super Space Slayer 2
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379. | Super Space Galaxy - Weapon pod sensor demo | 0 | | Super Space Slayer 2
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380. | One lens down, another lens to go | 0 | | Super Space Slayer 2
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381. | Here's how the view order works in Super Space Galaxy | 0 | | Super Space Slayer 2
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382. | These lenses won't just loop themselves y'know | 0 | | Super Space Slayer 2
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383. | Jazz Jackrabbit #10 | 0 | | Jazz Jackrabbit
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384. | LOVE your enemies with the Valentine! | 0 | | Super Space Slayer 2
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385. | You can't meditate while drunk... I think | 0 | |
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386. | Demonic influence is kind of like World tendency in Demon's Souls | 0 | | Demon's Souls
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387. | Nature's Zombie Apocalypse #3 | 0 | |
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388. | Featuring slow-motion leaves | 0 | | Super Space Slayer 2
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389. | Streets of Rogue: Agent 1-3 | 0 | | Streets of Rogue
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390. | Drunk battle! | 0 | | Super Space Slayer 2
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391. | Odallus #14 | 0 | | Odallus: The Dark Call
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392. | Island planets seem like a nice place to go on holiday | 0 | | Super Space Slayer 2
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393. | Jazz Jackrabbit #15 | 0 | | Jazz Jackrabbit
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394. | Pirates? Colonies? | 0 | |
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395. | Items are now left behind just right | 0 | | Super Space Slayer 2
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396. | Trailer snippet | 0 | Preview | Super Space Slayer 2
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397. | Make sure you dodge those sniper bullets! | 0 | |
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398. | Missile Frigates might be a thing | 0 | | Super Space Slayer 2
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399. | Do canals make any sense in the space-future? | 0 | | Super Space Slayer 2
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400. | Ken on stage at GEEK 2017 | 0 | | Super Space Slayer 2
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