1. | Wishlist Super Space Galaxy on Steam! | 0 | |
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2. | Now the movement programming isn't just for Drones | 0 | | Super Space Slayer 2
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3. | Now the Blades' initial attack is too slow! | 0 | | Super Space Slayer 2
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4. | Luigi wins by doing nothing | 0 | | Super Space Slayer 2
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5. | Boss battle music 1 | 0 | | Super Space Slayer 2
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6. | Blade pieces in solar systems | 0 | | Super Space Slayer 2
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7. | If ya got snow, ya got fog! | 0 | | Super Space Slayer 2
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8. | Boss battle music 2 | 0 | | Super Space Slayer 2
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9. | Throwing your items away | 0 | | Super Space Slayer 2
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10. | Contrast issues with the damage indicators | 0 | | Super Space Slayer 2
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11. | Notes are cool | 0 | | Super Space Slayer 2
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12. | This makes your ship's movement much more fun | 0 | | Super Space Slayer 2
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13. | Now the drillers can be different colours | 0 | | Super Space Slayer 2
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14. | Time for some new fleshy hit-sounds! | 0 | | Super Space Slayer 2
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15. | If you have a space ship you never need a car park | 0 | | Super Space Slayer 2
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16. | Rain that doesn't make sense | 0 | | Super Space Slayer 2
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17. | Super Space Galaxy - Nether music | 0 | | Nether
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18. | Is this the final version of the lava lens? | 0 | | THE FINALS
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19. | I can use debug to kill myself (in the game) | 0 | | Super Space Slayer 2
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20. | I heard you like blades... | 0 | | Super Space Slayer 2
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21. | Ship handling is that little bit better | 0 | | Super Space Slayer 2
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22. | Drone shots are now less realistic, but better! | 0 | | Super Space Slayer 2
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23. | Lava heat waves are getting there | 0 | | Super Space Slayer 2
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24. | Super Space Galaxy - Canals and Highways trailer | 0 | Preview | Super Space Slayer 2
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25. | Squiggly shapes surrounded by blackness! | 0 | | Super Space Slayer 2
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26. | Frame stepping is a neat little development feature | 0 | | Super Space Slayer 2
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27. | Weather effects convey a planet's temperature | 0 | | Super Space Slayer 2
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28. | Now fighting while drunk is even more confusing! | 0 | | Super Space Slayer 2
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29. | Jazz Jackrabbit #3 | 0 | | Jazz Jackrabbit
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30. | SSS2 5-second Trailer Outtakes #3 | 0 | Preview | Super Space Slayer 2
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31. | Things are going to get worse before they get better | 0 | | Super Space Slayer 2
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32. | Enjoying the game | 0 | | Super Space Slayer 2
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33. | Super Space prototype #4 | 0 | | Super Space Slayer 2
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34. | Drones don't rotate in unison any more | 0 | | Super Space Slayer 2
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35. | Trident & mines battle | 0 | | Super Space Slayer 2
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36. | Adjusting for the new drunk-lens | 0 | | Super Space Slayer 2
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37. | I had to investigate hexagons for a while | 0 | | Super Space Slayer 2
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38. | One lens down, another lens to go | 0 | | Super Space Slayer 2
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39. | What killed the dinosaurs? The ice age! | 0 | |
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40. | You can't make a colony on a lava-planet | 0 | | Super Space Slayer 2
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41. | Tim's talk on stage at GEEK 2017 | 0 | |
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42. | This isn't your Dad's 90s space shooter! | 0 | | Super Space Slayer 2
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43. | You can't land straight into an encounter | 0 | | Super Space Slayer 2
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44. | Trees & lava | 0 | | Super Space Slayer 2
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45. | Introducing Grandad Mode! | 0 | | Super Space Slayer 2
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46. | Old encounter system, boo! | 0 | | Super Space Slayer 2
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47. | Docks let you repair, refuel and other cool stuff | 0 | | Super Space Slayer 2
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48. | A killing machine! | 0 | | Super Space Slayer 2
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49. | Jazz Jackrabbit #23 | 0 | | Jazz Jackrabbit
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50. | Blades vs Buddies | 0 | | Super Space Slayer 2
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51. | Can you handle two types of attack at once? | 0 | | Super Space Slayer 2
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52. | Now you never know where you'll hit an encounter | 0 | | Super Space Slayer 2
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53. | The new demo will have Archdemons! | 0 | | Super Space Slayer 2
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54. | Super Space Slayer 2 - Cultists promo 1 | 0 | | Super Space Slayer 2
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55. | Island planets seem like a nice place to go on holiday | 0 | | Super Space Slayer 2
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56. | Blades now have 3 movement modes | 0 | | Super Space Slayer 2
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57. | The Blades' movement is really getting there | 0 | | Super Space Slayer 2
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58. | Super Space Slayer 2 gameplay #7 | 0 | | Super Space Slayer 2
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59. | Odallus #4 | 0 | | Super Space Slayer 2
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60. | Super Space Galaxy - Jabber demo | 0 | | Super Space Slayer 2
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61. | Featuring slow-motion leaves | 0 | | Super Space Slayer 2
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62. | Are the Blades' really finished? | 0 | | Super Space Slayer 2
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63. | Boss battle music 3 | 0 | | Super Space Slayer 2
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64. | Not just weapons, VIABLE weapons! | 0 | | Super Space Slayer 2
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65. | Inspired by that level in Bayonetta | 0 | | Bayonetta
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66. | Let's Rock! | 0 | |
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67. | Odallus #12 | 0 | | Odallus: The Dark Call
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68. | Boss battle music 6 | 0 | | Super Space Slayer 2
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69. | Serenity button fixes | 0 | | Super Space Slayer 2
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70. | Now enemies can shoot, then move | 1 | | Super Space Slayer 2
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71. | Now there's darkness in the Nether | 0 | |
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72. | Super Space Galaxy - City music | 0 | |
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73. | Odallus #24 | 0 | | Odallus: The Dark Call
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74. | Now with THREE different kinds of bridges! | 0 | |
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75. | The Blades' movement will need a more sophisticated system | 0 | | Super Space Slayer 2
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76. | Indie Games at GEEK 2017 | 0 | | Super Space Slayer 2
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77. | Different planets, different rules | 0 | | Super Space Slayer 2
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78. | Odallus #22 | 0 | | Odallus: The Dark Call
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79. | It's so important to back up your game! | 2 | | Super Space Slayer 2
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80. | It's a bit like using Farsight in Warcraft III | 0 | | WarCraft III
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81. | Super Space Galaxy - Damage demo | 0 | | Super Space Slayer 2
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82. | Your ship is designed to feel good to control | 0 | |
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83. | Super Space prototype #2 | 0 | | Prototype 2
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84. | Machine yards are the place to go | 0 | |
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85. | Tiled squigglies | 0 | | Super Space Slayer 2
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86. | Ken Dance GEEK 2017 | 0 | | Super Space Slayer 2
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87. | Odallus #16 | 0 | | Odallus: The Dark Call
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88. | Super Space Slayer 2 - Admiral promo 2 | 0 | | Super Space Slayer 2
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89. | Jazz Jackrabbit #7 | 0 | | Jazz Jackrabbit
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90. | I sure do love Tyrian | 0 | |
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91. | Ken's talk on stage at GEEK 2017 | 0 | | Super Space Slayer 2
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92. | Nether Slime | 0 | |
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93. | Super Space Slayer 2 - Admiral promo 3 | 0 | | Super Space Slayer 2
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94. | Chain lightning follows your targeting | 0 | | Super Space Slayer 2
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95. | LOVE your enemies with the Valentine! | 0 | | Super Space Slayer 2
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96. | It's good to test weapons in combination | 0 | | Super Space Slayer 2
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97. | Super Space Galaxy - Block smoothing | 0 | | Super Space Slayer 2
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98. | References to games from 1995 are cool, right? | 0 | | Super Space Slayer 2
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99. | Items are now left behind just right | 0 | | Super Space Slayer 2
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100. | Blades move with two priorities | 0 | |
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