401. | Them circles be TIGHT! | 0 | |
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402. | Super Space Galaxy - Islands planet music | 0 | |
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403. | Quang's talk on stage at GEEK 2017 | 0 | |
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404. | How about rising ash on the lava planets? | 0 | | Super Space Slayer 2
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405. | Unworthy #4 | 0 | | UNWORTHY
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406. | Super Space Galaxy - Desert planet music | 0 | |
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407. | Boss battle music 4 | 0 | | Super Space Slayer 2
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408. | Now lasers look extra spiffy! | 0 | | Super Space Slayer 2
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409. | Time for some new fleshy hit-sounds! | 0 | | Super Space Slayer 2
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410. | I just got a new Xbox gamepad | 0 | | Super Space Slayer 2
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411. | Super Space Slayer 2 Trailer with subtitles | 0 | Preview | Super Space Slayer 2
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412. | Cities of the space-future! | 0 | | Super Space Slayer 2
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413. | Climactic Nether-battle music | 0 | |
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414. | Blade pieces in solar systems | 0 | | Super Space Slayer 2
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415. | Boss battle music 2 | 0 | | Super Space Slayer 2
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416. | Big enemies means big targets | 0 | | Super Space Slayer 2
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417. | Jazz Jackrabbit #6 | 0 | | Jazz Jackrabbit
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418. | Super Space Galaxy - Camera control | 0 | | Super Space Slayer 2
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419. | Your ship tilting looks better now | 0 | | Super Space Slayer 2
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420. | Is this the final version of the lava lens? | 0 | | THE FINALS
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421. | Now the movement programming isn't just for Drones | 0 | | Super Space Slayer 2
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422. | I broke the chain lightning weapon | 0 | | Super Space Slayer 2
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423. | Can you handle two types of attack at once? | 0 | | Super Space Slayer 2
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424. | Now enemies can shoot, then move | 0 | | Super Space Slayer 2
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425. | Tyrian 2000 - Data acquired | 0 | | Tyrian
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426. | What's a rock planet without some drillers? | 0 | | Super Space Slayer 2
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427. | Adjusting for the new drunk-lens | 0 | | Super Space Slayer 2
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428. | Enjoying the game | 0 | | Super Space Slayer 2
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429. | All the weapons, all the time! | 0 | | Super Space Slayer 2
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430. | Listen to the full epic boss battle music track! | 0 | | Super Space Slayer 2
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431. | I have plans for fruit | 0 | |
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432. | Jazz Jackrabbit #11 | 0 | | Jazz Jackrabbit
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433. | How to get the lenses to loop | 0 | | Super Space Slayer 2
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434. | This isn't your Dad's 90s space shooter! | 0 | | Super Space Slayer 2
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435. | I heard you like blades... | 0 | | Super Space Slayer 2
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436. | A blood-red ocean? | 0 | |
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437. | Boss battle music 3 | 0 | | Super Space Slayer 2
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438. | Adding a conventional health bar | 0 | | Super Space Slayer 2
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439. | Experimenting with the lava-lens | 0 | | Super Space Slayer 2
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440. | This makes your ship's movement much more fun | 0 | | Super Space Slayer 2
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441. | Allan made a track that sounded like an 80s workout tape | 0 | | Super Space Slayer 2
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442. | Plunder the Galaxy of its resources! | 0 | | Super Space Slayer 2
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443. | The Blades' movement is really getting there | 0 | | Super Space Slayer 2
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444. | The Blades' movement is really important | 0 | | Super Space Slayer 2
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445. | Debug commands can be used to kill! | 0 | | Super Space Slayer 2
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446. | Super Space Galaxy - Canals and Highways trailer | 0 | Preview | Super Space Slayer 2
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447. | Trees & lava | 0 | | Super Space Slayer 2
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448. | Super Space Galaxy - Ice planet music | 0 | | Super Space Slayer 2
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449. | The Blades' movement will need a more sophisticated system | 0 | | Super Space Slayer 2
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450. | I try to go the extra mile, even for the Home and End keys | 0 | | Super Space Slayer 2
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451. | Enter the Gungeon #1 | 0 | | Enter the Gungeon
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452. | Nature's Zombie Apocalypse #4 | 0 | |
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453. | One lens down, another lens to go | 0 | | Super Space Slayer 2
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454. | Jazz Jackrabbit #1 | 0 | | Jazz Jackrabbit
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455. | Serenity button fixes | 0 | | Super Space Slayer 2
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456. | We reduced the guitar in the rock-planet music | 0 | | Super Space Slayer 2
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457. | Super Space Slayer 2 Trailer - Outtakes | 0 | Preview | Super Space Slayer 2
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458. | LOVE your enemies with the Valentine! | 0 | | Super Space Slayer 2
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459. | Odallus #18 | 0 | | Odallus: The Dark Call
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460. | The Nether music is complete! | 0 | | Super Space Slayer 2
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461. | Chain lightning follows your targeting | 0 | | Super Space Slayer 2
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462. | Featuring slow-motion leaves | 0 | | Super Space Slayer 2
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463. | How about some missiles? | 0 | | Super Space Slayer 2
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464. | Tiled squigglies | 0 | | Super Space Slayer 2
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465. | Planet hues make things way more awesome | 0 | |
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466. | Island planets seem like a nice place to go on holiday | 0 | | Super Space Slayer 2
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467. | Boss battle music 6 | 0 | | Super Space Slayer 2
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468. | It's a bit like using Farsight in Warcraft III | 0 | | WarCraft III
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469. | I sure do love Tyrian | 0 | |
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470. | Do canals make any sense in the space-future? | 0 | | Super Space Slayer 2
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471. | Are the Blades' really finished? | 0 | | Super Space Slayer 2
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472. | Super Space Galaxy - Ballista | 0 | |
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473. | References to games from 1995 are cool, right? | 0 | | Super Space Slayer 2
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474. | Super Space prototype #2 | 0 | | Prototype 2
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475. | Blades now have 3 movement modes | 0 | | Super Space Slayer 2
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476. | Space Taxi? | 0 | | Space Taxi
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477. | How Districts work on the city-planets | 0 | | Super Space Slayer 2
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478. | Jazz Jackrabbit #23 | 0 | | Jazz Jackrabbit
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479. | Blades vs Buddies | 0 | | Super Space Slayer 2
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480. | Super Space Galaxy - Solar system theme | 0 | |
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481. | Serenity | 0 | | Super Space Slayer 2
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482. | Unworthy #2 | 0 | | UNWORTHY
|
483. | It's so important to back up your game! | 0 | | Super Space Slayer 2
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484. | Super Space Galaxy - Block smoothing | 0 | | Super Space Slayer 2
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485. | Super Space Galaxy - 2nd playable demo trailer | 0 | Preview |
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486. | Ken's talk on stage at GEEK 2017 | 0 | | Super Space Slayer 2
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487. | More menus are gonna be needed | 0 | | Super Space Slayer 2
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488. | Super Space Slayer 2 - Admiral promo 3 | 0 | | Super Space Slayer 2
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489. | Super Space Galaxy - Damage demo | 0 | | Super Space Slayer 2
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490. | Odallus #24 | 0 | | Odallus: The Dark Call
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491. | It's good to test weapons in combination | 0 | | Super Space Slayer 2
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492. | Jazz Jackrabbit #8 | 0 | | Jazz Jackrabbit
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493. | Streets of Rogue: Agent 1-2 | 0 | | Streets of Rogue
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494. | Odallus #22 | 0 | | Odallus: The Dark Call
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495. | The map looks really cool visualising the Demonic Influence | 0 | | Super Space Slayer 2
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496. | Jazz Jackrabbit #7 | 0 | | Jazz Jackrabbit
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497. | Indie Games at GEEK 2017 | 0 | | Super Space Slayer 2
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498. | Odallus #16 | 0 | | Odallus: The Dark Call
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499. | Some bosses I have planned | 0 | | Super Space Slayer 2
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500. | Super Space Slayer 2 - Lava level | 0 | | Super Space Slayer 2
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