| 201. | I like my highlights nice and smooth | 0 | | Super Space Slayer 2
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| 202. | Time for some new fleshy hit-sounds! | 0 | | Super Space Slayer 2
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| 203. | Super Space Galaxy - Multi guns | 0 | | Super Space Slayer 2
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| 204. | Super Space Slayer 2 gameplay #2 | 0 | | Super Space Slayer 2
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| 205. | Super Space Galaxy - Weapon pod sensor demo | 0 | | Super Space Slayer 2
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| 206. | Boss battle music 5 | 0 | | Super Space Slayer 2
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| 207. | Now you can reach the old menus from the new one | 0 | | Super Space Slayer 2
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| 208. | Boss battle music 2 | 0 | | Super Space Slayer 2
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| 209. | Super Space Galaxy preview 2019 (with subtitles) | 0 | | Dune 2000
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| 210. | Plasma Beam Games at Insomnia 59 | 0 | | Super Space Slayer 2
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| 211. | Jazz Jackrabbit #10 | 0 | | Jazz Jackrabbit
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| 212. | Trying out the lava-lens on actual lava in the game | 0 | | Super Space Slayer 2
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| 213. | I had to investigate hexagons for a while | 0 | | Super Space Slayer 2
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| 214. | Now the movement programming isn't just for Drones | 0 | | Super Space Slayer 2
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| 215. | Super Space Slayer 2 bumper ad #1 | 0 | | Super Space Slayer 2
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| 216. | Gotta have a bigger splash from the Blades | 0 | | Super Space Slayer 2
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| 217. | Nature's Zombie Apocalypse #3 | 0 | |
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| 218. | Fuel isn't free | 0 | |
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| 219. | These lenses won't just loop themselves y'know | 0 | | Super Space Slayer 2
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| 220. | Enjoying the game | 0 | | Super Space Slayer 2
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| 221. | Jazz Jackrabbit Snowman video | 0 | | Jazz Jackrabbit 2
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| 222. | You're going to drop all your cargo when you die | 0 | | Super Space Slayer 2
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| 223. | Odallus #14 | 0 | | Odallus: The Dark Call
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| 224. | Trees & lava | 0 | | Super Space Slayer 2
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| 225. | Frame stepping is a neat little development feature | 0 | | Super Space Slayer 2
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| 226. | Random generation exploring | 0 | | Super Space Slayer 2
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| 227. | Trailer snippet | 0 | Preview | Super Space Slayer 2
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| 228. | I like two at a time, baby, yeah! | 0 | | Super Space Slayer 2
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| 229. | Can you dodge two Blades at once? | 0 | | Super Space Slayer 2
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| 230. | The drunk effect makes blotches on screen | 0 | | Super Space Slayer 2
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| 231. | I heard you like blades... | 0 | | Super Space Slayer 2
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| 232. | Blades encounters | 0 | | Super Space Slayer 2
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| 233. | Could this be the way the blades work? | 0 | | Super Space Slayer 2
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| 234. | In Super Space Galaxy, you start in the middle | 0 | |
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| 235. | Super Space Galaxy mini trailer December 2023 | 0 | | Super Space Slayer 2
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| 236. | Homing missiles had to be nerfed to avoid being too awesome | 0 | | Super Space Slayer 2
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| 237. | One lens down, another lens to go | 0 | | Super Space Slayer 2
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| 238. | You can't just keep moving in the same direction | 0 | | Super Space Slayer 2
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| 239. | New enemies make old weapons more interesting | 0 | | Super Space Slayer 2
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| 240. | What colour is your save file? | 0 | |
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| 241. | How the new movement has helped with enemy encounters | 0 | | Super Space Slayer 2
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| 242. | The galaxy obeys my laws! | 0 | | Super Space Slayer 2
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| 243. | LOVE your enemies with the Valentine! | 0 | | Super Space Slayer 2
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| 244. | How about rising ash on the lava planets? | 0 | | Super Space Slayer 2
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| 245. | Now the game supports 16 or more encounters | 0 | | Super Space Slayer 2
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| 246. | Serenity now affects Blades, too | 0 | | Super Space Slayer 2
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| 247. | Look forward to bosses in the new demo! | 0 | | Super Space Slayer 2
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| 248. | Super Space Galaxy - City music | 0 | |
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| 249. | Featuring slow-motion leaves | 0 | | Super Space Slayer 2
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| 250. | Big enemies means big targets | 0 | | Super Space Slayer 2
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| 251. | Thanos had the right idea | 0 | | Super Space Slayer 2
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| 252. | The new warmup system gives you finer control | 0 | | Warm Up!
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| 253. | Blades will need to be harder to dodge | 0 | | Super Space Slayer 2
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| 254. | Jazz Jackrabbit #6 | 0 | | Jazz Jackrabbit
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| 255. | Island planets seem like a nice place to go on holiday | 0 | | Super Space Slayer 2
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| 256. | I broke the chain lightning weapon | 0 | | Super Space Slayer 2
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| 257. | Super Space Galaxy - City music filtered version | 0 | |
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| 258. | Fix your bugs, no excuses | 0 | | Super Space Slayer 2
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| 259. | The chain lightning overhaul is going well | 0 | | Super Space Slayer 2
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| 260. | Super Space prototype #2 | 0 | | Prototype 2
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| 261. | Plunder the Galaxy of its resources! | 0 | | Super Space Slayer 2
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| 262. | Super Space Slayer 2 gameplay #4 | 0 | | Super Space Slayer 2
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| 263. | Whoa, whoooagh | 0 | | Super Space Slayer 2
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| 264. | Oops, weapon swapping is too good! | 0 | | Super Space Slayer 2
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| 265. | Jazz Jackrabbit #23 | 0 | | Jazz Jackrabbit
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| 266. | 13 glorious colours | 0 | | Super Space Slayer 2
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| 267. | Jazz Jackrabbit #9 | 0 | | Jazz Jackrabbit
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| 268. | Newer, better colour-flashing! | 0 | | Super Space Slayer 2
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| 269. | Super Space Galaxy has a rock-steady framerate | 0 | | Super Space Slayer 2
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| 270. | Ken's talk on stage at GEEK 2017 | 0 | | Super Space Slayer 2
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| 271. | Odallus #18 | 0 | | Odallus: The Dark Call
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| 272. | Lost project: Paper Pusher | 0 | | Pusher
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| 273. | Super Space Galaxy - Desert planet music | 0 | |
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| 274. | Odallus #24 | 0 | | Odallus: The Dark Call
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| 275. | Ken's Galaxy demo | 0 | | Super Space Slayer 2
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| 276. | Super Space Galaxy - Camera control | 0 | | Super Space Slayer 2
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| 277. | Odallus #22 | 0 | | Odallus: The Dark Call
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| 278. | Odallus #20 | 0 | | Odallus: The Dark Call
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| 279. | Super Space Galaxy - Planets demo August 2020 | 0 | | Super Space Slayer 2
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| 280. | Odallus #16 | 0 | | Odallus: The Dark Call
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| 281. | Now in a 16:9 aspect ratio! | 0 | | Super Space Slayer 2
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| 282. | Finding fun combinations of weapons | 0 | | Super Space Slayer 2
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| 283. | Monster-noises always make a track better | 0 | | Super Space Slayer 2
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| 284. | Blade pieces in solar systems | 0 | | Super Space Slayer 2
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| 285. | Jazz Jackrabbit #11 | 0 | | Jazz Jackrabbit
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| 286. | Odallus #12 | 0 | | Odallus: The Dark Call
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| 287. | Rock planet battle | 0 | | Super Space Slayer 2
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| 288. | Pieces plans | 0 | | Super Space Slayer 2
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| 289. | Oops, I got snowflakes on the lava planets | 0 | | Super Space Slayer 2
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| 290. | Is this the final version of the lava lens? | 0 | | THE FINALS
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| 291. | Odallus #15 | 0 | | Super Space Slayer 2
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| 292. | Damage on the health bar should always be noticeable | 0 | |
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| 293. | It's important to me that playful movements aren't punished | 0 | | Super Space Slayer 2
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| 294. | Getting close with the lava-lens | 0 | | Super Space Slayer 2
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| 295. | Better make those encounters less predictable | 0 | | Super Space Slayer 2
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| 296. | Adjusting for the new drunk-lens | 0 | | Super Space Slayer 2
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| 297. | Follow my cursor, blades! | 0 | | Super Space Slayer 2
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| 298. | Gotta get the movement right on those Blades | 0 | | Super Space Slayer 2
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| 299. | Super Space Galaxy - Smooth Camera | 0 | | Super Space Slayer 2
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| 300. | Chain lightning must be remade | 0 | | Super Space Slayer 2
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