2022-04-01 | We created our own DOOM INSTRUMENT | 1:44 | 11 | | Doom
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2022-03-31 | We created music for serious relaxation 🧘 | 4:15 | 1 | |
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2022-03-30 | How would retro music for a Nemesis 2 bossfight sound like? | 1:35 | 2 | | Nemesis 2
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2022-03-29 | stillalive's Audio Director shows sound re-design techniques | 5:18 | 18 | |
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2022-03-29 | These re-designed Dandy Ace punches sound so juicy! | 0:21 | 12 | | Dandy Ace
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2022-03-28 | Intricate Spell Sound Re-Design for Genshin Impact | 0:24 | 29 | | Genshin Impact
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2022-03-28 | We composed music for a Hyperspace Jump ✨🚀 | 2:19 | 5 | | Elite: Dangerous
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2022-03-27 | We trained the creation of retro sounds for retro classic LOOM | 1:23 | 6 | |
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2022-03-26 | We composed music for a Pumpkin Festival 🎃 | 0:58 | 1,155 | |
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2022-03-25 | We created dynamic DASH ABILITY SOUNDS for Dandy Ace | 0:49 | 13 | | Dandy Ace
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2022-03-25 | We explored musical stingers in Prince of Persia - Sands of Time | 0:49 | 27 | | Prince of Persia: The Sands of Time
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2022-03-24 | We composed music for a Resident Evil Save Room | 2:20 | 5 | | Resident Evil 7
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2022-03-23 | We composed music to bring drone footage to life! | 1:49 | 7 | |
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2022-03-17 | We created horror ambiences with everyday things in 1h | 1:06 | 9 | | Amnesia: The Dark Descent
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2022-03-17 | stillalive's Audio Director re-designs a Skyrim cave ambience in 1 minute | 0:49 | 27 | |
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2022-03-17 | We re-designed the sound of a cave in Skyrim with everyday items 🦇 | 1:02 | 22 | |
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