| 1. | SGDK 2.11 Update & A New Way Of Doing High Priority Backgrounds - Beginner Game Dev Tutorials | 251 | |
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| 2. | Map Select & More Graphics - GG Shinobi Remake for Sega Mega Drive & Genesis - Dev Diary 5 | 397 | | The G.G. Shinobi
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| 3. | Remaking One of the Easiest SotN Bosses - Castlevania: SotN for Mega Drive & Genesis - Dev Diary 30 | 443 | | Castlevania: Symphony of the Night
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| 4. | Creating a New Alucard - Castlevania: SotN for Mega Drive & Genesis - Dev Diary 32 | 562 | | Castlevania: Symphony of the Night
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| 5. | How to Use C Enums to Manage Enemy States: Sega Mega Drive / Genesis - Beginner Game Dev Tutorials | 93 | | Alex Kidd in Shinobi World
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| 6. | How to do Tile Scrolling on the Sega Mega Drive / Genesis - Beginner Game Dev Tutorials | 205 | |
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| 7. | Porting Sega Genesis / Mega Drive Games to PC Using Raylib - Beginner Game Dev Tutorials | 253 | |
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| 8. | How to Create Permanent Enemy Types: Sega Mega Drive / Genesis - Beginner Game Dev Tutorials | 100 | | Alex Kidd in Shinobi World
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| 9. | Castlevania 3 Tech/Art Demo for the Sega Genesis / Mega Drive | 855 | | Castlevania III: Dracula's Curse
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| 10. | How Complete is the Game? - Castlevania: SotN for Sega Mega Drive & Genesis - Dev Diary 28 | 1,017 | | Castlevania: Symphony of the Night
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| 11. | New Level Design Tool & Players Attacks - Castlevania: SotN for Mega Drive & Genesis - Dev Diary 33 | 735 | | Castlevania: Symphony of the Night
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| 12. | New Harbour Enemies & Animations - GG Shinobi Remake for Sega Mega Drive & Genesis - Dev Diary 6 | 204 | | The G.G. Shinobi
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| 13. | Summer / Autumn Update 2024 - Castlevania: SotN for Sega Mega Drive & Genesis - Dev Diary 27 | 1,628 | | Castlevania: Symphony of the Night
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| 14. | How Use Header Files in Your Game: Sega Mega Drive / Genesis - Beginner Game Dev Tutorials | 122 | |
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| 15. | Spring 2025 Update: SotN, GG Shinobi, Tutorials & Mega CD Dev News! | 506 | | Castlevania: Symphony of the Night
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| 16. | 18 New Sega Saturn Games & Demos in Development in 2024 | 1,401 | |
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| 17. | How to Add Enemies to Your Game: Sega Mega Drive / Genesis - Beginner Game Dev Tutorials | 92 | | Alex Kidd in Shinobi World
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| 18. | Royal Chapel Demo - Castlevania: SotN for Mega Drive & Genesis - Dev Diary 31 | 1,020 | | Castlevania: Symphony of the Night
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| 19. | Saturn Exclusive Areas & Adventure Mode - Castlevania: SotN for Mega Drive & Genesis - Dev Diary 29 | 666 | | Castlevania: Symphony of the Night
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| 20. | Alex Kidd in Shinobi World Sega Mega Drive / Genesis Remake Update! | 196 | | Alex Kidd in Shinobi World
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| 21. | 48 New Sega Genesis & Mega Drive Games in Development in 2025 | 2,556 | | Battle Princess Madelyn
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| 22. | How to Use C Structs in Your Game: Sega Mega Drive / Genesis - Beginner Game Dev Tutorials | 104 | | Alex Kidd in Shinobi World
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| 23. | Castlevania: Aria of Sorrow for Sega Mega Drive / Genesis - Remake or Demake? | 1,318 | | Castlevania: Symphony of the Night
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| 24. | How to do Tile Animation on the Sega Mega Drive / Genesis - Beginner Game Dev Tutorials | 177 | |
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| 25. | How to Code Semi-Solid Platforms: Sega Genesis & Mega Drive - Beginners Game Dev Tutorials | 134 | Tutorial | Sonic the Hedgehog
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| 26. | Learn How to Make Your Own Sega Genesis / Mega Drive Games! #retrogaming #sega #gamedev | 243 | | Sonic the Hedgehog
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| 27. | How to Code Sound Effects for the Sega Genesis & Mega Drive - Beginner Game Dev Tutorials | 146 | Tutorial |
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| 28. | How to Code Jumping & Gravity: Sega Genesis & Mega Drive - Beginners Game Dev Tutorials | 144 | Tutorial | The Revenge of Shinobi
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| 29. | How to Code Level Collision for Large Sprites (Sega Genesis & MD) - Beginners Game Dev Tutorials | 143 | Tutorial | Sonic the Hedgehog
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| 30. | How to Create Complex Level Maps With Aseprite v1.3 - Beginner Game Dev Tutorials | 209 | Tutorial |
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| 31. | How to Create Level Maps Using 16 Tile for Sega Genesis & Mega Drive - Beginners Game Dev Tutorials | 157 | Tutorial | Sonic the Hedgehog
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| 32. | How to Manage VRAM Limits for the Sega Genesis & Mega Drive - Beginner Game Dev Tutorials | 173 | Tutorial | Sonic the Hedgehog
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| 33. | How to use 8, 16 & 32 bit numbers on Sega Genesis & Mega Drive - Beginners Game Dev Tutorials | 153 | Tutorial |
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| 34. | How to Code Button Controls for the Sega Genesis & Mega Drive - Beginners Dev Tutorials | 158 | Tutorial |
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| 35. | How to Use Multiple Background Palettes for Sega Genesis & Mega Drive - Beginners Game Dev Tutorials | 164 | Tutorial | Beyond Oasis
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| 36. | How to Code Level Collision for 2D Games (Sega Genesis & Mega Drive) - Beginners Game Dev Tutorials | 181 | Tutorial | Sonic the Hedgehog
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| 37. | How to Code a Camera for a 2D game on the Sega Genesis & Mega Drive - Beginners Game Dev Tutorials | 175 | Tutorial | Sonic the Hedgehog
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| 38. | How to Fade In Palettes on the Sega Genesis & Mega Drive - Beginner Game Dev Tutorials | 201 | Tutorial | Sonic the Hedgehog
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| 39. | How to Create Music for the Sega Genesis & Mega Drive - Beginner Game Dev Tutorials | 213 | Tutorial | Streets of Rage 2
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| 40. | How to Convert High Colour Images for the Sega Genesis & Mega Drive - Beginner Game Dev Tutorials | 228 | Tutorial | Sonic the Hedgehog
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| 41. | Managing VDP Planes & Enemies on the Streets of Rage - Sega Genesis & MD Beginner Game Dev Tutorials | 189 | Tutorial | Streets of Rage
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| 42. | How to Create Background Depth Using Tile Priority: Sega Genesis & MD - Beginners Game Dev Tutorials | 189 | Tutorial |
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| 43. | How to Code 2 Scrolling Layers on Sega Genesis & Mega Drive - Beginners Game Dev Tutorials | 196 | Tutorial | Sonic the Hedgehog
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| 44. | How to Create SFX for the Sega Genesis & Mega Drive With Audacity - Beginner Game Dev Tutorials | 241 | Tutorial | Sonic the Hedgehog
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| 45. | How to Code D-Pad Controls for the Sega Genesis & Mega Drive - Beginners Dev Tutorials | 206 | Tutorial |
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| 46. | How to Code 2 Player Mode for the Sega Genesis & Mega Drive - Beginners Dev Tutorials | 206 | Tutorial |
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| 47. | How to Create Coloured Transparencies for Sega Genesis & Mega Drive - Beginner Game Dev Tutorials | 241 | Tutorial | Streets of Rage
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| 48. | How to Play Music On Sega Genesis & Mega Drive - Beginner Game Dev Tutorials | 245 | Tutorial | The G.G. Shinobi
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| 49. | How to Create Palette Cycle Animations for Sega Genesis & Mega Drive - Beginner Game Dev Tutorials | 267 | Tutorial | Sonic the Hedgehog
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| 50. | How to Update SGDK for Sega Genesis & Mega Drive - Beginners Game Dev Tutorials | 244 | Tutorial |
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| 51. | How to Code Large Level Maps on Sega Genesis & Mega Drive - Beginners Game Dev Tutorials | 248 | Tutorial | Sonic the Hedgehog
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| 52. | How to Display Sprites on the Sega Genesis & Mega Drive - Beginners Dev Tutorials | 273 | Tutorial |
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| 53. | How to Animate Sprites on the Sega Genesis & Mega Drive - Beginners Dev Tutorials | 287 | Tutorial |
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| 54. | How to Create Ranger X Style Lighting Effects for Sega Genesis & MD - Beginner Game Dev Tutorials | 306 | Tutorial | Streets of Rage
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| 55. | How to Create Sprites for the Sega Genesis & Mega Drive - Beginners Dev Tutorials | 295 | Tutorial |
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| 56. | Playthrough of the PlayStation Version of Alchemy Laboratory - With Dev Commentary on the MD Version | 306 | Let's Play | Castlevania: Symphony of the Night
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| 57. | How to Use 256 Low Resolution Mode on Sega Genesis & Mega Drive - Beginners Game Dev Tutorials | 310 | Tutorial | Sega Mega Drive Classic Collection
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| 58. | New Pixel Art for Harbour Level - GG Shinobi Remake for Sega Mega Drive & Genesis - Dev Diary 4 | 329 | | The G.G. Shinobi
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| 59. | An Art Project Sidequest to Saturn - GG Shinobi Remake for Sega Mega Drive & Genesis - Dev Diary 2 | 350 | | The G.G. Shinobi
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| 60. | How to Convert SNES Graphics for the Sega Genesis & Mega Drive - Beginners Game Dev Tutorials | 349 | Tutorial |
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| 61. | Squid Game for Sega Genesis & Megadrive - Red Light Green Light | 379 | |
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| 62. | How to Display Backgrounds on the Sega Genesis & Mega Drive - Beginners Game Dev Tutorial (SGDK) | 393 | Tutorial |
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| 63. | How to do Parallax Scrolling on the Sega Genesis & Mega Drive - Beginners Dev Tutorials | 422 | Tutorial | Sonic the Hedgehog
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| 64. | How to Create Graphics for the Sega Genesis & Mega Drive with Aseprite - Beginners Dev Tutorials | 440 | Tutorial |
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| 65. | How to Create Sprite Transparencies for Sega Genesis & Mega Drive - Beginner Game Dev Tutorials | 514 | Tutorial | Castlevania: Symphony of the Night
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| 66. | A Meeting With Death - Castlevania: SotN for Sega Mega Drive & Genesis - Dev Diary 24 | 553 | | Castlevania: Symphony of the Night
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| 67. | Xmas Demo and Plans for 2024 - Castlevania: SotN for Sega Mega Drive & Genesis - Dev Diary 25 | 595 | | Castlevania: Symphony of the Night
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| 68. | Pink ninja, music & more! - GG Shinobi Remake for Sega Megadrive & Genesis - Dev Diary No. 2 | 604 | | The G.G. Shinobi
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| 69. | Coding my first boss fight! - Castlevania: SotN for Sega Mega Drive & Genesis - Dev Diary 12 | 636 | | Castlevania: Symphony of the Night
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| 70. | Pigsy's 2021 Christmas Special | 644 | | Castlevania: Symphony of the Night
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| 71. | New Level Collison & Marble Gallery - Castlevania: SotN for Sega Mega Drive & Genesis - Dev Diary 17 | 659 | | Castlevania: Symphony of the Night
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| 72. | First Look at Long Library & More! - Castlevania: SotN for Sega Mega Drive & Genesis - Dev Diary 26 | 715 | | Castlevania: Symphony of the Night
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| 73. | 2 Player Mode! - Castlevania: SotN for Sega Mega Drive & Genesis - Dev Diary 13 | 670 | | Castlevania: Symphony of the Night
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| 74. | Hammer Time! New Sub-boss Fight - Castlevania: SotN for Sega Mega Drive & Genesis - Dev Diary 23 | 741 | | Castlevania: Symphony of the Night
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| 75. | ROM Size and the Upcoming Demo - Castlevania: SotN for Sega Mega Drive & Genesis - Dev Diary 22 | 767 | | Castlevania: Symphony of the Night
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| 76. | Designing Alchemy Laboratory - Castlevania: SotN for Sega MegaDrive & Genesis - Dev Diary 10 | 739 | | Castlevania: Symphony of the Night
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| 77. | Sega Genesis & Mega Drive Beginners Game Dev Tutorial Series Intro | 761 | Tutorial |
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| 78. | Marble Gallery & Xmas Giveaway - Castlevania: SotN for Sega Mega Drive & Genesis - Dev Diary 16 | 830 | | Castlevania: Symphony of the Night
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| 79. | New Graphics, Animation & Tools - Castlevania: SotN for Sega Mega Drive & Genesis - Dev Diary 11 | 836 | | Castlevania: Symphony of the Night
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| 80. | Level 2 Demo (Alchemy Lab) - Castlevania: SotN for Sega Mega Drive & Genesis - Dev Diary 15 | 873 | | Castlevania: Symphony of the Night
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| 81. | New Subweapons System & SFX - Castlevania: SotN for Sega Mega Drive & Genesis - Dev Diary 21 | 901 | | Castlevania: Symphony of the Night
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| 82. | Maria Level 1 Beta - Castlevania: Symphony of the Night for Sega MegaDrive & Genesis - Dev Diary 8 | 969 | | Castlevania: Symphony of the Night
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| 83. | GG Shinobi Remake for Sega Megadrive/Genesis - Dev Diary No. 1 | 970 | | The G.G. Shinobi
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| 84. | First Look at Outer Wall - Castlevania: SotN for Sega Mega Drive & Genesis - Dev Diary 20 | 1,099 | | Castlevania: Symphony of the Night
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| 85. | Animated background tiles & more! - Castlevania: SotN for Sega Mega Drive & Genesis - Dev Diary 18 | 1,056 | | Castlevania: Symphony of the Night
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| 86. | 16-bit Ray Tracing - Castlevania: Symphony of the Night for Sega MegaDrive & Genesis - Dev Diary 9 | 1,152 | | Castlevania: Symphony of the Night
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| 87. | Quick Update & FAQ - Castlevania: SotN for Sega Mega Drive & Genesis - Dev Diary 19 | 1,393 | | Castlevania: Symphony of the Night
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| 88. | How Sega Genesis & Mega Drive Games Are Made In 2022 | 1,311 | | Sonic the Hedgehog
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| 89. | Animating Alucard - Castlevania: Symphony of the Night for Sega Megadrive & Genesis - Dev Diary 7 | 1,339 | | Castlevania: Symphony of the Night
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| 90. | Castlevania: Symphony of the Night Demo for Sega Mega Drive & Genesis Playing on Real Hardware & CRT | 1,351 | | Castlevania: Symphony of the Night
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| 91. | Castlevania: Symphony of the Night Christmas 2023 Demo for Sega Mega Drive & Genesis | 1,446 | | Castlevania: Symphony of the Night
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| 92. | Shadow & Highlight - Castlevania: Symphony of the Night for Sega Megadrive & Genesis - Dev Diary 6 | 1,376 | | Castlevania: Symphony of the Night
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| 93. | Castlevania: SotN & GG Shinobi Remake running on Sega Megadrive/Genesis & CRT (plus unseen extras!) | 1,523 | | Castlevania: Symphony of the Night
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| 94. | Janky Combat at the Colosseum - Castlevania: Symphony of the Night Remake for Sega Megadrive/Genesis | 1,684 | | Castlevania: Symphony of the Night
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| 95. | Improved 1st level (Entrance) - Castlevania: SotN for Sega Mega Drive & Genesis - Dev Diary 14 | 1,750 | | Castlevania: Symphony of the Night
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| 96. | Title Screens - Castlevania: Symphony of the Night Remake for Sega Megadrive/Genesis - Dev Diary 2 | 1,778 | | Castlevania: Symphony of the Night
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| 97. | First Level 1 Beta - Castlevania: Symphony of the Night for Sega Megadrive & Genesis - Dev Diary 5 | 2,104 | | Castlevania: Symphony of the Night
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| 98. | Pyron's Graphical Upgrade - Castlevania: Symphony of the Night Remake for Sega Megadrive/Genesis | 2,572 | | Castlevania: Symphony of the Night
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| 99. | New Sega Saturn Games for 2023 and How They Are Made | 3,021 | | Nights into Dreams
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| 100. | 25 New Sega Genesis & Mega Drive Games in Development in 2023 | 3,071 | | Fatal Fury: King of Fighters
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