Three Colonist

Three Colonist

Views:
185,125
Subscribers:
2,940
Videos:
278
Duration:
1:11:51:07
India
India

Three Colonist is an Indian YouTube channel which has roughly 2.94 thousand subscribers, with his content totaling over 185.13 thousand views views across 278 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCiDT3A81nW066Dqim6c5IUA





Top 200 Videos With The Most Comments by Three Colonist


Video TitleCommentsCategoryGame
101.Machine Gun | Barrel Rings // 3ds Max2
102.The Chemical Brothers - Wide Open ft. Beck // Modeling in 3dsMax2
103.A beast gaming pc build for 2023. Lian Li O11 Dynamic + 13900K + Asus Z790 + 40beast2
104.Weapon: MP 155 Ultima | Texturing | Vol XI2
105.Yamaha MOTOROiD Concept // 4K2
106.Basics of Maya: Chapter 4 (Supporting Edges Concept)2
107.Machine Gun | Grip_Trigger // 3ds Max2
108.Autodesk Showreel 4K | Why they ignored Gaming & Production?2Show
109.Creating 3D Mecha Concept Robotics Female with Hard Surface Design: 152
110.Basics of 3ds Max: Chapter 1 (Sub-object Selection)2
111.India Game Development Conference (IGDC)- 2019 #Hyderabad2
112.Basics of Maya: Chapter 1 (Poly Modeling Shelf)2
113.Devil 13 // Production Digital Sculpt // 7: Appearances2Let's Play
114.PBR Theory | How PHYSICS relate to this: For Game Designers | Part IV2
115.Game Programming Series | Python | Shapes in Turtle() | #122
116.Machine Gun | Chamber_Hydraulic_II // 3ds Max2
117.Demo: Advance SubD script for 3dsMax 2011-232
118.Basics of Maya: Chapter 3 (Video Games' Pipeline)2
119.Texturing // 8X2
120.3D weapons for video games2
121.PBR Theory | How PHYSICS relate to this: For Game Designers | Part III2
122.Photoshop Course - Brush, Pencil, Color Replacement & Mixer Brush - 42
123.Smooth Boolean | Hard Surface Modeling1
124.Weapon: MP 155 Ultima | Texturing | Vol VIII1
125.I9 13900K RTX 40XX #gamedev #3d #3danimation #games #gameart #gaming1
126.Machine Gun | Chamber- P1 // 3ds Max1
127.How to create stamps using Anchor Points #3d #3dmodeling #art #substancepainter1
128.Student Spotlight: Inspiring Stories and Career Aspirations in AAA Games1
129.Do you want to learn Game Designing? Stay Tuned!!1PLAYERUNKNOWN'S Battlegrounds
130.3d weapon photorealistic texturing #3d #3dmodeling #music1
131.Basics of 3ds Max: Chapter 8 (Techniques: Low Poly)1
132.Game Programming Series | Python | If Else Statement | #31
133.Devil 13 // Production Digital Sculpt // 4: Fix Horns & Projection1Let's Play
134.3D Digital Sculpture Zbrush- Character Artist For Games and Movies1
135.How to 3d sculpt a human nose. #3d #3dmodeling #digitalsculpt1
136.Creating 3D Mecha Concept Robotics Female with Hard Surface Design: 141
137.Machine Gun | Hand Hold // 3ds Max1
138.How to use LOFT in Maya1Tutorial
139.Metal Roughness | Spec Gloss: PBR Theory - II1
140.Creating 3D Mecha Concept Robotics Female with Hard Surface Design: 71
141.Devil 13 // Production Digital Sculpt // 6: Secondary Details Pass 21Let's Play
142.How to work with SVG \\ Photoshop, Maya, Zbrush1Guide
143.The Dragunov Sniper Rifle | Game Industry1
144.India’s No 1- Game Art, Design and Development School #gamedev #3d #3danimation #career1
145.Machine Gun | Stationary Ring // 3ds Max1
146.Blender 2.81 | Pie Menus & Adons | #31
147.Unreal Engine Car Design and Deploying | Game Development1
148.#3d #music #render #digitalsculpt1
149.Weapon: MP 155 Ultima | Modeling | Vol III1
150.Photogrammetry: A quick peek - Human1
151.Creating 3D Mecha Concept Robotics Female with Hard Surface Design: 161
152.How to create cables using sweep mesh in Maya #3d #3dmodeling1
153.Hard Surface Modeling Technique #31
154.How Computer Games get developed? // A brief talk in Hindi { P-II }1
155.AAA Games Pipeline tips and tricks- #1 | #3d #art #3dmodeling #animation1
156.UVW Mapping \\ Tips and Tricks1
157.AN/PEQ-15 A DBAL-A21
158.Creating 3D Mecha Concept Robotics Female with Hard Surface Design: 190
159.Machine Gun | Barrel // 3ds Max0
160.Basics of 3ds Max: Chapter 7 (How to cut holes in smoothes)0Guide
161.Creating 3D Mecha Concept Robotics Female with Hard Surface Design: 30
162.Machine Gun | Grip Hold // 3ds Max0
163.Game Programming Series | Python | Finding Prime and Non-Prime No. | #70
164.Weapon: MP 155 Ultima | UV Unwrapping | Vol VI0
165.Indie game developers- Nordic Trolls // Unreal Engine 5- Nanite + Lumen #gamedev0
166.Machine Gun | Chamber_Hydraulic_I // 3ds Max0
167.Creating 3D Mecha Concept Robotics Female with Hard Surface Design: 130
168.How to project curves onto Mesh in Maya #3d #3dmodeling #gamedev0
169.Game Programming Series | Python | Intro to List | #50
170.MiG | How to use references for better modeling? //3dsMax0Tutorial
171.How to kill People in PUBG | Mistake #1 | Parachuting0PLAYERUNKNOWN'S Battlegrounds
172.How to Loot Fast in PUBG | Mistake #2 | Looting0GuidePLAYERUNKNOWN'S Battlegrounds
173.PBR Theory | How PHYSICS relate to this: For Game Designers | Part II0
174.3D MECHA CHARACTER DESIGN // HARD SURFACE ROBOTICS0
175.Graveyard0
176.NEKO: The Barn Owl | Production Digital Sculpt Vol III0Let's Play
177.3 Point Align Script0
178.UV Unwrapping & Coordinate System: I0
179.NEKO: The Barn Owl | Production Digital Sculpt Vol VII0Let's Play
180.Milien-X0
181.Game Programming Series | Python | Intro to For Loop | #60
182.Basics of Maya: Chapter 5 ( Curves to Poly Demo)0
183.Brick: Sun-Dried Clay0
184.UV Unwrapping & Coordinate System: II0
185.Creating 3D Mecha Concept Robotics Female with Hard Surface Design: 110
186.Weapon: MP 155 Ultima | Texturing | Vol X0
187.Hard Surface Modeling Technique #40
188.Basics of Maya: Chapter 7 (Easy- How to make cables & wires)0Tutorial
189.Weapon: MP 155 Ultima | Texturing | Production Sequence Vol IX0
190.NEKO: The Barn Owl | Production Digital Sculpt Vol IV0Let's Play
191.Game Programming Series | Python | Musical Notes for Games | #90
192.Basics of Maya: Chapter 6 ( Modeling a Chain )0
193.Devil 13 // Production Digital Sculpt // 2: Facial & Z Guides0Let's Play
194.Photoshop Course - Levels & Curves (In-detail): Part 3 - 70
195.NEKO: The Barn Owl | Production Digital Sculpt Vol VIII0Let's Play
196.Devil 13 // Production Digital Sculpt // 11: Projection Mari0Let's Play
197.Digital Human - Meta Human0
198.Devil 13 // Production Digital Sculpt // 9: Wrap 30Let's Play
199.Game Programming Series | Python | Variables | #20
200.Substace Designer: Mandala Stone Ground0