Three Colonist

Three Colonist

Views:
185,125
Subscribers:
2,950
Videos:
278
Duration:
1:11:51:07
India
India

Three Colonist is an Indian YouTube channel which has roughly 2.95 thousand subscribers, with his content totaling over 185.13 thousand views views across 278 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCiDT3A81nW066Dqim6c5IUA





Top 100 Videos With The Most Comments by Three Colonist


Video TitleCommentsCategoryGame
1.Why do Animation Institutes "SUCK" in India | They're FOOLING you464
2.Do not Join "ROCKSTAR INDIA" | Shitty experience with Hiring Managers331Counter-Strike: Source
3.Game Design Colleges in India | Reality of Arena, MAAC, Amity etc.172
4.Which one is the best for 3d modeling: 3ds Max vs Maya- For Students31
5.India's Education & Development - GAMES (AAA)25
6.Desktop vs Laptop: For Game Designers , Animation or Production24
7.Do we need to spend money on Institutes to learn Game Design?23
8.So you want to be a Game Designer // Where to go?22
9.How to be a CROREPATI in AAA Games, VFX, or any Digital Industry?21Guide
10.Blender 2.81 | Introduction | #120
11.UV Normalizer | 3dsMax Script | Match Texel Density18
12.How to prepare for the Interview: Game Industry18Guide
13.ZBrush 2021 // For Games, will ZBrush kick out Maya and 3dsMax in future?17
14.A Random Call | Truth behind Education relates to Gaming16
15.Learn Unwrapping in 5 minutes | Rizom VS & RS11
16.Photoshop Course - Pen Tool - 310
17.Introducing ZBrush Core Mini | Not worthy10
18.Game Programming Series | Python | Intro | #19
19.Texturing Skills: Basic to Advance | #29
20.Cloud Rendering | GPU & CPU // Budget Friendly Solution8
21.How CORONA LOCK-DOWN will become an opportunity for the Game Designers or CGI Artists ?8
22.Art leads to Design to produce a good game.8
23.F1 Research: Deployed all mechanics | Part I8
24.Bollywood on Game Design8
25.Advanced Viewport Align Script: 3ds Max 2011-20207
26.Advance Sub-D Script(A substitute of Maya Sub-D) // 3dsMax(vs. 2010- Present)7
27.Rizom UV // Best thing to unwrap in minutes7
28.SPR300 // Three Colonist // CASE 707 // 3D Weapon7
29.Photogrammetry: A quick peek - Rock7
30.SHOWREEL 2021-227Show
31.The Mind behind The Artwork || TROPHIES OF WAR7
32.The Colonist's Scholar // BSA Engine Modeling in Maya // P-II7
33.Creating 3D Mecha Concept Robotics Female with Hard Surface Design: 176
34.Texturing Skills: Basic to Advance | #16
35.Artificial Intelligence & Video Games (HINDI)6
36.Physiology Skeleton // Character Artist6Vlog
37.Modeling a Revolver // Part 16
38.Gaming PC, i9 13900K, RTX 4090, Trident 6800, 360mm AIO, O 11 Dynamic EVO, LL120 Corsair6
39.Kamvas Pro 24 | For ZBrush & Texture Artist | 2 Months Tested6
40.How to manage your days? - Games & Entertainment6Guide
41.Talk with a Game Designer: Punit Singh6
42.Game Engine: A basic knowledge on Game Development | Unreal, Unity & Lumberyard Engines6
43.3D Modeling Weapons for Video Games6
44.AAA Game Development Services- Digital Sculpt Fox Creature | Skeleton to Groom5
45.Dreams come true for Gamers & Designers in 2021: UE5 + PS55
46.SkinGen first look | Dynamic Skin Effect Editor in Character Creator 35
47.Request to model a curve shape easily5
48.How to 3d model a building or house // Intellect and Proportions5Guide
49.PBR Theory | How PHYSICS relate to this: For Game Designers | Part I5
50.Modeling a Hydrant in Maya & 3dsMax: Part I5Tutorial
51.Model & Sculpt in Hyperlapse5Let's Play
52.UVW Mapping Channels: 3dsMax & Maya5
53.Student Journey to be a Character Artist in AAA Industry5
54.How to become a Character Artist?5Guide
55.Unwrapping and Normals Bake: Football4
56.Machine Gun | END GAME // 3ds Max4
57.Young gamer | CS:GO | Jr. Colonist #gaming #csgo #esports4Counter-Strike 2
58.An Intriguing Discussion: Concept Artist | Paradox Interactive4Discussion
59.How Computer Games get developed? // A brief talk in Hindi { P-III }4
60.Official PS5 Hardware Revealed Trailer | Sony4Preview
61.3D Mecha Character Modeling Sculpting and Concept Art- Zbrush & Blender #3d #3dmodeling4
62.How to join Indian Video Game Industry || Mr. X || Rockstar Games4GuideValorant
63.Game Programming Series | Python | How to code a Snake Game? | #114Guide
64.The Colonist's Scholar // BSA Engine Modeling in Maya // P-I4
65.Yamaha MOTOROiD // 3d Concept // Real Time Rendering // 4K4
66.The Top 5 Upcoming Games PS5 | 4K3Assassin's Creed: Valhalla
67.Creating 3D Mecha Concept Robotics Female with Hard Surface Design: 203
68.Modeling a Revolver // Part 23
69.How Computer Games get developed? // A brief talk in Hindi { P-I }3
70.Weapon: MP 155 Ultima | Modeling | Vol I3
71.3 must things to grow in Game Industry. #gamedev #gameart #3danimation #games3
72.Modeling a Revolver // Part 33
73.Photoshop Course - Text Tool - 13
74.FN F2000 Herstal // 3d Photo-Realistic Weapon for Games3
75.Curves & Levels // Part I3
76.Pro Boolean, Quad Remesher & Smooth Boolean3
77.Pipe Wrench Texture: Substance Painter // Live Online Class3
78.Why do HR focus on salary rather than talent?3PLAYERUNKNOWN'S Battlegrounds Mobile
79.Normals Map \\ How does it react with light?3
80.Blender 2.81 | Transform & Selection | #23
81.We are #1 ranked institution for game dev, art & design in India #3d #animation #gamedev #3dmodeling3
82.Tips and Workflow of PBR texturing in Photoshop: #23
83.Game Programming Series | Python | Music- Bass Boost- Game Audio | #83
84.Weapon: MP 155 Ultima UV Unwrapping | Vol V3
85.How to tackle Salary Question to get unexpected salary?3Guide
86.Machine Gun | Grip_Trigger // 3ds Max2
87.The Chemical Brothers - Wide Open ft. Beck // Modeling in 3dsMax2
88.Weapon: MP 155 Ultima | Texturing | Vol XI2
89.PBR Theory | How PHYSICS relate to this: For Game Designers | Part III2
90.Devil 13 // Production Digital Sculpt // 7: Appearances2Let's Play
91.Tips and Workflow of PBR texturing in Photoshop: #12
92.Basics of 3ds Max: Chapter 2 (Connect, Cut & Swift Loop)2
93.Demo: Advance SubD script for 3dsMax 2011-232
94.Creating 3D Mecha Concept Robotics Female with Hard Surface Design: 182
95.Machine Gun | Chamber_Hydraulic_II // 3ds Max2
96.A walk in the woods: Roots2
97.3D weapons for video games2
98.Machine Gun | Barrel Rings // 3ds Max2
99.Texturing // 8X2
100.Weapon: MP 155 Ultima | UV Unwrapping | Vol IV2