2016-12-21 | Setting up the Android Emulator: An Android Tool Time Deep Dive | 2:25 | 35,279 | |
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2016-12-21 | APPlicable: Improving Accessibility for All Users | 7:41 | 10,032 | |
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2016-12-20 | Building interfaces with ConstraintLayout in Android Studio | 4:00 | 306,542 | |
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2016-12-07 | Playtime 2016 - What's next for Google Play | 37:17 | 309,206 | |
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2016-12-07 | Playtime 2016 - Android development in 2016 | 30:37 | 170,281 | |
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2016-12-07 | Playtime 2016 - Building for billions | 30:53 | 127,982 | |
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2016-12-07 | Playtime 2016 - Why you need to build for families | 21:24 | 58,263 | |
|
2016-12-07 | Playtime 2016 - Launch smart on Google Play | 34:41 | 56,748 | |
|
2016-12-07 | Playtime 2016 - One game fits all | 32:37 | 96,439 | |
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2016-12-07 | Playtime 2016 - Content without code: the power of liveops for games | 27:58 | 70,991 | |
|
2016-12-07 | Playtime 2016 - Sustainable growth solves most problems for apps | 46:16 | 59,832 | |
|
2016-12-07 | Playtime 2016 - Promoting your game and growing your user base | 25:11 | 172,787 | |
|
2016-12-07 | Playtime 2016 - Testing for growth, by Peak | 10:01 | 210,385 | |
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2016-12-07 | Playtime 2016 - App engagement is the new black | 41:58 | 39,430 | |
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2016-12-07 | Playtime 2016 - Predicting lifetime value in the apps world | 39:14 | 1,845,171 | |
|
2016-12-07 | Playtime 2016 - Go global: Getting ready for the emerging markets revolution, by Papumba | 22:08 | 41,885 | |
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2016-12-07 | Playtime 2016 - Building a subscription business that appeals to parents, by PlayKids | 18:33 | 29,251 | |
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2016-12-07 | Playtime 2016 - Optimizing for a post install world | 17:12 | 17,102 | |
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2016-12-07 | Playtime 2016 opener: Creating the future together | 3:40 | 1,666,111 | |
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2016-12-07 | Playtime 2016 - Play fair: Maintaining a level playing field in your game | 46:20 | 38,425 | |
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2016-12-07 | Playtime 2016 - Creating long-term retention, loyalty and value with engaging LiveOps events | 31:17 | 24,105 | |
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2016-12-07 | Playtime 2016 - Monetization best practices on freemium, by 01 Digital | 20:59 | 14,967 | |
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2016-12-07 | Playtime 2016 - Fireside chat - Wayfair & Pokemon GO on augmented reality | 37:56 | 53,621 | | Pokémon Go
|
2016-12-07 | Playtime 2016 - Daydream & Tango | 18:09 | 68,448 | |
|
2016-12-07 | Playtime 2016 - Creating sustainable user growth | 22:15 | 43,975 | |
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2016-12-07 | Playtime 2016 - Two keys to growth: user acquisition & app engagement, by Cartoon Network | 26:20 | 48,289 | |
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2016-12-07 | Playtime 2016 - Subscriptions update | 11:49 | 47,141 | Vlog |
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2016-11-29 | Android Developer Story: Le Monde increases subscriptions with Google Play Billing | 3:15 | 516,753 | |
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2016-11-22 | Image & GIF Keyboards and Text Editors on Android | 3:14 | 51,196 | |
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2016-11-08 | What's New in Android 7.1 | 5:12 | 82,593 | |
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2016-11-02 | Android Studio: the official IDE for Android | 2:01 | 48,130 | |
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2016-10-14 | Android Developer Story: BabyBus expands into international markets on Google Play | 2:29 | 18,367 | |
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2016-10-14 | Android Developer Story: Erudite improves language learning experiences on Google Play | 2:35 | 16,752 | |
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2016-10-13 | 10 tips to help you stay on the right side of Google Play policy | 5:18 | 337,509 | Let's Play |
|
2016-10-12 | Sprayscape - a perfectly imperfect VR-ish camera | 0:43 | 137,914 | |
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2016-10-12 | Android Developer Story: PicMix reaches global audience on Google Play | 2:31 | 361,127 | |
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2016-10-06 | Background Optimizations (Android Development Patterns S3 Ep 14) | 3:37 | 85,854 | |
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2016-10-05 | Android Developer Story: Elex Wireless builds successful games with ratings & reviews on Google Play | 3:41 | 38,783 | Review |
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2016-10-05 | Android Developer Story: Papumba grows revenue by localising its family titles on Google Play | 3:07 | 180,902 | |
|
2016-09-29 | Quick Settings Tiles (Android Development Patterns S3 Ep 13) | 6:21 | 31,567 | |
|
2016-09-20 | VectorDrawable for smaller APKs (Android Performance Patterns Season 6 Ep. 6) | 4:06 | 19,395 | |
|
2016-09-19 | What's New in Android Studio 2.2 | 4:44 | 102,703 | |
|
2016-09-15 | Virtual Files in the Storage Access Framework (Android Development Patterns S3 Ep 11) | 4:07 | 20,691 | |
|
2016-09-13 | Smaller APKs : A checklist (Android Performance Patterns Season 6 Ep. 5) | 5:39 | 18,758 | |
|
2016-09-08 | Storage Access Framework: Building a DocumentsProvider (Android Development Patterns S3 Ep 10) | 6:30 | 27,636 | |
|
2016-08-31 | Google Play Family Section Developer Success | 1:16 | 12,262 | |
|
2016-08-31 | Android Developer Story: Hutch improves player engagement with beta testing | 2:55 | 490,564 | |
|
2016-08-30 | App Launch time & Bloated Application objects (Android Performance Patterns Season 6 Ep. 3) | 3:05 | 16,660 | |
|
2016-08-23 | App Launch time & Activity creation (Android Performance Patterns Season 6 Ep. 2) | 3:15 | 26,980 | |
|
2016-08-17 | Android Developer Story: Veewo builds a successful games business on Google Play | 2:41 | 24,992 | |
|
2016-08-16 | App Launch time 101 (Android Performance Patterns Season 6 Ep. 1) | 5:17 | 35,898 | |
|
2016-08-11 | Direct Boot (Android Development Patterns S3 Ep 8) | 3:28 | 20,749 | |
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2016-08-10 | Android Developer Story: Hole19 improves retention with Wear OS by Google (formerly Android Wear) | 3:01 | 451,021 | |
|
2016-08-03 | Android Developer Story: Money Forward improves user engagement and user security on Google Play | 2:52 | 643,322 | |
|
2016-07-28 | Data Saver (Android Development Patterns S3 Ep 6) | 3:30 | 25,567 | |
|
2016-07-27 | Android Developer Story: Culture Alley reaches millions of English learners on Google Play | 2:26 | 692,666 | |
|
2016-07-21 | Grouped Notifications (Android Development Patterns S3 Ep 5) | 2:58 | 21,951 | |
|
2016-07-20 | Android Developer Story: StoryToys finds success with the Family section on Google Play | 2:30 | 125,699 | |
|
2016-07-14 | Notifications with Direct Reply (Android Development Patterns S3 Ep 4) | 4:07 | 26,866 | |
|
2016-07-13 | Idling Resource - Android Testing Patterns #4 | 4:35 | 32,758 | |
|
2016-07-07 | An ~extended~ Doze mode (Android Development Patterns S3 Ep 3) | 2:37 | 23,989 | |
|
2016-07-06 | Google Rapid Prototyping | 0:48 | 8,031 | |
|
2016-07-06 | Google App Monetization | 0:50 | 7,187 | |
|
2016-06-30 | Google App Marketing | 1:05 | 13,615 | |
|
2016-06-30 | Picture in Picture on Android TV (Android Development Patterns S3 Ep 2) | 4:28 | 73,016 | |
|
2016-06-29 | Google Product Design | 0:37 | 7,610 | |
|
2016-06-29 | Android Developer Story: AliExpress Improves User Experience with Smart Lock and Google Sign-in | 2:18 | 25,201 | |
|
2016-06-23 | Designing for Split-Screen Multi-Window (Android Development Patterns S3 Ep 1) | 4:51 | 75,927 | |
|
2016-06-15 | Android Developer Story: Sendy uses Google Play features to build for the next billion users | 3:39 | 210,331 | |
|
2016-06-08 | How startups are succeeding on Google Play - Google I/O 2016 | 45:00 | 3,441 | |
|
2016-06-08 | Android Developer Story: Framy improves user experience with Material Design | 2:58 | 259,780 | |
|
2016-06-03 | WhatsApp and Google Drive: The story of our integration - Google I/O 2016 | 42:18 | 21,465 | |
|
2016-06-02 | High Performance Games and VR with FPL Technologies - Google I/O 2016 | 32:28 | 2,671 | Vlog |
|
2016-06-01 | Turbocharge app conversions with Android Pay - Google I/O 2016 | 22:24 | 1,422 | |
|
2016-06-01 | AdapterViews and Espresso - Android Testing Patterns #3 | 3:03 | 39,114 | |
|
2016-06-01 | Android Developer Story: Divmob finds more users with localized pricing on Google Play | 2:48 | 371,121 | |
|
2016-05-31 | Gradle for Android and Java course | 0:50 | 4,507 | |
|
2016-05-31 | Experts App Clinic: Best practices when building apps for billions - Google I/O 2016 | 42:50 | 9,151 | |
|
2016-05-27 | Google Play Awards - Google I/O 2016 | 31:20 | 7,163 | |
|
2016-05-27 | What’s new with Notifications in Android N and Android Wear 2.0 - Google I/O 2016 | 43:13 | 9,435 | |
|
2016-05-26 | An in-depth look at the Leanback Library - Google I/O 2016 | 39:49 | 11,988 | |
|
2016-05-26 | Make money on Google Play - Google I/O 2016 | 41:06 | 4,772 | |
|
2016-05-26 | Google Play: We are family - Google I/O 2016 | 22:54 | 1,615 | |
|
2016-05-26 | Making money on Google Play | 11:54 | 179,201 | |
|
2016-05-25 | The rules of the games: What app developers can learn from games - Google I/O 2016 | 33:56 | 2,399 | |
|
2016-05-25 | Advanced Data Binding - Google I/O 2016 | 40:16 | 32,238 | |
|
2016-05-25 | Android Performance course | 0:59 | 3,526 | |
|
2016-05-25 | The Evolution of ART - Google I/O 2016 | 41:20 | 10,706 | |
|
2016-05-25 | A new development frontier: Android + Pepper the interactive robot - Google I/O 2016 | 30:28 | 10,318 | |
|
2016-05-25 | Printing from your app: From pixels to paper - Google I/O 2016 | 36:12 | 4,613 | |
|
2016-05-25 | UI testing with Espresso - Android Testing Patterns #2 | 5:34 | 107,105 | |
|
2016-05-25 | Android Testing Support - Android Testing Patterns #1 | 3:08 | 74,605 | |
|
2016-05-24 | Grow your app or game business in Japan, Korea, and Southeast Asia - Google I/O 2016 | 37:10 | 3,741 | |
|
2016-05-24 | Android Development Immersive @ General Assembly | 3:29 | 3,194 | |
|
2016-05-24 | Android Platform Fireside Chat - Google I/O 2016 | 45:03 | 5,973 | |
|
2016-05-24 | Bringing live content to Android TV - Google I/O 2016 | 34:31 | 4,921 | |
|
2016-05-23 | Streaming media with ExoPlayer - Google I/O 2016 | 44:18 | 17,889 | |
|
2016-05-23 | A window into transitions - Google I/O 2016 | 39:55 | 30,480 | |
|
2016-05-23 | Bring your Android app to Android TV in minutes - Google I/O 2016 | 33:05 | 32,295 | |
|
2016-05-21 | Smarter approaches to a stellar rating on Google Play - Google I/O 2016 | 32:54 | 2,287 | |
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