2017-05-18 | Introduction to Android Instant Apps (Google I/O '17) | 31:05 | 23,655 | |
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2017-05-18 | Making data on Google Play work for you (Google I/O '17) | 29:32 | 2,959 | |
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2017-05-18 | Architecture components - persistence and offline (Google I/O '17) | 39:31 | 38,950 | |
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2017-05-18 | What's new in Android Support Library (Google I/O '17) | 36:20 | 29,189 | |
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2017-05-18 | Best practices to slim down your app size (Google I/O '17) | 38:00 | 23,821 | |
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2017-05-18 | What's new in Android Development Tools (Google I/O '17) | 37:33 | 35,363 | |
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2017-05-18 | Getting started with Kotlin | 1:40 | 250,294 | |
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2017-05-18 | Android Wear: What's new & best practices (Google I/O '17) | 35:50 | 14,444 | |
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2017-05-18 | Fragment tricks (Google I/O '17) | 30:28 | 68,948 | |
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2017-05-18 | Test-driven development on Android with the Android Testing Support Library (Google I/O '17) | 40:11 | 110,725 | |
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2017-05-18 | Architecture components - solving the lifecycle problem (Google I/O '17) | 35:43 | 38,470 | |
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2017-05-18 | Grow your subscription app business with Google Play | 2:06 | 4,308 | |
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2017-05-18 | What's new for Android TV (Google I/O '17) | 35:23 | 52,984 | |
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2017-05-18 | ExoPlayer: Flexible media playback for Android (Google I/O '17) | 39:38 | 54,724 | |
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2017-05-18 | Android performance: An overview (Google I/O '17) | 38:36 | 26,044 | |
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2017-05-18 | Assisting the driver: From Android phones to Android cars (Google I/O '17) | 38:49 | 15,439 | |
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2017-05-18 | Google I/O'17: Channel 2 | 6:36:30 | 16,468 | |
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2017-05-18 | Background check and other insights into the Android operating system framework (Google I/O '17) | 29:35 | 21,632 | |
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2017-05-18 | What's new in Android accessibility (Google I/O '17) | 40:42 | 42,058 | |
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2017-05-18 | New release & device targeting tools (Google I/O '17) | 31:53 | 9,170 | |
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2017-05-18 | Powering commerce online and in-store with Google payments (Google I/O '17) | 32:17 | 11,324 | |
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2017-05-18 | Architecture components - introduction (Google I/O '17) | 38:27 | 135,411 | |
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2017-05-18 | Engineer for high performance with tools from Android & Play (Google I/O '17) | 32:09 | 14,499 | |
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2017-05-17 | What's new in Android (Google I/O '17) | 37:09 | 206,482 | |
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2017-05-17 | Developing accessible apps for users with motor impairments | 3:44 | 10,041 | |
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2017-05-17 | Adding accessibility features to apps for blind and visually-impaired users | 5:15 | 97,231 | |
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2017-05-17 | Android Studio 3.0 Canary 1 | 7:11 | 124,950 | |
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2017-05-17 | Android instant apps: UX best practices | 3:48 | 15,034 | |
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2017-05-03 | Android Developer Story: KKBOX improves conversions with In-app Billing on Google Play | 3:01 | 61,208 | |
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2017-04-05 | Android Developer Story: Robinhood uses Android Studio to quickly build and test new features | 1:47 | 132,820 | |
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2017-03-27 | What's New in Android O for developers | 5:57 | 129,984 | |
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2017-03-22 | Android Security: 2016 year in review | 31:17 | 8,921 | Review |
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2017-03-21 | Android Developer Story: Omnidrone develops a better game with Early Access on Google Play | 2:16 | 467,854 | |
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2017-03-16 | Android Developer Story: LinkedIn uses Android Studio to build a performant app | 2:12 | 296,558 | |
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2017-03-02 | What’s new in Android Studio 2.3 - Android Tool Time | 4:28 | 80,237 | |
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2017-03-02 | App Links Assistant in Android Studio 2.3 - Android Tool Time | 5:00 | 169,181 | |
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2017-03-02 | Create UI tests with Espresso Test Recorder | 3:28 | 100,770 | |
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2017-02-22 | DevBytes: Managing app releases on the Google Play Console | 4:25 | 212,028 | |
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2017-01-19 | Android Developer Story: Wallapop increases installs with store listing experiments on Google Play | 2:21 | 633,246 | |
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2017-01-18 | Android Developer Story: Southeast Asian Indie game developers find success on Google Play | 3:57 | 166,724 | |
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2017-01-11 | Android Developer Story: WPS Office software creates innovative experiences for users on Google Play | 2:29 | 765,818 | |
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2016-12-21 | Setting up the Android Emulator: An Android Tool Time Deep Dive | 2:25 | 35,279 | |
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2016-12-21 | APPlicable: Improving Accessibility for All Users | 7:41 | 10,032 | |
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2016-12-20 | Building interfaces with ConstraintLayout in Android Studio | 4:00 | 306,542 | |
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2016-12-07 | Playtime 2016 - What's next for Google Play | 37:17 | 309,206 | |
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2016-12-07 | Playtime 2016 - Android development in 2016 | 30:37 | 170,281 | |
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2016-12-07 | Playtime 2016 - Why you need to build for families | 21:24 | 58,263 | |
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2016-12-07 | Playtime 2016 - Building for billions | 30:53 | 127,982 | |
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2016-12-07 | Playtime 2016 - Launch smart on Google Play | 34:41 | 56,748 | |
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2016-12-07 | Playtime 2016 - Promoting your game and growing your user base | 25:11 | 172,787 | |
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2016-12-07 | Playtime 2016 - One game fits all | 32:37 | 96,439 | |
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2016-12-07 | Playtime 2016 - Content without code: the power of liveops for games | 27:58 | 70,991 | |
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2016-12-07 | Playtime 2016 - Sustainable growth solves most problems for apps | 46:16 | 59,832 | |
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2016-12-07 | Playtime 2016 - Testing for growth, by Peak | 10:01 | 210,385 | |
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2016-12-07 | Playtime 2016 - App engagement is the new black | 41:58 | 39,430 | |
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2016-12-07 | Playtime 2016 - Predicting lifetime value in the apps world | 39:14 | 1,845,171 | |
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2016-12-07 | Playtime 2016 - Building a subscription business that appeals to parents, by PlayKids | 18:33 | 29,251 | |
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2016-12-07 | Playtime 2016 - Optimizing for a post install world | 17:12 | 17,102 | |
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2016-12-07 | Playtime 2016 - Go global: Getting ready for the emerging markets revolution, by Papumba | 22:08 | 41,885 | |
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2016-12-07 | Playtime 2016 opener: Creating the future together | 3:40 | 1,666,111 | |
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2016-12-07 | Playtime 2016 - Monetization best practices on freemium, by 01 Digital | 20:59 | 14,967 | |
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2016-12-07 | Playtime 2016 - Fireside chat - Wayfair & Pokemon GO on augmented reality | 37:56 | 53,621 | | Pokémon Go
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2016-12-07 | Playtime 2016 - Creating long-term retention, loyalty and value with engaging LiveOps events | 31:17 | 24,105 | |
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2016-12-07 | Playtime 2016 - Play fair: Maintaining a level playing field in your game | 46:20 | 38,425 | |
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2016-12-07 | Playtime 2016 - Daydream & Tango | 18:09 | 68,448 | |
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2016-12-07 | Playtime 2016 - Creating sustainable user growth | 22:15 | 43,975 | |
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2016-12-07 | Playtime 2016 - Two keys to growth: user acquisition & app engagement, by Cartoon Network | 26:20 | 48,289 | |
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2016-12-07 | Playtime 2016 - Subscriptions update | 11:49 | 47,141 | Vlog |
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2016-11-29 | Android Developer Story: Le Monde increases subscriptions with Google Play Billing | 3:15 | 516,753 | |
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2016-11-22 | Image & GIF Keyboards and Text Editors on Android | 3:14 | 51,196 | |
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2016-11-08 | What's New in Android 7.1 | 5:12 | 82,593 | |
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2016-11-02 | Android Studio: the official IDE for Android | 2:01 | 48,130 | |
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2016-10-14 | Android Developer Story: BabyBus expands into international markets on Google Play | 2:29 | 18,367 | |
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2016-10-14 | Android Developer Story: Erudite improves language learning experiences on Google Play | 2:35 | 16,752 | |
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2016-10-13 | 10 tips to help you stay on the right side of Google Play policy | 5:18 | 337,509 | Let's Play |
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2016-10-12 | Sprayscape - a perfectly imperfect VR-ish camera | 0:43 | 137,914 | |
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2016-10-12 | Android Developer Story: PicMix reaches global audience on Google Play | 2:31 | 361,127 | |
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2016-10-06 | Background Optimizations (Android Development Patterns S3 Ep 14) | 3:37 | 85,854 | |
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2016-10-05 | Android Developer Story: Elex Wireless builds successful games with ratings & reviews on Google Play | 3:41 | 38,783 | Review |
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2016-10-05 | Android Developer Story: Papumba grows revenue by localising its family titles on Google Play | 3:07 | 180,902 | |
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2016-09-29 | Quick Settings Tiles (Android Development Patterns S3 Ep 13) | 6:21 | 31,567 | |
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2016-09-20 | VectorDrawable for smaller APKs (Android Performance Patterns Season 6 Ep. 6) | 4:06 | 19,395 | |
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2016-09-19 | What's New in Android Studio 2.2 | 4:44 | 102,703 | |
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2016-09-15 | Virtual Files in the Storage Access Framework (Android Development Patterns S3 Ep 11) | 4:07 | 20,691 | |
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2016-09-13 | Smaller APKs : A checklist (Android Performance Patterns Season 6 Ep. 5) | 5:39 | 18,758 | |
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2016-09-08 | Storage Access Framework: Building a DocumentsProvider (Android Development Patterns S3 Ep 10) | 6:30 | 27,636 | |
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2016-08-31 | Google Play Family Section Developer Success | 1:16 | 12,262 | |
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2016-08-31 | Android Developer Story: Hutch improves player engagement with beta testing | 2:55 | 490,564 | |
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2016-08-30 | App Launch time & Bloated Application objects (Android Performance Patterns Season 6 Ep. 3) | 3:05 | 16,660 | |
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2016-08-23 | App Launch time & Activity creation (Android Performance Patterns Season 6 Ep. 2) | 3:15 | 26,980 | |
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2016-08-17 | Android Developer Story: Veewo builds a successful games business on Google Play | 2:41 | 24,992 | |
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2016-08-16 | App Launch time 101 (Android Performance Patterns Season 6 Ep. 1) | 5:17 | 35,898 | |
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2016-08-11 | Direct Boot (Android Development Patterns S3 Ep 8) | 3:28 | 20,749 | |
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2016-08-10 | Android Developer Story: Hole19 improves retention with Wear OS by Google (formerly Android Wear) | 3:01 | 451,021 | |
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2016-08-03 | Android Developer Story: Money Forward improves user engagement and user security on Google Play | 2:52 | 643,322 | |
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2016-07-28 | Data Saver (Android Development Patterns S3 Ep 6) | 3:30 | 25,567 | |
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2016-07-27 | Android Developer Story: Culture Alley reaches millions of English learners on Google Play | 2:26 | 692,666 | |
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2016-07-21 | Grouped Notifications (Android Development Patterns S3 Ep 5) | 2:58 | 21,951 | |
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2016-07-20 | Android Developer Story: StoryToys finds success with the Family section on Google Play | 2:30 | 125,699 | |
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2016-07-14 | Notifications with Direct Reply (Android Development Patterns S3 Ep 4) | 4:07 | 26,866 | |
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