| 2016-08-31 | Android Developer Story: Hutch improves player engagement with beta testing | 2:55 | 490,564 | |
|
| 2016-08-30 | App Launch time & Bloated Application objects (Android Performance Patterns Season 6 Ep. 3) | 3:05 | 16,660 | |
|
| 2016-08-23 | App Launch time & Activity creation (Android Performance Patterns Season 6 Ep. 2) | 3:15 | 26,980 | |
|
| 2016-08-17 | Android Developer Story: Veewo builds a successful games business on Google Play | 2:41 | 24,992 | |
|
| 2016-08-16 | App Launch time 101 (Android Performance Patterns Season 6 Ep. 1) | 5:17 | 35,898 | |
|
| 2016-08-11 | Direct Boot (Android Development Patterns S3 Ep 8) | 3:28 | 20,749 | |
|
| 2016-08-10 | Android Developer Story: Hole19 improves retention with Wear OS by Google (formerly Android Wear) | 3:01 | 451,021 | |
|
| 2016-08-03 | Android Developer Story: Money Forward improves user engagement and user security on Google Play | 2:52 | 643,322 | |
|
| 2016-07-28 | Data Saver (Android Development Patterns S3 Ep 6) | 3:30 | 25,567 | |
|
| 2016-07-27 | Android Developer Story: Culture Alley reaches millions of English learners on Google Play | 2:26 | 692,666 | |
|
| 2016-07-21 | Grouped Notifications (Android Development Patterns S3 Ep 5) | 2:58 | 21,951 | |
|
| 2016-07-20 | Android Developer Story: StoryToys finds success with the Family section on Google Play | 2:30 | 125,699 | |
|
| 2016-07-14 | Notifications with Direct Reply (Android Development Patterns S3 Ep 4) | 4:07 | 26,866 | |
|
| 2016-07-13 | Idling Resource - Android Testing Patterns #4 | 4:35 | 32,758 | |
|
| 2016-07-07 | An ~extended~ Doze mode (Android Development Patterns S3 Ep 3) | 2:37 | 23,989 | |
|
| 2016-07-06 | Google Rapid Prototyping | 0:48 | 8,031 | |
|
| 2016-07-06 | Google App Monetization | 0:50 | 7,187 | |
|
| 2016-06-30 | Google App Marketing | 1:05 | 13,615 | |
|
| 2016-06-30 | Picture in Picture on Android TV (Android Development Patterns S3 Ep 2) | 4:28 | 73,016 | |
|
| 2016-06-29 | Google Product Design | 0:37 | 7,610 | |
|
| 2016-06-29 | Android Developer Story: AliExpress Improves User Experience with Smart Lock and Google Sign-in | 2:18 | 25,201 | |
|
| 2016-06-23 | Designing for Split-Screen Multi-Window (Android Development Patterns S3 Ep 1) | 4:51 | 75,927 | |
|
| 2016-06-15 | Android Developer Story: Sendy uses Google Play features to build for the next billion users | 3:39 | 210,331 | |
|
| 2016-06-08 | How startups are succeeding on Google Play - Google I/O 2016 | 45:00 | 3,441 | |
|
| 2016-06-08 | Android Developer Story: Framy improves user experience with Material Design | 2:58 | 259,780 | |
|
| 2016-06-03 | WhatsApp and Google Drive: The story of our integration - Google I/O 2016 | 42:18 | 21,465 | |
|
| 2016-06-02 | High Performance Games and VR with FPL Technologies - Google I/O 2016 | 32:28 | 2,671 | Vlog |
|
| 2016-06-01 | Turbocharge app conversions with Android Pay - Google I/O 2016 | 22:24 | 1,422 | |
|
| 2016-06-01 | AdapterViews and Espresso - Android Testing Patterns #3 | 3:03 | 39,114 | |
|
| 2016-06-01 | Android Developer Story: Divmob finds more users with localized pricing on Google Play | 2:48 | 371,121 | |
|
| 2016-05-31 | Gradle for Android and Java course | 0:50 | 4,507 | |
|
| 2016-05-31 | Experts App Clinic: Best practices when building apps for billions - Google I/O 2016 | 42:50 | 9,151 | |
|
| 2016-05-27 | Google Play Awards - Google I/O 2016 | 31:20 | 7,163 | |
|
| 2016-05-27 | What’s new with Notifications in Android N and Android Wear 2.0 - Google I/O 2016 | 43:13 | 9,435 | |
|
| 2016-05-26 | An in-depth look at the Leanback Library - Google I/O 2016 | 39:49 | 11,988 | |
|
| 2016-05-26 | Make money on Google Play - Google I/O 2016 | 41:06 | 4,772 | |
|
| 2016-05-26 | Google Play: We are family - Google I/O 2016 | 22:54 | 1,615 | |
|
| 2016-05-26 | Making money on Google Play | 11:54 | 179,201 | |
|
| 2016-05-25 | The rules of the games: What app developers can learn from games - Google I/O 2016 | 33:56 | 2,399 | |
|
| 2016-05-25 | Advanced Data Binding - Google I/O 2016 | 40:16 | 32,238 | |
|
| 2016-05-25 | Android Performance course | 0:59 | 3,526 | |
|
| 2016-05-25 | The Evolution of ART - Google I/O 2016 | 41:20 | 10,706 | |
|
| 2016-05-25 | A new development frontier: Android + Pepper the interactive robot - Google I/O 2016 | 30:28 | 10,318 | |
|
| 2016-05-25 | Printing from your app: From pixels to paper - Google I/O 2016 | 36:12 | 4,613 | |
|
| 2016-05-25 | UI testing with Espresso - Android Testing Patterns #2 | 5:34 | 107,105 | |
|
| 2016-05-25 | Android Testing Support - Android Testing Patterns #1 | 3:08 | 74,605 | |
|
| 2016-05-24 | Grow your app or game business in Japan, Korea, and Southeast Asia - Google I/O 2016 | 37:10 | 3,741 | |
|
| 2016-05-24 | Android Development Immersive @ General Assembly | 3:29 | 3,194 | |
|
| 2016-05-24 | Android Platform Fireside Chat - Google I/O 2016 | 45:03 | 5,973 | |
|
| 2016-05-24 | Bringing live content to Android TV - Google I/O 2016 | 34:31 | 4,921 | |
|
| 2016-05-23 | Streaming media with ExoPlayer - Google I/O 2016 | 44:18 | 17,889 | |
|
| 2016-05-23 | A window into transitions - Google I/O 2016 | 39:55 | 30,480 | |
|
| 2016-05-23 | Bring your Android app to Android TV in minutes - Google I/O 2016 | 33:05 | 32,295 | |
|
| 2016-05-21 | Smarter approaches to a stellar rating on Google Play - Google I/O 2016 | 32:54 | 2,287 | |
|
| 2016-05-20 | Inclusive design and testing: Making your app more accessible - Google I/O 2016 | 40:28 | 9,204 | |
|
| 2016-05-20 | RecyclerView ins and outs - Google I/O 2016 | 46:10 | 95,710 | |
|
| 2016-05-20 | Developing successful games with Google Play - Google I/O 2016 | 41:52 | 4,759 | |
|
| 2016-05-20 | Android application architecture: Get ready for the next billion! - Google I/O 2016 | 42:21 | 49,847 | |
|
| 2016-05-20 | Android Layouts: a new world - Google I/O 2016 | 32:13 | 43,276 | |
|
| 2016-05-20 | Android NDK performance in an ART world - Google I/O 2016 | 36:58 | 10,793 | |
|
| 2016-05-20 | Android Wear 2.0: Watch faces and Complications - Google I/O 2016 | 30:21 | 7,638 | |
|
| 2016-05-20 | Android high-performance audio - Google I/O 2016 | 35:58 | 16,548 | |
|
| 2016-05-20 | Android Wear 2.0: Building Apps with Material Design - Google I/O 2016 | 32:02 | 5,279 | |
|
| 2016-05-20 | Building for billions on Android - Google I/O 2016 | 37:15 | 6,756 | |
|
| 2016-05-20 | Bring Your Android App to Chrome OS - Google I/O 2016 | 26:48 | 78,784 | |
|
| 2016-05-20 | Your Apps at work - Google I/O 2016 | 44:33 | 15,693 | |
|
| 2016-05-20 | Material improvements - Google I/O 2016 | 40:27 | 61,653 | |
|
| 2016-05-20 | Android Wear 2.0: Making Watch Apps more Standalone - Google I/O 2016 | 34:08 | 4,469 | |
|
| 2016-05-19 | Advanced Espresso - Google I/O 2016 | 27:34 | 30,109 | |
|
| 2016-05-19 | Building rich fitness experiences with Google Fit platform and Android Wear - Google I/O 2016 | 28:22 | 107,657 | |
|
| 2016-05-19 | The experts' guide to Android development tools - Google I/O 2016 | 45:08 | 28,853 | |
|
| 2016-05-19 | What's new in Google Play for developers - Google I/O 2016 | 39:23 | 11,820 | |
|
| 2016-05-19 | What’s new in Android Wear 2.0? - Google I/O 2016 | 35:25 | 70,201 | |
|
| 2016-05-19 | Best practices in media playback - Google I/O 2016 | 45:14 | 21,676 | |
|
| 2016-05-19 | What's new in Android development tools - Google I/O 2016 | 43:40 | 102,292 | |
|
| 2016-05-19 | What's new in Android security (M and N Version) - Google I/O 2016 | 45:40 | 72,342 | |
|
| 2016-05-19 | Android themes & styles demystified - Google I/O 2016 | 36:54 | 29,775 | |
|
| 2016-05-19 | Making Android sensors and location work for you - Google I/O 2016 | 42:32 | 31,248 | |
|
| 2016-05-19 | Introducing Nearby: Physical proximity within and without apps - Google I/O 2016 | 32:35 | 119,270 | |
|
| 2016-05-19 | Android Auto: The Road Ahead - Google I/O 2016 | 46:32 | 63,588 | |
|
| 2016-05-19 | Google Cast & Android TV: Building connected experiences for the home - Google I/O 2016 | 41:22 | 18,324 | |
|
| 2016-05-19 | Android battery and memory optimizations - Google I/O 2016 | 47:18 | 45,125 | |
|
| 2016-05-19 | Make shinier, faster mobile games with Vulkan - Google I/O 2016 | 35:16 | 15,633 | |
|
| 2016-05-19 | What the Fragment? - Google I/O 2016 | 28:53 | 107,653 | |
|
| 2016-05-19 | Introducing Google Developer Certification: Become an Associate Android Developer - Google I/0 2016 | 18:06 | 97,949 | |
|
| 2016-05-19 | What's new in the support library - Google I/O 2016 | 39:47 | 30,784 | |
|
| 2016-05-19 | Raiders of the lost app: Google Play secrets to launching and getting discovered - Google I/O 2016 | 38:48 | 5,864 | |
|
| 2016-05-19 | Multi-Window mode - Google I/O 2016 | 16:59 | 19,113 | |
|
| 2016-05-19 | Designing for driving - Google I/O 2016 | 39:16 | 6,500 | |
|
| 2016-05-19 | Behind the scenes: What’s new in Android accessibility - Google I/O 2016 | 46:15 | 11,307 | |
|
| 2016-05-19 | Introducing the Awareness API, an easy way to make your apps context aware - Google I/O 2016 | 35:31 | 33,197 | |
|
| 2016-05-19 | Lean and Fast: Putting Your App on a Diet - Google I/O 2016 | 42:58 | 20,677 | |
|
| 2016-05-19 | Beyond payments with Android Pay - Google I/O 2016 | 29:59 | 12,879 | |
|
| 2016-05-19 | Games: The Google advantage - Google I/O 2016 | 46:05 | 12,928 | |
|
| 2016-05-19 | Android Pay everywhere: New developments - Google I/O 2016 | 41:43 | 31,887 | |
|
| 2016-05-19 | Image compression for Android developers - Google I/O 2016 | 40:06 | 57,780 | |
|
| 2016-05-18 | 10 tips to build an app for billions of users | 5:39 | 1,536,143 | |
|
| 2016-05-18 | What's new in Android - Google I/O 2016 | 42:36 | 264,053 | |
|
| 2016-05-18 | Introduction to Save to Android Pay Deep Links | 2:31 | 6,285 | |
|
| 2016-05-18 | Google Play 2016: Your passion, your business | 1:33 | 497,477 | |
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