101. | Tragic backstories, Fatty runs for his life | 1 | |
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102. | Sagas, sequels, The Rapid Arrows investigate a case of nightmarish wails | 1 | |
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103. | Original ideas at all costs, The Rapid Arrows and all kinds of exercises | 1 | |
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104. | Edge-less writing, making nonsense make sense, The Rapid Arrows explore and pan for "gold" | 1 | |
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105. | Happiness, protagonists and Asterix and Obelix face conspiracies and sabotage | 1 | |
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106. | Pronunciation vocabulary SoU and the beginning of the Hordes of the Underdark | 1 | |
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107. | Asterix and Obelix solve (cause) the "mistery" behind the Sphinx's missing nose | 1 | |
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108. | Enemies and foes alike, then Asterix and Idefix deliver the message | 1 | |
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109. | Mistakes words nostalgia and the end of the Neverwinter Nights videos | 1 | | Neverwinter Nights
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110. | (All too) lenghty talk about protagonists, then Obelix dispatches a dangerous cake | 1 | Discussion |
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111. | Neverwinter Nights retrospective English and writing and then Asterix | 1 | | Neverwinter Nights
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112. | Pretentious protagonists and their authors and The Rapid Arrows on a great frozen venture | 1 | |
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113. | Praise and acknowledgement, Rapid Arrows gains, tests and tasks | 1 | |
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114. | Setup and payoff, characters being "alive", The Rapid Arrows on a sledging, Christmas, adventure | 1 | |
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115. | Places as characters, dialogue, one nightmare ends, another begins | 1 | Vlog |
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116. | I'll have to actually think, The Rapid Arrows face The Brotherhoow of the Cat's Paw | 1 | |
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117. | Coordination and mindfulness, The Rapid Arrows and the great assembly | 1 | |
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118. | Questions and answers, but for whose sake, The Rapid Arrows participate in a grand game | 1 | |
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119. | Graphics, visuals of video games, The Rapid Arrows conduct an experiment. | 1 | |
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120. | Characters' lives matter, The Rapid Arrows and the foxy philatelists | 1 | |
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121. | Creating an "interactable" world, The Rapid Arrows avert a disaster | 1 | |
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122. | Almighty characters, The Rapid Arrows, sails, and dreams | 1 | |
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123. | Drawing a line, separation of "the understandable", The Rapid Arrows enter a fairy tale | 1 | |
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124. | Freedom for all of my characters, The Rapid Arrows dish out punishment | 1 | |
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125. | Masterminds and simpletons, The Rapid Arrows and a grand naval adventure | 1 | |
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126. | (Un)explainable phenomena, The Rapid Arrows and a totem | 1 | |
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127. | Incoherent rambling, treasures and dangers for the Rapid Arrows club | 1 | |
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128. | Romance in my stories, message in a bottle for The Rapid Arrows | 1 | |
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129. | Mentors and "schools" in my stories, The Rapid Arrows and two winter adventures | 1 | |
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130. | "Footholds" and obligations, The Rapid Arrows wish, hide and rescue | 1 | |
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131. | More about learning, The Rapid Arrows play, sledge and check on the less fortunate | 1 | |
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132. | Movies new and old and more challenges for Asterix | 1 | |
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133. | Ultra-long rambling about protagonists, Fatty meets The Rapid Arrows | 1 | |
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134. | Unique protagonist every time, The Rapid Arrows and the orphanage | 1 | |
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135. | Rules constraints and promises to myself and Asterix conquering Rome | 1 | |
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136. | Dialogue and narration, The Rapid Arrows take new large "steps" | 1 | Vlog |
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137. | Pacing? (The?) Rapid Arrows perform for the unwashed masses | 1 | |
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138. | More examples of what I consider original, The Rapid Arrows in the Valley of Mysteries | 1 | |
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139. | Becoming the chronicler rather than the creator, The Rapid Arrows encounter the Condor once more | 1 | |
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140. | Pacing of the story, action, The Rapid Arrows sail forth | 1 | |
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141. | I am back to Asterix for real I swear | 1 | |
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142. | Final thoughts on the unique, Speedy "meets" his heroes | 1 | |
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143. | Protagonists and help, lone wolves, Whistler and Fatty infiltrate | 1 | |
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144. | Armed or unarmed, weaponry of my stories, The Rapid Arrows live the blue life | 1 | |
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145. | KotORn't, supernatural healing and its consequences, The Rapid Arrows and taking flight | 1 | |
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146. | Channel, reasons and Neverwinter Nights. | 0 | | Neverwinter Nights
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147. | Origins of power, The Rapid Arrows investigate and face witchcraft | 0 | |
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148. | Summer what I am working on and then Asterix takes a flying carpet to India | 0 | | Asterix and the Magic Carpet
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149. | Scary new things routine comfort and updated Herculean tasks for Asterix | 0 | |
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150. | Some more details about the channel and then Neverwinter | 0 | |
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151. | Catching a few bad habits I picked up and then Neverwinter | 0 | |
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152. | Experiencing the world through the character, The Rapid Arrows and the mishaps in the workshop | 1 | |
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