| 1. | Clones, examples, then The Rapid Arrows, fillers and investigations | 4 | |
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| 2. | Hero's appendix, The Rapid Arrows and poachers, and a new point of view | 0 | |
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| 3. | Neverwinter Nights retrospective English and writing and then Asterix | 0 | | Neverwinter Nights
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| 4. | Time, check-boxes, The Rapid Arrows confront the villain | 0 | |
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| 5. | No handouts for my characters, The Rapid Arrows solving an Enigma | 0 | |
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| 6. | Consequences and new realisations, The Rapid Arrows point others in the right direction | 0 | |
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| 7. | Crafting a brand new world, The Rapid Arrows finish the wet war games, and a warning | 0 | |
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| 8. | Price of power, The Rapid Arrows give harsh lessons and the 4th wall breaking | 0 | |
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| 9. | Pronunciation vocabulary SoU and the beginning of the Hordes of the Underdark | 0 | |
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| 10. | Comedy as a part of a story, The Rapid Arrows on a thin ice | 0 | |
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| 11. | KotORn't, supernatural healing and its consequences, The Rapid Arrows and taking flight | 0 | |
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| 12. | What type of a person I am small nostalgia then Hordes of the Underdark | 0 | |
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| 13. | Side characters, inhuman characters, The Rapid Arrows at the fair | 0 | |
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| 14. | Equal opportunities for evil subordinates, Rapid Arrows and Dark Riders | 0 | |
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| 15. | Flaws and characters, The Rapid Arrows play toreadors, with a twist | 0 | |
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| 16. | Making the different feel truly unique, The Rapid Arrows, snakes, and streams | 0 | |
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| 17. | Morals of my characters, The Rapid Arrows retrieve something, twice | 0 | |
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| 18. | Masterminds and simpletons, The Rapid Arrows and a grand naval adventure | 0 | |
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| 19. | Multiple protagonists, The Rapid Arrows secure a fortress | 0 | |
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| 20. | Some more details about the channel and then Neverwinter | 0 | |
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| 21. | Nemeses and rivals, again, and the most magical potion of them all for Asterix | 0 | |
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| 22. | Avoiding hard statements, The Rapid Arrows carry on with winter activities | 0 | |
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| 23. | Words worth writing, The Rapid Arrows continue their crusade, and play in the snow | 0 | |
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| 24. | Praise and acknowledgement, Rapid Arrows gains, tests and tasks | 0 | |
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| 25. | English old games bad graphics and finishing Neverwinter Nights OC | 0 | | Neverwinter Nights
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| 26. | Show ̶n̶o̶t̶ and tell, The Rapid Arrows and the "spirit" of Christmas | 0 | |
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| 27. | Channel, reasons and Neverwinter Nights. | 0 | | Neverwinter Nights
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| 28. | Female characters in my stories, lightning ̶n̶e̶v̶e̶r̶ sometimes strikes the same place twice | 0 | |
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| 29. | Goldfish memory languages and Asterix | 0 | |
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| 30. | Enemies and foes alike, then Asterix and Idefix deliver the message | 0 | |
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| 31. | What I think about my videos and then Neverwinter | 0 | |
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| 32. | Personal grudges or grand goals, then The Rapid Arrows deliver justice | 0 | |
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| 33. | How I am going to continue with new projects in the future and then Asterix | 0 | |
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| 34. | There is no (care for) light without darkness, The Rapid Arrows infiltrate | 0 | |
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| 35. | Traditions of the setting, The Rapid Arrows, runaways, and great memories | 0 | |
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| 36. | More examples of what I consider original, The Rapid Arrows in the Valley of Mysteries | 0 | |
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| 37. | Protagonist's starting point, Neverwinter, The Rapid Arrows and a door to door salesman | 0 | |
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| 38. | Spoilers walkthroughs endings and Neverwinter | 0 | Walkthrough |
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| 39. | My thoughts on the "channel" so far and finally a new project | 0 | |
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| 40. | I stand against humiliating my protagonists, The Rapid Arrows work as the security of an exhibition | 0 | |
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| 41. | Evil characters, as always, then Asterix and Obelix Mission Cleopatra successfully completed | 0 | |
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| 42. | Rules constraints and promises to myself and Asterix conquering Rome | 0 | |
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| 43. | How to talk about exercising and historically accurate Asterix & Obelix Mission Cleopatra | 0 | Discussion |
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| 44. | Deus ex machina, The Rapid Arrows and a certain "artist" | 0 | |
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| 45. | What it means to be a protagonist, Rapid Arrows stage a play (or play on a stage) | 0 | |
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| 46. | Catching a few bad habits I picked up and then Neverwinter | 0 | |
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| 47. | Movies new and old and more challenges for Asterix | 0 | |
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| 48. | Gods, and godlike entities within my stories, The Rapid Arrows cook up a ruse | 0 | |
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| 49. | What I look for in games and Neverwinter | 0 | |
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| 50. | Even more insidious characters and then Asterix and the final retrospective | 0 | |
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| 51. | Setup and payoff, characters being "alive", The Rapid Arrows on a sledging, Christmas, adventure | 0 | |
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| 52. | Sagas, sequels, The Rapid Arrows investigate a case of nightmarish wails | 0 | |
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| 53. | Protagonists and help, lone wolves, Whistler and Fatty infiltrate | 0 | |
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| 54. | Antagonists, villains and then Asterix and Obelix and the grand documentary on lobsters | 0 | |
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| 55. | Original ideas at all costs, The Rapid Arrows and all kinds of exercises | 0 | |
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| 56. | Protagonists on the top of their game, The Rapid Arrows finish the orphanage arc | 0 | |
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| 57. | Mistakes words nostalgia and the end of the Neverwinter Nights videos | 0 | | Neverwinter Nights
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| 58. | Incompetence for the sake of the plot, The Rapid Arrows hunt the haunting | 0 | |
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| 59. | I am back to Asterix for real I swear | 0 | |
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| 60. | Appreciating Neverwinter Nights, The Rapid Arrows and more battles against and on water | 0 | | Neverwinter Nights
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| 61. | Experiencing the world through the character, The Rapid Arrows and the mishaps in the workshop | 0 | |
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| 62. | Mistakes classes and a little bit of the story of Neverwinter | 0 | |
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| 63. | Becoming the chronicler rather than the creator, The Rapid Arrows encounter the Condor once more | 0 | |
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| 64. | Freedom of choice or a trail of breadcrumbs to blindly follow, The Rapid Arrows' plans go awry | 0 | |
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| 65. | Good mood working on my English and then Asterix | 0 | |
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| 66. | Setting up the rules and connections, The Rapid Arrows try saving a lost soul | 0 | |
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| 67. | Small talk about the channel and then Neverwinter | 0 | |
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| 68. | Dialogue and narration, The Rapid Arrows take new large "steps" | 0 | Vlog |
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| 69. | Almost done...pinky promise, then we meet the members of the Rapid Arrows club | 0 | |
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| 70. | Once more on the ancients, The Rapid Arrows explore the badlands | 0 | |
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| 71. | Sorting out what i have realised so far, Rapid Arrows' losses and gains | 0 | |
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| 72. | Writer's opinions, dialogue once more, The Rapid Arrows and a cabin in the woods | 0 | Vlog |
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| 73. | Drawing a line, separation of "the understandable", The Rapid Arrows enter a fairy tale | 0 | |
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| 74. | "Footholds" and obligations, The Rapid Arrows wish, hide and rescue | 0 | |
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| 75. | Armed or unarmed, weaponry of my stories, The Rapid Arrows live the blue life | 0 | |
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| 76. | The fun and joy of Asterix and then Normans learning to fear and fly | 0 | |
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| 77. | On the verge of negativity, thankfully The Rapid Arrows save the day | 0 | |
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| 78. | Coordination and mindfulness, The Rapid Arrows and the great assembly | 0 | |
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| 79. | Creating an "interactable" world, The Rapid Arrows avert a disaster | 0 | |
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| 80. | Incoherent rambling, treasures and dangers for the Rapid Arrows club | 0 | |
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| 81. | Final thoughts on the unique, Speedy "meets" his heroes | 0 | |
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| 82. | Focusing on english and hobbies in general then a bit of Neverwinter | 0 | |
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| 83. | Adversaries and opponents (mostly), then bits and scrapes of Asterix and the empire striking back | 0 | |
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| 84. | Pretentious protagonists and their authors and The Rapid Arrows on a great frozen venture | 0 | |
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| 85. | Graphics, visuals of video games, The Rapid Arrows conduct an experiment. | 0 | |
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| 86. | Pacing? (The?) Rapid Arrows perform for the unwashed masses | 0 | |
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| 87. | Scary new things routine comfort and updated Herculean tasks for Asterix | 0 | |
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| 88. | Parasitic words commas and then a grand contest of Asterix in Belgium | 0 | |
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| 89. | Places as characters, dialogue, one nightmare ends, another begins | 0 | Vlog |
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| 90. | Pacing of the story, action, The Rapid Arrows sail forth | 0 | |
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| 91. | Decisions my likes and dislikes and Asterix at the Olympic Games | 0 | | Asterix at the Olympic Games
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| 92. | (All too) lenghty talk about protagonists, then Obelix dispatches a dangerous cake | 0 | Discussion |
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| 93. | Unique protagonist every time, The Rapid Arrows and the orphanage | 0 | |
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| 94. | Lenghty talk about gaming in my childhood and more Neverwinter | 0 | |
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| 95. | Happiness, protagonists and Asterix and Obelix face conspiracies and sabotage | 0 | |
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| 96. | More about learning, The Rapid Arrows play, sledge and check on the less fortunate | 0 | |
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| 97. | Hell, writing and Asterix, Obelix, Idefix and Panoramix meet Cleopatra | 0 | |
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| 98. | Romance in my stories, message in a bottle for The Rapid Arrows | 0 | |
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| 99. | Edge-less writing, making nonsense make sense, The Rapid Arrows explore and pan for "gold" | 0 | |
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| 100. | Characters' lives matter, The Rapid Arrows and the foxy philatelists | 0 | |
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