| 1. | The fun and joy of Asterix and then Normans learning to fear and fly | 4 | |
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| 2. | More about my english a bit about "newer" games and then Shadows of Undertide | 2 | |
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| 3. | Narrator versus direct interaction, The Rapid Arrows and the tome of superstitions | 2 | |
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| 4. | Simon & Garfunkel Scarborough Fair/Canticle - Neanderthal "sings" | 2 | |
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| 5. | Hell, writing and Asterix, Obelix, Idefix and Panoramix meet Cleopatra | 2 | |
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| 6. | Decisions my likes and dislikes and Asterix at the Olympic Games | 2 | | Asterix at the Olympic Games
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| 7. | Competence of the characters versus mine as the writer, grand and minor disasters | 2 | |
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| 8. | Ultra-long rambling about protagonists, Fatty meets The Rapid Arrows | 1 | |
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| 9. | (Un)explainable phenomena, The Rapid Arrows and a totem | 1 | |
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| 10. | Armed or unarmed, weaponry of my stories, The Rapid Arrows live the blue life | 1 | |
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| 11. | Stakes in my stories, The Rapid Arrows compete and build | 1 | |
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| 12. | Original ideas at all costs, The Rapid Arrows and all kinds of exercises | 1 | |
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| 13. | The 4th wall, The Rapid Arrows experience a small "ice age" | 1 | |
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| 14. | Mentors and "schools" in my stories, The Rapid Arrows and two winter adventures | 1 | |
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| 15. | Freedom for all of my characters, The Rapid Arrows dish out punishment | 1 | |
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| 16. | Final thoughts on the unique, Speedy "meets" his heroes | 1 | |
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| 17. | Powerlessness in my stories, The Rapid Arrows confront a talisman | 1 | |
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| 18. | Setting up the rules and connections, The Rapid Arrows try saving a lost soul | 1 | |
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| 19. | Clarifications, The Rapid Arrows and some (not so) great ideas | 1 | |
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| 20. | Overused words, meticulous protagonists and The Rapid Arrows celebrate and reform | 1 | |
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| 21. | Almighty characters, The Rapid Arrows, sails, and dreams | 1 | |
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| 22. | Pacing? (The?) Rapid Arrows perform for the unwashed masses | 1 | |
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| 23. | Neverwinter Nights retrospective English and writing and then Asterix | 1 | | Neverwinter Nights
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| 24. | Sorting out what i have realised so far, Rapid Arrows' losses and gains | 1 | |
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| 25. | Antagonists in various media, The Rapid Arrows clash with pirates | 1 | |
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| 26. | Protagonists, ambitions and The Rapid Arrows have grand ideas | 1 | |
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| 27. | Asterix and Obelix solve (cause) the "mistery" behind the Sphinx's missing nose | 1 | |
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| 28. | Pacing of the story, action, The Rapid Arrows sail forth | 1 | |
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| 29. | Pronunciation vocabulary SoU and the beginning of the Hordes of the Underdark | 1 | |
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| 30. | On the verge of negativity, thankfully The Rapid Arrows save the day | 1 | |
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| 31. | Poetry controversial movies and Asterix in Switzerland | 1 | |
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| 32. | Masterminds and simpletons, The Rapid Arrows and a grand naval adventure | 1 | |
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| 33. | Characters' lives matter, The Rapid Arrows and the foxy philatelists | 1 | |
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| 34. | Unique protagonist every time, The Rapid Arrows and the orphanage | 1 | |
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| 35. | Universal versus individual differences, The Rapid Arrows interrogate | 1 | |
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| 36. | Adversaries and opponents (mostly), then bits and scrapes of Asterix and the empire striking back | 1 | |
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| 37. | No handouts for my characters, The Rapid Arrows solving an Enigma | 1 | |
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| 38. | Questions and answers, but for whose sake, The Rapid Arrows participate in a grand game | 1 | |
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| 39. | More about learning, The Rapid Arrows play, sledge and check on the less fortunate | 1 | |
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| 40. | Permissible mentors, The Rapid Arrows, disasters, and helping a friend | 1 | |
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| 41. | Lenghty talk about gaming in my childhood and more Neverwinter | 1 | |
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| 42. | Morals of my characters, The Rapid Arrows retrieve something, twice | 1 | |
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| 43. | I'll have to actually think, The Rapid Arrows face The Brotherhoow of the Cat's Paw | 1 | |
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| 44. | Romance in my stories, message in a bottle for The Rapid Arrows | 1 | |
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| 45. | Stories, perspectives, believable protagonists and The Rapid Arrows race with fervour | 1 | |
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| 46. | Gods, and godlike entities within my stories, The Rapid Arrows cook up a ruse | 1 | |
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| 47. | Once more on the ancients, The Rapid Arrows explore the badlands | 1 | |
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| 48. | Hero's appendix, The Rapid Arrows and poachers, and a new point of view | 1 | |
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| 49. | Crafting a brand new world, The Rapid Arrows finish the wet war games, and a warning | 1 | |
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| 50. | Characters of long living races in stories and The Rapid Arrows fall, fail and fall again | 1 | |
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| 51. | More examples of what I consider original, The Rapid Arrows in the Valley of Mysteries | 1 | |
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| 52. | Antagonists, villains and then Asterix and Obelix and the grand documentary on lobsters | 1 | |
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| 53. | Focusing on english and hobbies in general then a bit of Neverwinter | 1 | |
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| 54. | Price of power, The Rapid Arrows give harsh lessons and the 4th wall breaking | 1 | |
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| 55. | Clones, examples, then The Rapid Arrows, fillers and investigations | 1 | |
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| 56. | Misunderstood villains, Rapid Arrows "solve" one of...the mysteries of all time | 1 | |
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| 57. | Rules constraints and promises to myself and Asterix conquering Rome | 1 | |
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| 58. | Becoming the chronicler rather than the creator, The Rapid Arrows encounter the Condor once more | 1 | |
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| 59. | Equal opportunities for evil subordinates, Rapid Arrows and Dark Riders | 1 | |
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| 60. | Side characters, inhuman characters, The Rapid Arrows at the fair | 1 | |
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| 61. | I (don't) have a cunning plan and more Rapid Arrows adventures | 1 | |
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| 62. | Movies new and old and more challenges for Asterix | 1 | |
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| 63. | Dialogue and narration, The Rapid Arrows take new large "steps" | 1 | Vlog |
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| 64. | Multiple protagonists, The Rapid Arrows secure a fortress | 1 | |
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| 65. | What it means to be a villain, and a new "project", with a happy, incidental discovery | 1 | |
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| 66. | "Footholds" and obligations, The Rapid Arrows wish, hide and rescue | 1 | |
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| 67. | English old games bad graphics and finishing Neverwinter Nights OC | 1 | | Neverwinter Nights
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| 68. | Youtube trends pictures and more Asterix | 1 | |
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| 69. | Incoherent rambling, treasures and dangers for the Rapid Arrows club | 1 | |
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| 70. | What I think about my videos and then Neverwinter | 1 | |
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| 71. | Flaws and characters, The Rapid Arrows play toreadors, with a twist | 1 | |
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| 72. | Protagonists on the top of their game, The Rapid Arrows finish the orphanage arc | 1 | |
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| 73. | Making it "crystal clear", The Rapid Arrows encounter some rather unscrupulous individuals | 1 | |
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| 74. | Antagonists, did nothing wrong or hate-me signs, The Rapid Arrows play a game | 1 | |
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| 75. | Drawing a line, separation of "the understandable", The Rapid Arrows enter a fairy tale | 1 | |
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| 76. | There is no (care for) light without darkness, The Rapid Arrows infiltrate | 1 | |
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| 77. | Nemeses and rivals, again, and the most magical potion of them all for Asterix | 1 | |
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| 78. | Mistakes classes and a little bit of the story of Neverwinter | 1 | |
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| 79. | The Fateless One, The Rapid Arrows spread happiness | 1 | |
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| 80. | A reminder to myself, The Rapid Arrows learn and chase | 1 | |
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| 81. | Creating an "interactable" world, The Rapid Arrows avert a disaster | 1 | |
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| 82. | I stand against humiliating my protagonists, The Rapid Arrows work as the security of an exhibition | 1 | |
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| 83. | Small talk about the channel and then Neverwinter | 1 | |
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| 84. | Side characters, long-lived races, The Rapid Arrows climb and excavate | 1 | |
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| 85. | Hero's journey, The Rapid Arrows hunt, thwart, and craft | 1 | |
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| 86. | Graphics, visuals of video games, The Rapid Arrows conduct an experiment. | 1 | |
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| 87. | Realisations, goal, The Rapid Arrows save the day | 1 | |
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| 88. | Traditions of the setting, The Rapid Arrows, runaways, and great memories | 1 | |
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| 89. | Writer's opinions, dialogue once more, The Rapid Arrows and a cabin in the woods | 1 | Vlog |
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| 90. | Competence versus plot armour, The Rapid Arrows solve puzzles and face adversity | 1 | |
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| 91. | Enlightenment about protagonists' freedom, The Rapid Arrows test and celebrate | 1 | |
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| 92. | Places as characters, dialogue, one nightmare ends, another begins | 1 | Vlog |
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| 93. | Time, The Rapid Arrows collect and get collected | 1 | |
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| 94. | Evil characters, as always, then Asterix and Obelix Mission Cleopatra successfully completed | 1 | |
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| 95. | Coordination and mindfulness, The Rapid Arrows and the great assembly | 1 | |
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| 96. | Gender roles reversal trope in stories and The Rapid Arrows spy and defend | 1 | |
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| 97. | Show ̶n̶o̶t̶ and tell, The Rapid Arrows and the "spirit" of Christmas | 1 | |
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| 98. | (All too) lenghty talk about protagonists, then Obelix dispatches a dangerous cake | 1 | Discussion |
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| 99. | Main reasons for writing and recording and then Asterix | 1 | |
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| 100. | Protagonists and help, lone wolves, Whistler and Fatty infiltrate | 1 | |
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