301. | Rapid-API: a toolkit for machine learning, Michael Zbyszyński | 29:44 | |
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302. | Tim Adnitt, Carl Bussey - Making Computer music creation accessible to a wider audience (ADC'17) | 29:43 | |
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303. | ADC 2016 Introduction | 29:24 | |
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304. | Pete Brown - Update on Windows for pro-audio and music application developers | 29:23 | |
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305. | Panel Discussion - Decoding law (pt 3) | 29:19 | Discussion |
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306. | Democratization of Audio Dev: How it Started, Where it's Going - Aurelius Prochazka - ADCx SF | 29:14 | |
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307. | Dante for Audio Developers - Lucas Moreno and Andy Saul - ADC22 | 29:02 | |
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308. | Building a Music Assessment Engine: Requirements, Challenges, and Solutions - Martin Gasser - ADC23 | 28:58 | |
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309. | Simon Steptoe - Sound Control: Enabling fast and flexible musical interface creation for disability | 28:57 | |
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310. | Native Instruments NKS2: Building a Physical Experience for Virtual Instruments - ADC23 | 28:51 | |
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311. | Shane Dunne - Networking for audio plugins | 28:36 | |
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312. | MPE: Making MIDI more expressive, Ben Supper (ROLI) | 28:34 | |
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313. | NO MORE CODE: New Graphical Programming Language for Audio Research and Developers - ChangHun Sung | 28:22 | |
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314. | From AudioKit to JUCE: Learnings from a year of building mayk.it - Akiva Bamberger - ADC21 | 28:10 | |
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315. | Stefan Stenzel - The amazing usefulness of band limited impulse trains, shown for oscillator banks.. | 28:07 | Show |
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316. | Generative Audio: Indian Art, Computer Music - George Panicker - ADCx India 2024 | 27:59 | |
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317. | Whats New In Android Audio, Don Turner & Phil Burk (Android) | 27:51 | |
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318. | Satvik Venkatesh - Brain-computer music interface systems by using JUCE | 27:48 | |
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319. | A Developer’s Introduction to Pro Tools | Carbon - Greg "Stryke" Chin, Rob Majors, Ed Gray - ADC20 | 27:47 | |
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320. | BFDLAC, a compression algorithm for multichannel sounds, SKoT McDonald | 27:47 | |
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321. | Bringing Plugins to Live: Fourier Audio Introduces transform.engine - Henry Harrod - ADC23 | 27:46 | |
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322. | 10 Things Every ARA Programmer Should Know - Stefan Gretscher - ADC22 | 27:43 | |
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323. | AI Generated Voices: Towards Emotive Speech Synthesis - Vibhor Saran - ADCx India 2024 | 27:28 | |
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324. | Automating the Development of Multi-Platform Products - Eleonora Dolif - ADC21 | 27:26 | |
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325. | Pete Richert, Derek Heimlich - Hacker threats and optimizing copy protection | 27:23 | |
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326. | Procedural Sound Design Applications - From Embedded to Games - Aaron Myles Pereira ADCx India 2024 | 27:23 | |
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327. | Building Tomorrow’s Audio Workflows with Pro Tools SDKs - François Quereuil - ADC22 | 27:20 | |
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328. | The SAFE JUCE module: Managing Music Production Metadata, Sean Enderby, JUCE Summit 2015 | 26:57 | |
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329. | Javascript for DSP prototyping, Christoph Hart | 26:51 | |
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330. | Modular Audio Synthesis on FPGAs With the High Level Synthesis Development Flow - Aman Jagwani | 26:50 | |
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331. | Stephane Letz - Hybridizing FAUST and SOUL | 26:50 | |
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332. | Panel Discussion - Decoding Law (Pt 2) | 26:45 | Discussion |
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333. | Mark Jordan-Kamholz - Units of measurement in C++ | 26:37 | |
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334. | Andreas Gustafsson - Exploring time-frequency space with the Gaborator (ADC'17) | 26:37 | |
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335. | GeoShred: Modeling South Asian and Chinese Instruments - Gregory Pat Scandalis - ADCx India 2024 | 26:29 | |
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336. | Virtual Analog Audio Effects Simulation with JUCE, Ivan Cohen, JUCE Summit 2015 | 25:57 | Vlog |
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337. | SSL: How to stand the test of time (despite the time it takes to test) - Jon Sandman - ADC21 | 25:55 | Guide |
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338. | Nick Thompson - Blueprint: rendering React js to JUCE | 25:52 | |
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339. | Christopher Buchanan - Introducing your robot lead singer | 25:50 | |
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340. | Gustav Andersson, Ilias Bergström, & Stefano Zambon - Deploy plugins on hardware using Elk Audio OS | 25:47 | |
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341. | Digital IIR Filter, Ivan Cohen | 25:42 | |
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342. | Nikolas Borrel - Harmonisation in modern rhythmic music using Hidden Markov models (ADC'17) | 25:32 | |
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343. | Cross-platform mobile development with React Native and JUCE, Adam Wilson | 25:32 | |
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344. | Bernardo Escalona - Life after the mixer - Software in live sound system applications | 25:31 | |
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345. | Halldor Eldjarn - Live musical variations in JUCE | 25:25 | |
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346. | Introduction to Native Instrument's Native Kontrol Standard (NKS), Tim Adnitt & Tobias Baumbach | 25:24 | |
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347. | Using the FAUST DSP language and the libfaust JIT compiler with JUCE, Oli Larkin, JUCE Summit 2015 | 25:23 | |
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348. | Jari Kleimola - JUCE plugins for web browsers | 25:13 | |
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349. | Martin Finke - Reactive Extensions (Rx) in JUCE (ADC'17) | 25:02 | |
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350. | Motion and Music Modeling in Hindustani Classical Music - Tejaswinee Kelkar - ADCx India 2024 | 25:02 | |
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351. | Adam Wilson - A modern approach to microtuning | 25:00 | |
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352. | AudioworX: A Framework for Streamlining Development of Audio Post Processing for Car Audio Systems | 24:53 | |
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353. | Jorge Garcia - Building game audio plugins for the Unity engine | 24:39 | |
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354. | DDSP-VST: Neural Synthesis for All - Nikhil Bhanu & Wilson Zhao - ADCx SF | 24:35 | |
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355. | Nick Thompson - Breaking into indie plug-in development | 24:31 | |
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356. | SkoT McDonald - BFDLAC: A fast lossless audio compression (an update) (ADC'17) | 24:29 | Vlog |
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357. | Evolution of Audio Plugins and Best Usability Practices, Gebre Waddell, JUCE Summit 2015 | 24:17 | |
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358. | Squeezing JUCE out of your laptop, and into the Real World, Ryan McGill, JUCE Summit 2015 | 24:14 | |
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359. | Native Instruments: The Journey From Computer to Standalone Hardware - Vincenzo Pacella & Tim Adnitt | 24:13 | |
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360. | The Projucer behind the scenes, Stefan Gränitz | 24:05 | |
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361. | Audio In, MIDI Out - Avrosh Kumar & Chris Latina - ADCx SF | 24:04 | |
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362. | ORCA Livecoding Soundscape for Theatre - Padmanabhan J - ADCx India 2024 | 24:04 | |
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363. | Interactive Ear Training using Web Audio - Fabrice Dos Santos & Charlène Queffelec - ADC22 | 23:59 | |
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364. | Dinos Vallianatos - Creator tools: Building Kontakt instruments without Kontakt | 23:51 | |
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365. | Panel Discussion - Decoding law (Pt 1) | 23:46 | Discussion |
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366. | Mixing it up: Audio plugin development in C++ and Lua, Costas Calamvokis, JUCE Summit 2015 | 23:38 | |
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367. | MIDI control Distribution, Richard Foss, JUCE Summit 2015 | 23:26 | |
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368. | Raluca Gaina - "Did you hear that?" Learning to play video games from audio cues | 23:24 | |
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369. | Introduction to Max for BLOCKS, David Zicarelli | 23:22 | |
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370. | WebAudio IDE: Using Web Technologies to Rapidly Assemble Cross-Platform Audio Pipelines - Synervoz | 23:12 | Vlog |
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371. | Porting and Expanding the JUCE Host into a Workflow Enhancing Audio Plugin, Thomas Klebanoff | 23:05 | |
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372. | Adaptive Audio for Short Video - Moodelizer App - ADC21 | 23:04 | |
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373. | C++ IDE to make you more productive - myth or reality? Anastasia Kazakova, JUCE Summit 2015 | 23:04 | |
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374. | Combining JUCE's audio engine with a Xamarin/CocosSharp game UI, Leo Olivers, JUCE Summit 2015 | 22:59 | |
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375. | Christoph Guttandin - The many ways to play audio on the web | 22:54 | |
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376. | C++ in the Audio Industry, Episode II: Floating Atomics, Timur Doumler, JUCE Summit 2015 | 22:41 | |
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377. | Marek Bereza - How to prototype audio software | 22:38 | Guide |
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378. | Stack Overflow: A Tour of the Software Stack at Focusrite - Joe Noel - ADC20 | 22:33 | |
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379. | Maximilian: C++ Audio and Music DSP Library - Mick Grierson - JUCE Summit 2015 | 22:29 | |
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380. | Matthieu Brucher - Modelling and optimizing a distortion circuit (ADC'17) | 22:28 | |
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381. | JUCE for Education C++ and Audio Development, Martin Robinson, JUCE Summit 2015 | 22:21 | |
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382. | Using Faust in JUCE Projects - Julius Smith - ADCx SF | 22:02 | |
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383. | Magnetic Note Repeat, Martin Percossi | 21:35 | |
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384. | Processing Audio Post Production Deliverables at Scale with Microservice Architecture - Ryan Frias | 21:32 | |
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385. | Dave Ramirez - Developing audio applications with JavaScript (ADC'17) | 21:11 | |
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386. | Creating Your Own Singing Voice Synthesizer: Overcoming Data Collection Challenges - Matthew Rice | 20:58 | |
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387. | Mobile development with JUCE and native APIs, Adam Wilson, JUCE Summit 2015 | 20:55 | |
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388. | Fun with Functions: Designing Fast Math Approximations with Python - Ryan Robinson - ADCx SF | 20:43 | |
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389. | Web-based Remoter UI for MIDI Devices, Zoltán Jánosy, JUCE Summit 2015 | 20:42 | |
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390. | Music Hack Day India Winner Presentations - ADCx India 2024 | 20:39 | |
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391. | Using C++11 to Improve Code Clarity: Braced Initialisers, David Rowland, JUCE Summit 2015 | 20:31 | |
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392. | High-Level Programming of FPGAs for Audio Real-Time Signal Processing Applications - Romain Michon | 20:18 | |
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393. | Matthieu Brucher - From netlist to code: strategies to implement schematics modelling | 20:14 | |
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394. | Pete Goodliffe - Creating awesome music products | 20:09 | |
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395. | Leveraging JUCE for Developing Spatial Audio Plugins - Scott Murakami - ADCx SF | 19:15 | |
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396. | Wilsonic: Microtonal Scale Design in the DAW - Marcus Hobbs - ADCx SF | 19:12 | |
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397. | Taming Real-Time Logging: Lessons Learned From the Trenches - Chris Apple - ADCx SF | 19:09 | Vlog |
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398. | TX/RX Part 1: Workbenching Neural Audio Solutions - Kieran Coulter - ADCx SF | 19:08 | |
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399. | Designing Smart Algorithms with Traditional DSP vs. Machine Learning - Amit Shoham - ADCx SF | 19:04 | |
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400. | Developing multitrack audio effect plugins for music production, Brecht De Man, JUCE Summit 2015 | 18:47 | |
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