ADC - Audio Developer Conference

ADC - Audio Developer Conference

Views:
860,887
Subscribers:
18,300
Videos:
467
Duration:
16:11:29:06
United Kingdom
United Kingdom

ADC - Audio Developer Conference is a British content creator on YouTube with around 18.3 thousand subscribers. His content totals roughly 860.89 thousand views views across 467 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCaF6fKdDrSmPDmiZcl9KLnQ





Top 300 Videos With The Longest Duration by ADC - Audio Developer Conference


Video TitleDurationCategoryGame
201.JUCE Development for Linux and Raspberry Pi - Kieran Coulter - ADC2143:45
202.Develop, Debug and Deploy: MIDI 2.0 Prototyping and Tools - Florian Bömers - ADC2243:36
203.Virtual Studio Production Tools With AI Driven Personalized Spatial Audio for Immersive Mixing43:35
204.Four Ways To Write A Pitch-Shifter - Geraint Luff - ADC2243:32
205.From the Ground Up: Developing Audio Hardware from Scratch - Allen Lee - ADC2143:27
206.Cpp20 Concepts in the Wild: Refactoring & Open Sourcing VCTR, a Foundation of the Sonible Codebase43:11
207.Diversity in Music Technology: Diversity Initiatives and Insights From Music Information Retrieval43:06Vlog
208.Introduction to Processor Intrinsics: Supercharge your DSP Code! - Jamie Pond - ADC2143:01
209.Obsessive Coding Disorder, Julian Storer - JUCE Summit keynote 201542:54
210.Reflections on Building an Audio Plugin With Web Technology - Spencer Salazar - ADC2042:48Vlog
211.“Constexpr ALL the Things!” in Audio Programming - Adam Shield - ADC2242:41
212.Creating Ubiquitous, Composable, Performant DSP Modules - Stefano D’Angelo - ADC2342:35
213.Building AI Music Tools: An Engineer’s Guide to Prototyping - Jamie Pond - ADC2342:31Guide
214.Synchronizing Audio on the Web - Christoph Guttandin - ADC2242:18
215.Eliminating C++ Undefined Behavior, Plug-in Contract Violation, Intel Assumptions in Legacy Codebase42:17
216.Keynote: Julian Storer - Keynote: Coding with your cave-brain42:15
217.Only an idiot would write a new C-like language in 2016, Jules Storer42:14
218.Build a High Performance Audio App With a Web GUI & C++ Audio Engine - Colin Sullivan & Kevin Dixon42:12
219.Reactive Embedded Programming - Tom Waldron - ADC 202341:53
220.The Audio Definition Model & its use for Spatial Audio and Next Generation Audio Experiences - ADC2241:12
221.KEYNOTE: The Four Dimensional Cell - Ruth John - ADC2141:08
222.Building an Accessible Juce App - Harry Morley - ADC2341:06
223.Embedded Software Development - A Wild Ride! - Matt Speed & Andy Normington - ADC2341:00
224.Accelerated Audio Computing: From Problem to Solution - Alexander Talashov & Alexander Prokopchuk40:59
225.RafterMarsh: Ask A Lawyer - Heather Rafter, Philipp Lengeling and Francine Godrich - ADC2340:54
226.Ian Hobson - The use of std variant in realtime DSP (ADC'17)40:45
227.Real-Time Inference of Neural Networks: A Guide for DSP Engineers - Valentin Ackva & Fares Schulz40:31Guide
228.Learning Ranges (a Paradigm Shift) - Anthony Nicholls - ADC2140:25
229.Writing Elegant DSP Code in Rust - Chase Kanipe - ADC2340:19
230.Using Adaptive Composition Techniques With Elias for Games - Chase Bethea - ADC2040:13
231.LEGOfying Audio DSP Engines - Stefano D'Angelo - ADC2240:08
232.Deep Learning In Audio for Absolute Beginners: From No Experience & No Datasets to a Deployed Model40:04
233.Fast Audio Thread Synchronization for GPU Data - Evan Mezeske - ADC2339:38
234.Hybrid Prototyping With Web Tech and JUCE/C++ - Arthur Carabott - ADC2139:34
235.The New JUCE Multibus API, Fabian Renn-Giles (ROLI)39:13
236.The Sound of Audio Programming - Developing Perfect Glitch - Balazs Kiss - ADC2339:09
237.Build modern GUIs fast with Projucer, Vlad Voina (ROLI)39:05
238.Developing an AI-Powered Karaoke Experience - Thomas Hézard & Clément Tabary - ADC2338:59
239.Vlad Voina - Loopers and bloopers38:58
240.Parameter Inference of Music Synthesizers with Deep Learning - Hao Hao Tan - ADC2238:57
241.WebAudio Modules 2.0: Audio Plugins for the Web Platform - Michel Buffa - ADC2238:51
242.How to Allocate on the Audio Thread, and Why You Might Want To: Allocations Considered Beneficial38:46Tutorial
243.Devendra Parakh - Techniques for debugging realtime audio issues (ADC'17)38:37
244.Audio Technology Industry Standards - the Agony and the Ecstasy - Angus Hewlett - ADC2338:25Vlog
245.Latency For Music Performance - Rebekah Wilson - ADC2138:15
246.RADSan: A Realtime-Safety Sanitizer - David Trevelyan & Ali Barker - ADC2338:03
247.Michael Zbyszynski - Latest developments to the RAPID-MIX API (ADC'17)38:03
248.Porting JUCE smart pointer usage to C++ 11, Martin Robinson37:42
249.Joel Robichaud - Interactive audio plug-in development with the Wwise SDK37:38
250.Julian Storer - Keynote: Does your code actually matter? (ADC'17)37:36
251.Implementing Real-Time Parallel DSP on GPUs - Rumen Angelov & Andres Ezequiel Viso - ADC2236:54
252.Quantum Sequencer: from Prototype to VCV Plug-in - George Gkountouras - ADC2136:47
253.Making It Good (the Principles of Testing Hardware and Software) - Emma Fitzmaurice - ADC2336:28
254.Fast, High-quality Pseudo-random Numbers for Audio Developers - Roth Michaels - ADC2236:27
255.Drop-in and Open Q&A with inMusic - Pete Goodliffe & Bobby Lombardi - ADC2136:08
256.FAUST DSP language ecosystem meets JUCE, Stephane Letz36:04
257.Brecht De Man - Audio effects 2.0: rethinking the music production workflow (ADC'17)35:18
258.Real-time Remote Jams With WebRTC and Web MIDI - Philip Miller - ADC2135:01
259.Cornflower: a Cross-platform, List-based, Real-time Composition Environment for Mobile - ADC2134:58
260.Building ARA Plug-ins with JUCE - Attila Szarvas and Stefan Gretscher - ADC2234:44
261.Yvan Grabit - VST3 history, advantages and best practice (ADC'17)34:41
262.GPU Audio: Building the Accelerated Audio Computing Industry of Tomorrow - ADC2234:30
263.Raphael Dinge - Why and how to build a real-time collaborative musical application (ADC'17)34:04Guide
264.Launchpad iOS: An Accessibility Journey - Cain McCormack - ADC2133:49
265.Ask A Lawyer: Audio Legal Problems - Heather Rafter, Francine Godrich & Philipp Lengeling - ADC2233:39
266.How to Write Bug-Free, Real-Time Audio C++ Code? - Jan Wilczek - ADC2333:11Tutorial
267.Automating Audio Device Testing - A Brief Existential Guide - Joseph Deller & Jake Wignall - ADC2233:11Guide
268.David Zicarelli - Code generating Littlefoot (ADC'17)32:52
269.Nico Becherer, Christof Mathies - How algorithms/interaction design help to improve audio editing32:49Let's Play
270.Glenn Kasten & Domingo Hui - Real-time dataflow for audio32:44
271.Modal Synthesis of Weapon Sound, Lucas Mengual32:43
272.Digital Modelling of the Roland RE-201 - Jordan Evans - ADC2332:23
273.Every Beat Counts - Tempo Sync 101 - Tal Aviram - ADC2232:15
274.Unlock Your Audio Processing Superpowers With Rest API - Baptiste Vericel & Alexandre Louiset ADC2332:05
275.Ben Supper - Immerse yourself and be saved!31:57
276.Singing Synthesis Beyond Human-Level Naturalness: Not What You Think - Kanru Hua - ADC2331:49
277.SoundStacks' New Cmajor Platform - Julian Storer, Cesare Ferrari, Lucas Thompson, Harriet Drury ADC31:44
278.Steinunn Armardottir - Back to the future: On hardware emulations and beyond (ADC'17)31:42
279.SWAP - Pipeline for VA Modelling with Physics-Informed Machine Learning - Christopher Johann Clarke31:37Vlog
280.Using Convolution for Archeo-Acoustic Conservation - Akash Sharma - ADCx India 202431:22Vlog
281.Using Smart DSP to Prevent 1.1 Billion People from Severe Hearing Loss - Luigi Cosi - ADC2231:22
282.How Does Autotune Work, Really? - Xavier Riley - ADC2231:08
283.Freida Abtan - Examining the relationship between art practice and technology design31:04
284.Inference Engines and Audio - Harriet Drury - ADC2330:59
285.Leveraging Pruning & Quantization for Real-Time Audio Applications - Dharanipathi Rathna Kumar30:51
286.An Introduction to CLAP, a New Plug-In Standard - Alexandre Bique - ADC2330:49
287.Andre Bergner - Fast event pattern matching30:48
288.AI Driven Content Creation: Bringing Voice Synthesis to Audio Applications - ChangHun Sung & Sky Yoo30:47
289.Enabling Unique Sound Experiences Through User-Centred Design - Alexander Häberlin & Vanessa Barrera30:41
290.Making JUCE Accessible - Ed Davies - ADC2030:37
291.Real-time feature extraction with JUCE, Sean Soraghan (ROLI)30:35
292.Live interview with Niklas Odelholm, VP, Softube - Niklas Odelholm - ADC2230:27
293.The Current State of Spatial Audio Tools and Formats - Guillaume Le Nost & Olivier Petit - ADC2330:27
294.Will it go round in circles? Glenn Kasten (Android)30:27
295.Live interview with Niklas Odelholm, VP, Softube - Niklas Odelholm - ADC2230:27
296.Real-Time Audio Source Separation on iOS Devices - Adrien Ferrigno and Clément Tabary - ADC2230:26
297.Stephen Pearse - No tracks or graphs? Designing sound-based educational audio workstations30:22
298.Audio Processing for Live Musicians - Architectural Implications of Low Latency - Paul Vercellotti30:11
299.Confluence of Code and Classical Music: Ragas, Bach & Sonic Pi - Nanditi Khilnani - ADCx India 202430:03
300.Building an AVoIP Ecosystem: Dante everywhere = Dante anywhere - Augusto Marcondes - ADC2129:53