101. | Developing an AI-Powered Karaoke Experience - Thomas Hézard & Clément Tabary - ADC23 | 7 | |
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102. | ADC'18 Day 1 - Track 3 (CMD) | 7 | |
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103. | Vlad Voina - Loopers and bloopers | 7 | |
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104. | Latency For Music Performance - Rebekah Wilson - ADC21 | 7 | |
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105. | ADC23 - Attend Online! 13th - 15th of November 2023 | 7 | |
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106. | Anastasia Kazakova - Tools from the c++ ecosystem to save a leg (ADC'17) | 7 | |
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107. | Launchpad iOS: An Accessibility Journey - Cain McCormack - ADC21 | 7 | |
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108. | Glenn Kasten, Sanna Wager - Statistical and ML analysis of real time audio performance logs (ADC'17) | 7 | Vlog |
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109. | ADC - Audio Developer Conference 2022 Online Promo Video - Register Now @ audio.dev | 8 | |
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110. | Real-Time Audio Source Separation on iOS Devices - Adrien Ferrigno and Clément Tabary - ADC22 | 8 | |
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111. | Panel: Raising money and selling your company or project or code | 8 | |
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112. | RADSan: A Realtime-Safety Sanitizer - David Trevelyan & Ali Barker - ADC23 | 10 | |
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113. | Enabling Unique Sound Experiences Through User-Centred Design - Alexander Häberlin & Vanessa Barrera | 8 | |
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114. | ADC 2017 Track 4 (Shift) Day 2 | 8 | |
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115. | Christof Mathies - Opening the box: Whitebox Testing of Audio Software (ADC'17) | 8 | |
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116. | MIDI Polyphonic Expression (MPE) Profile for MIDI 2 - Gregory Pat Scandalis - ADCx SF | 12 | |
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117. | Andrew Scheps On Attending The Audio Developer Conference For The First Time! - ADC23 - 13-15 Nov | 12 | |
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118. | Michael Zbyszynski - Latest developments to the RAPID-MIX API (ADC'17) | 8 | |
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119. | Whats New In Android Audio, Don Turner & Phil Burk (Android) | 8 | |
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120. | Leveraging JUCE for Developing Spatial Audio Plugins - Scott Murakami - ADCx SF | 8 | |
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121. | Jeannie Yang - Keynote: Music as Experience, Music as Product, Music as People (ADC'17) | 8 | |
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122. | Panel discussion - Moving MIDI Into the future | 8 | Discussion |
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123. | Using & Implementing Differential Reference Counting in Realtime Audio Code - Palmer Hogen - ADCx SF | 12 | |
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124. | Pete Richert, Derek Heimlich - Hacker threats and optimizing copy protection | 9 | |
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125. | Elliot Greenhill - Creating a modular control surface ecosystem | 9 | |
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126. | MIDI control Distribution, Richard Foss, JUCE Summit 2015 | 9 | |
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127. | Audio In, MIDI Out - Avrosh Kumar & Chris Latina - ADCx SF | 9 | |
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128. | SSL: How to stand the test of time (despite the time it takes to test) - Jon Sandman - ADC21 | 9 | Guide |
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129. | GeoShred: Modeling South Asian and Chinese Instruments - Gregory Pat Scandalis - ADCx India 2024 | 12 | |
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130. | SkoT McDonald - BFDLAC: A fast lossless audio compression (an update) (ADC'17) | 9 | Vlog |
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131. | Test Strategies for Multi-Threaded Code - Ryan Avery - ADCx SF | 14 | |
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132. | Building ARA Plug-ins with JUCE - Attila Szarvas and Stefan Gretscher - ADC22 | 9 | |
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133. | ADC'18 Day 2 - Track 4 (SHIFT) | 9 | |
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134. | Paul Bamborough - Keynote: What are you doing, really? | 9 | |
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135. | Making It Good (the Principles of Testing Hardware and Software) - Emma Fitzmaurice - ADC23 | 9 | |
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136. | ADC 2017 - Track 3 (CMD) | 9 | |
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137. | Devendra Parakh - Techniques for debugging in the wild (MacOS) | 9 | |
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138. | Generative Audio: Indian Art, Computer Music - George Panicker - ADCx India 2024 | 16 | |
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139. | Virtual Studio Production Tools With AI Driven Personalized Spatial Audio for Immersive Mixing | 11 | |
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140. | Properties of Chaotic Systems for Audio - George Gkountouras and Christopher Johann Clarke - ADC23 | 10 | |
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141. | Spatial Audio for Live: Why and How? - Olivier Petit and Frederic Roskam - ADC22 | 10 | | The Spatials
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142. | Accelerated Audio Computing: From Problem to Solution - Alexander Talashov & Alexander Prokopchuk | 11 | |
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143. | Glenn Kasten & Domingo Hui - Real-time dataflow for audio | 10 | |
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144. | Pete Brown - Update on Windows for pro-audio and music application developers | 10 | |
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145. | Unlock Your Audio Processing Superpowers With Rest API - Baptiste Vericel & Alexandre Louiset ADC23 | 14 | |
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146. | Better Adaptive Music for Starship Troopers - Kejero - ADC22 | 10 | | Starship Troopers
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147. | ADC'18 Day 2 - Track 3 (CMD) | 10 | |
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148. | 10 Things Every ARA Programmer Should Know - Stefan Gretscher - ADC22 | 10 | |
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149. | Interactive Ear Training using Web Audio - Fabrice Dos Santos & Charlène Queffelec - ADC22 | 10 | |
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150. | C++ IDE to make you more productive - myth or reality? Anastasia Kazakova, JUCE Summit 2015 | 11 | |
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151. | A FM Synth in iterations, Casper Ravenhorst, JUCE Summit 2015 | 11 | |
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152. | Building an Accessible Juce App - Harry Morley - ADC23 | 11 | |
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153. | Taming Real-Time Logging: Lessons Learned From the Trenches - Chris Apple - ADCx SF | 11 | Vlog |
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154. | Learning Ranges (a Paradigm Shift) - Anthony Nicholls - ADC21 | 11 | |
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155. | Controlling Headless and Remote Audio Software - Ilias Bergström - Gustav Andersson - ADC22 | 11 | |
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156. | Ricardo Garcia - The new dynamics processing effect in Android Open Source Project | 11 | |
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157. | The Audio Definition Model & its use for Spatial Audio and Next Generation Audio Experiences - ADC22 | 11 | |
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158. | AI, Audio, Music, & the Law - Heather Rafter - Alexander Wankhammer - Chris Cooke - Jay LeBoeuf ADC | 11 | |
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159. | Varun Nair, Hans Fugal - Spatial audio at Facebook (ADC'17) | 11 | |
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160. | Workshop: An Introduction to Inclusive Design of Audio Products - Accessibility Panel - ADC23 | 13 | |
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161. | ADC 2017 - Track 2 (ALT/TAB) | 12 | |
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162. | Bernardo Escalona - Life after the mixer - Software in live sound system applications | 12 | |
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163. | Stephen Pearse - No tracks or graphs? Designing sound-based educational audio workstations | 12 | |
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164. | Unit Testing the Audio Processors - Esa Jääskelä - ADC22 | 12 | |
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165. | Ask A Lawyer: Audio Legal Problems - Heather Rafter, Francine Godrich & Philipp Lengeling - ADC22 | 12 | |
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166. | Adaptive Audio for Short Video - Moodelizer App - ADC21 | 12 | |
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167. | Magnetic Note Repeat, Martin Percossi | 12 | |
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168. | Reactive Embedded Programming - Tom Waldron - ADC 2023 | 15 | |
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169. | Steinunn Armardottir - Back to the future: On hardware emulations and beyond (ADC'17) | 12 | |
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170. | Giulio Moro - Assessing the stability of audio code for real time low latency embedded processing | 12 | |
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171. | Combining Serverless Functions With Audio VST Plugins - Nataly Rocha - ADC22 | 12 | |
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172. | Porting JUCE smart pointer usage to C++ 11, Martin Robinson | 13 | |
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173. | ORCA Livecoding Soundscape for Theatre - Padmanabhan J - ADCx India 2024 | 13 | |
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174. | Odd Challenges of Using Deep Learning in Designing a Feedback Delay Network Reverb - ADC23 | 13 | |
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175. | Workshop: An Introduction to Inclusive Design of Audio Products - Accessibility Panel - ADC23 | 16 | |
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176. | Massive leveraging of FlexBox using the JUCE C++ classes - Nick Porcaro - ADCx SF | 13 | |
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177. | DDSP-VST: Neural Synthesis for All - Nikhil Bhanu & Wilson Zhao - ADCx SF | 26 | |
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178. | Will Augar - Run fast, sound great: Keys to successful voice management systems | 13 | |
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179. | Every Beat Counts - Tempo Sync 101 - Tal Aviram - ADC22 | 13 | |
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180. | Elaine Chew - Keynote: The human in the musical loop (ADC'17) | 13 | |
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181. | Using Smart DSP to Prevent 1.1 Billion People from Severe Hearing Loss - Luigi Cosi - ADC22 | 13 | |
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182. | Tips for Successfully Negotiating Audio Licensing Deals - Legal Panel - ADC20 | 13 | |
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183. | BFDLAC, a compression algorithm for multichannel sounds, SKoT McDonald | 14 | |
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184. | Building a Music Assessment Engine: Requirements, Challenges, and Solutions - Martin Gasser - ADC23 | 14 | |
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185. | The New JUCE Multibus API, Fabian Renn-Giles (ROLI) | 14 | |
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186. | Panel: Machine learning | 14 | |
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187. | Audio Technology Industry Standards - the Agony and the Ecstasy - Angus Hewlett - ADC23 | 16 | Vlog |
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188. | An Introduction to the Native Kontrol Standard, Ray Chemo, Tim Adnitt & Eike Verdenhalven | 14 | |
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189. | ADC20 Highlight Reel - Audio Developer Conference | 14 | |
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190. | Building Tomorrow’s Audio Workflows with Pro Tools SDKs - François Quereuil - ADC22 | 14 | |
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191. | Developing multitrack audio effect plugins for music production, Brecht De Man, JUCE Summit 2015 | 14 | |
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192. | Panel: Product design | 14 | |
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193. | Alexander Obuschenko - Developing iOS music apps with 3D UI using Swift, AudioKit & SceneKit | 14 | |
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194. | Jean-Baptiste Thiebaut - Welcome address | 15 | |
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195. | Combining JUCE's audio engine with a Xamarin/CocosSharp game UI, Leo Olivers, JUCE Summit 2015 | 15 | |
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196. | Recent Updates to MIDI 2.0 & the MIDI 2.0 APIs in Apple, Google, Linux & Microsoft Operating Systems | 15 | Vlog |
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197. | Designing Smart Algorithms with Traditional DSP vs. Machine Learning - Amit Shoham - ADCx SF | 15 | |
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198. | Automating the Development of Multi-Platform Products - Eleonora Dolif - ADC21 | 15 | |
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199. | Panel: Developing audio solutions for accessibility | 15 | |
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200. | Cornflower: a Cross-platform, List-based, Real-time Composition Environment for Mobile - ADC21 | 15 | |
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