101. | What to do if you can’t find an XR UX Design job #shorts | 1:00 | |
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102. | 3 steps to get you started in XR UX Design #shorts | 1:00 | |
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103. | Unfair career expectations in entry-level workforce - UX for VR MR XR #shorts | 0:59 | |
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104. | How to to set realistic expectations for your first project / XR UX Labs #shorts #xrdesign | 0:59 | |
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105. | See this UX design research method LIVE #shorts | 0:58 | |
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106. | VR UX Expert Reviews vs Usability Testing / XR UX Design #shorts | 0:57 | |
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107. | What is XR (Extended Reality)? 2023 #shorts | 0:55 | |
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108. | What is VR (Virtual Reality)? 2023 #shorts | 0:53 | |
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109. | AR vs VR: What’s the difference in Augmented Reality and Virtual Reality? #shorts | 0:53 | |
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110. | Walk in Place to move around in VR / UX Best Practices for XR #shorts | 0:52 | |
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111. | When should I get a VR UX Expert Review? / XR UX Design #shorts | 0:48 | |
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112. | Overwhelmed by all the content I've made? Free, on-demand class, XR UX Foundations | 0:46 | |
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113. | Completely new to XR and the "Metaverse"? Free, on-demand class, Transitioning to XR UX Design | 0:45 | |
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114. | Yes you can learn from someone with less experience / XR UX Labs #shorts | 0:45 | |
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115. | Voice Acting and Branching Narrative 2023 / A question for game design studios #shorts | 0:43 | |
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116. | This UX pattern library solves a problem other pattern libraries don't / UX for XR Toolkit #shorts | 0:41 | |
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117. | What is a VR UX Expert Review? / XR UX Design #shorts | 0:41 | |
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118. | What does gaming have to do with XR productivity apps? / XR UX Labs #shorts | 0:40 | |
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119. | Sound can make or break your VR experience - UX Best Practices for XR #shorts | 0:40 | |
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120. | I wish I knew this earlier / XR UX Labs #shorts | 0:40 | |
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121. | Don't do this in XR Training #shorts | 0:38 | |
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122. | I use this tool for actual XR metaverse UX design work #shorts | 0:37 | |
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123. | Environment & Story in XR #shorts | 0:36 | |
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124. | This is a great example of branching narrative #shorts | 0:34 | |
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125. | Keep players engaged while waiting for the next scene to load - UX Best Practices for XR #shorts | 0:32 | |
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126. | If you want to be a good XR VR UX Designer, you're gonna have to start gaming #shorts | 0:32 | |
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127. | I'm working live on a UX design pattern library / Chillin' and Workin' / UX Design for XR #shorts | 0:31 | |
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128. | Here's an example of a real XR UX design research report #shorts | 0:31 | |
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129. | Teleportation is least likely to cause motion sickness / UX Best Practices for XR #shorts | 0:30 | |
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130. | Gain XR design review experience watching my LIVE stream - Gaming for XR Career Development #shorts | 0:27 | Review |
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131. | A common mistake in VR safety training / XR UX Labs #shorts | 0:23 | |
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132. | UX for XR is not just about the software #shorts | 0:14 | |
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133. | Are 3-DoF controllers still relevant? / UX Best Practices for XR | 0:00 | |
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134. | Eye Tracking in XR: Benefits and Limitations / XR UX Best Practices | 0:00 | |
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135. | One of the biggest issues holding back mass adoption / XR UX Design Career #shorts | 0:00 | |
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136. | Interacting with Digital Space in XR / UX Best Practices for XR | 0:00 | |
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137. | What's the current state of XR in 2025? / XR UX Design Career | 0:00 | |
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138. | Controllerless Gaze Targeting / UX Best Practices for XR | 0:00 | |
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139. | Hand tracking and gestures in digital space / UX Best Practices for XR | 0:00 | |
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140. | Tips for proper object scaling in XR design prototyping tools / XR UX Design Labs | 0:00 | |
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141. | Transitioning to XR UX Design Udemy Course Updates AMA and Feedback / XR UX Design Labs | 0:00 | |
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142. | Which VR/MR prototyping tool should I use? / XR UX Design Labs | 0:00 | |
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143. | Get ahead of the curve with my new VR Training Design course / XR UX Design #shorts #vrtraining | 0:00 | |
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