Ninja Robot Studio LLC - XR UX Design Education

Ninja Robot Studio LLC - XR UX Design Education

Views:
24,828
Subscribers:
1,450
Videos:
143
Duration:
2:22:05:11
United States
United States

Ninja Robot Studio LLC - XR UX Design Education is an American YouTube channel which has more than 1.45 thousand subscribers, with his content totaling at least 24.83 thousand views views across 143 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCUnSdPSeiZNzYk613mRN_JQ





Top 100 Most Liked Videos by Ninja Robot Studio LLC - XR UX Design Education


Video TitleRatingCategoryGame
1.What skills do you need for XR Design? / Pro XR UX Designer reacts386
2.An XR UX Designer REACTS to the 2023 Apple Vision Pro headset announcement32
3.How to create effective training in XR / UX Best Practices for XR23
4.My Top 5 Favorite Virtual Reality UX Design Books 202348
5.Rethink your approach when designing for XR and spatial computing / XR UX Design23
6.Teach Beginners How to Use Your VR App, Tips and Tricks For Onboarding - UX Best Practices for XR17Guide
7.You need these essential traits to become a great XR UX Designer / XR UX Career #skills19
8.Add animation to your VR experience without making people sick - UX Best Practices for XR19
9.Directing Attention in 360 Animation - Get people to look where you want - UX Best Practices for XR13
10.VR UX Expert Reviews vs Usability Testing / XR UX Design #shorts14
11.Use Proper Text Scaling and Legibility to Prevent VR XR Eye Strain - UX Best Practices for XR12
12.Nobody Saves the World, UX analysis - Labs Class Thursdays - Gaming for XR Career Development11Nobody Saves the World
13.What to do if you can’t find an XR UX Design job #shorts35
14.Voice of Cards: The Isle Dragon Roars, UX analysis, Free Labs Class Thursdays, Gaming for XR Career11Voice of Cards: The Isle Dragon Roars
15.New Online Courses - Unique content for XR UX Design not covered anywhere else10
16.Increase Immersion by Coordinating Environment and Story - UX Best Practices for XR9
17.Can the masses actually USE the Apple Vision Pro? / Visibility in XR UX Design11
18.XR VR Data Visualization - Label Sizing and Placement - UX Best Practices for XR9
19.Phobias carry over to VR XR - Psychological Factors in XR - UX Best Practices for XR9Vlog
20.This is the best form of locomotion for VR - UX Best Practices for XR9
21.Play video games to advance your XR career in 2022, AR/VR/MR - Future of careers in the “metaverse”8
22.An important difference in 2D and XR UX Design / UX Best Practices for XR11
23.Rover Mechanic Simulator - Free Labs Class Thursdays - Gaming for XR Career Development8Rover Mechanic Simulator
24.Calibrating height in VR - Player Perspective and Height - UX Best Practices for XR15
25.What are the different input devices or methods for XR VR headsets? / UX Best Practices for XR12
26.Completely new to XR and the "Metaverse"? Free, on-demand class, Transitioning to XR UX Design7
27.Don't Ignore People with Bifocals and Progressives in XR - UX Best Practices for XR7
28.Reduce the Risk of Motion Sickness in VR and XR - UX Best Practices for XR7
29.Loading Times - Keep people engaged while your next scene is loading - UX Best Practices for XR7
30.New to XR Design? Here are some important things to consider / UX Best Practices for XR16
31.Tips for keeping your players from getting lost in VR / Wayfinding in XR / UX Best Practices for XR9
32.Here's How to Boost Your VR Project to the Next Level: UX Expert Reviews12
33.Prevent motion sickness - UX for 360 Animation - UX Best Practices for XR7
34.How to not let yourself get overwhelmed by your work / XR UX Labs13
35.Designing Cross-Platform Experiences / UX Best Practices for XR11
36.Overwhelmed by all the content I've made? Free, on-demand class, XR UX Foundations7
37.Reduce neck pain caused by XR VR - Head Comfort Zones - UX Best Practices for XR6
38.Add notifications to XR without annoying people / UX Best Practices for XR6
39.Using sound in your VR and XR experiences - UX Best Practices for XR7
40.Comfortable Viewing Distances, Tips for Preventing VR XR Eye Strain - UX Best Practices for XR6
41.Enabling Collaboration in XR - UX Best Practices for XR6
42.Use Teleportation to keep people from getting sick in your VR experiences / UX Best Practices for XR9
43.2D UI PANELS vs. 3D OBJECTS in XR: Which should you use? / XR UX Design22
44.Demeo, UX analysis - Free Labs Class Thursdays - Full Broadcast - Gaming for XR Career Development6Demeo
45.Do you ACTUALLY need a headset to Design for XR in 2024? / XR UX Design19
46.AR vs VR: What’s the difference in Augmented Reality and Virtual Reality? #shorts13
47.XR UX Labs / What makes a great XR training simulator? Part 15
48.3 steps to get you started in XR UX Design #shorts18
49.XR UX Labs / Fire Safety VR Training Pt 25
50.Jivana, UX analysis - Free Labs Class Thursdays - Gaming for XR Career Development5
51.Prevent Physical Fatigue in XR, What to do when people get tired easily - UX Best Practices for XR4
52.XR UX Labs / What Makes a Great XR Training Sim? Follow-up, Wrench Desktop4
53.Unfair career expectations in entry-level workforce - UX for VR MR XR #shorts4
54.UX for XR is not just about the software #shorts4
55.I wish I knew this earlier / XR UX Labs #shorts4
56.Tips for Using Physical Props in VR XR - External Environment - UX Best Practices for XR4
57.Walk in Place to move around in VR / UX Best Practices for XR #shorts4
58.Here's an example of a real XR UX design research report #shorts4
59.Teleportation is least likely to cause motion sickness / UX Best Practices for XR #shorts6
60.Mind-blowing VR locomotion, Redirected Walking / UX Best Practices for XR9
61.My goal is to help you gain practical experience - Jivana - Gaming for XR Career Development4Let's Play
62.If you want to be a good XR VR UX Designer, you're gonna have to start gaming #shorts4
63.Pros and cons of using Walk in Place to move around in VR / UX Best Practices for XR10
64.Cards & Tankards, UX analysis, Free Labs Class Thursdays - Gaming for XR Career Development4
65.What makes a great XR platformer? Pt 2 - Gaming for XR Career Development4
66.Before you buy your kid a Virtual Reality headset... WATCH THIS #20234
67.This common game design is detrimental to VR - Highlight: Kokoro Clover Pt 1 - Free Labs Class Thurs4
68.Support the cause and gain exclusive access - Gaming for XR Career Development4
69.XR UX Labs / Fire Safety VR Training4
70.Quill's showing me what to do - Highlight: Moss - Gaming for XR Career Development4Moss
71.Pillars of Gaming UX: Highlight: Kokoro Clover Pt 1 - Free Labs Class Thursdays - Gaming for XR4
72.A common mistake in VR safety training / XR UX Labs #shorts3
73.How to Design for Continuous Artificial Movement in VR: Top Tips & UX Advice4
74.What is VR (Virtual Reality)? 2023 #shorts5
75.What makes a great XR platformer? - Free Labs Class Thursdays - Gaming for XR Career Development3
76.Trine 2, UX analysis - Free Labs Class Thursdays - Gaming for XR Career Development3
77.Environment & Story in XR #shorts3
78.This is the goal! - VR Training with Wrench Game VR / XR UX Labs3
79.Don't do this in XR Training #shorts3
80.Why you don't want hyper-realistic VR or XR / XR UX Labs8
81.XR UX Labs / What Makes a Great Training Sim? Follow-up Car Mechanic Simulator3
82.XR UX Labs / What Makes a Great Training Sim? Part 23
83.People Will Get Distracted by Things Outside the Headset - UX Best Practices for XR3
84.I use this tool for actual XR metaverse UX design work #shorts3
85.What would be a good XR UI panel that follows you around in virtual space? / XR UX Design20
86.Keep players engaged while waiting for the next scene to load - UX Best Practices for XR #shorts4
87.Gain XR design review experience watching my LIVE stream - Gaming for XR Career Development #shorts3Review
88.XR UX Labs / What Makes a Great Training Sim?3
89.Ghost Giant - Free Labs Class Thursdays - Gaming for XR Career Development3
90.XR UX Labs / Fire Safety VR Training Pt 52
91.VR Platformer - Moss - Free Labs Class Thursdays - Gaming for XR Career Development2Moss
92.XR UX Labs / Fire Safety VR Training Pt 72
93.XR UX Labs / VR Training Research Synthesis2
94.Get work done with templates and playbooks / XR UX Labs #shorts2
95.Car Mechanic Simulator - Free Labs Class Thursdays - Gaming for XR Career Development2
96.XR UX Labs / What Makes a Great Training Sim? Part 52
97.How to to set realistic expectations for your first project / XR UX Labs #shorts #xrdesign3
98.UX analysis, Rose, Thorn, Bud - Kokoro Clover Pt 1, Free Labs Class Thursdays, Gaming for XR Career2
99.What is a VR UX Expert Review? / XR UX Design #shorts2
100.Card Hunter, UX analysis - Labs Class Thursdays - Gaming for XR Career Development2