Ninja Robot Studio LLC - XR UX Design Education

Ninja Robot Studio LLC - XR UX Design Education

Views:
24,238
Subscribers:
1,400
Videos:
140
Duration:
2:22:05:11
United States
United States

Ninja Robot Studio LLC - XR UX Design Education is an American YouTube channel which has more than 1.4 thousand subscribers, with his content totaling at least 24.24 thousand views views across 140 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCUnSdPSeiZNzYk613mRN_JQ





Top 100 Videos With The Longest Duration by Ninja Robot Studio LLC - XR UX Design Education


Video TitleDurationCategoryGame
1.Nobody Saves the World, UX analysis - Labs Class Thursdays - Gaming for XR Career Development3:15:57Nobody Saves the World
2.Voice of Cards: The Isle Dragon Roars, UX analysis, Free Labs Class Thursdays, Gaming for XR Career3:02:25Voice of Cards: The Isle Dragon Roars
3.Card Hunter, UX analysis - Labs Class Thursdays - Gaming for XR Career Development3:01:49
4.Trine 2, UX analysis - Free Labs Class Thursdays - Gaming for XR Career Development2:51:02
5.Jivana, UX analysis - Free Labs Class Thursdays - Gaming for XR Career Development2:47:27
6.ココロクローバー パート1/Kokoro Clover Pt 1, UX analysis, Free Labs Class Thursdays, Gaming for XR Career2:42:26
7.What makes a great XR platformer? - Free Labs Class Thursdays - Gaming for XR Career Development2:39:32
8.Ghost Giant - Free Labs Class Thursdays - Gaming for XR Career Development2:37:26
9.Rover Mechanic Simulator - Free Labs Class Thursdays - Gaming for XR Career Development2:29:45Rover Mechanic Simulator
10.Car Mechanic Simulator - Free Labs Class Thursdays - Gaming for XR Career Development2:25:54
11.Mariposa and the Galaxy Man Early Access, UX analysis - Labs Class Thursdays - Gaming for XR Career2:23:35Tutorial
12.Shadowverse, UX analysis - Labs Class Thursdays - Gaming for XR Career Development2:03:00
13.Cards & Tankards, UX analysis, Free Labs Class Thursdays - Gaming for XR Career Development1:58:58
14.What makes a great XR platformer? Pt 2 - Gaming for XR Career Development1:53:40
15.XR UX Labs / What makes a great XR training simulator? Part 11:47:54
16.VR Platformer - Moss - Free Labs Class Thursdays - Gaming for XR Career Development1:37:46Moss
17.Demeo, UX analysis - Free Labs Class Thursdays - Full Broadcast - Gaming for XR Career Development1:34:18Demeo
18.XR UX Labs / VR Training Research Synthesis Pt 21:30:05
19.XR UX Labs / What Makes a Great XR Training Sim? Follow-up, Wrench Desktop1:25:54
20.XR UX Labs / VR Training Research Synthesis Pt 31:13:03
21.XR UX Labs / What Makes a Great XR Training Sim? Follow-up, First Steps & First Contact1:10:35
22.XR UX Labs / What Makes a Great Training Sim? Part 21:09:09
23.XR UX Labs / Fire Safety VR Training Pt 41:09:06
24.XR UX Labs / Fire Safety VR Training Pt 31:09:03
25.XR UX Labs / What Makes a Great Training Sim? Follow-up Car Mechanic Simulator1:08:45
26.XR UX Labs / What Makes a Great Training Sim? Part 51:08:25
27.Follow-up research, What makes a great XR platformer? - Gaming for XR Career Development1:05:36
28.XR UX Labs / Fire Safety VR Training Pt 61:05:03
29.XR UX Labs / What Makes a Great Training Sim?1:03:37
30.XR UX Labs / Fire Safety VR Training Pt 21:02:15
31.XR UX Labs / Fire Safety VR Training59:40
32.Rose, Thorn, Bud, UX analysis - Trine 2, Free Labs Class Thursdays, Gaming for XR Career Development56:38
33.An XR UX Designer REACTS to the 2023 Apple Vision Pro headset announcement52:13
34.XR UX Labs / Fire Safety VR Training Pt 752:10
35.XR UX Labs / Fire Safety VR Training Pt 551:34
36.XR UX Labs / VR Training Research Synthesis50:20
37.UX analysis, Rose, Thorn, Bud - Kokoro Clover Pt 1, Free Labs Class Thursdays, Gaming for XR Career47:30
38.Rose, Thorn, Bud, UX analysis - Jivana - Free Labs Class Thursdays, Gaming for XR Career Development37:13
39.UX Analysis - Moss - Gaming for XR Career Development30:21
40.Pillars of Gaming UX: Highlight: Kokoro Clover Pt 1 - Free Labs Class Thursdays - Gaming for XR27:23
41.What skills do you need for XR Design? / Pro XR UX Designer reacts22:23
42.Can you afford NOT to include UX? - Highlight: Kokoro Clover Pt 1 - Free Labs Class Thursdays - Gami20:18
43.Translating Platformers to XR - Highlight: Trine 2 - Free Labs Class Thursdays15:53
44.Translating a retro 2D platformer to XR - Kokoro Clover Pt 1 - Free Labs Class Thursdays15:21
45.Translating to XR, UX analysis - Jivana, Free Labs Class Thursdays, Gaming for XR Career Development13:15
46.Enabling Collaboration in XR - UX Best Practices for XR8:51
47.Comfortable Viewing Distances, Tips for Preventing VR XR Eye Strain - UX Best Practices for XR8:22
48.Phobias carry over to VR XR - Psychological Factors in XR - UX Best Practices for XR8:11Vlog
49.Can the masses actually USE the Apple Vision Pro? / Visibility in XR UX Design8:05
50.Reduce the Risk of Motion Sickness in VR and XR - UX Best Practices for XR7:51
51.2D UI PANELS vs. 3D OBJECTS in XR: Which should you use? / XR UX Design7:29
52.Don't Ignore People with Bifocals and Progressives in XR - UX Best Practices for XR7:16
53.Use Proper Text Scaling and Legibility to Prevent VR XR Eye Strain - UX Best Practices for XR7:13
54.How do you combine Trine 2 with UX? - Free Labs Class Thursdays - Gaming for XR Career Development7:10
55.How to not let yourself get overwhelmed by your work / XR UX Labs6:25
56.Prevent motion sickness - UX for 360 Animation - UX Best Practices for XR6:14
57.My Top 5 Favorite Virtual Reality UX Design Books 20236:02
58.Do you ACTUALLY need a headset to Design for XR in 2024? / XR UX Design5:56
59.Designing Cross-Platform Experiences / UX Best Practices for XR5:44
60.Tips for Using Physical Props in VR XR - External Environment - UX Best Practices for XR5:43
61.What would be a good XR UI panel that follows you around in virtual space? / XR UX Design5:29
62.Calibrating height in VR - Player Perspective and Height - UX Best Practices for XR5:28
63.Directing Attention in 360 Animation - Get people to look where you want - UX Best Practices for XR5:14
64.Add animation to your VR experience without making people sick - UX Best Practices for XR5:07
65.How to create effective training in XR / UX Best Practices for XR5:00
66.How to Design for Continuous Artificial Movement in VR: Top Tips & UX Advice4:48
67.People Will Get Distracted by Things Outside the Headset - UX Best Practices for XR4:44
68.Use Teleportation to keep people from getting sick in your VR experiences / UX Best Practices for XR4:42
69.New Online Courses - Unique content for XR UX Design not covered anywhere else4:38
70.Tips for keeping your players from getting lost in VR / Wayfinding in XR / UX Best Practices for XR4:34
71.VR Locomotion Design: Top Tips & UX Advice for Drag World4:25
72.Pros and cons of using Walk in Place to move around in VR / UX Best Practices for XR4:14
73.Reduce neck pain caused by XR VR - Head Comfort Zones - UX Best Practices for XR4:12
74.Using sound in your VR and XR experiences - UX Best Practices for XR4:09
75.Add notifications to XR without annoying people / UX Best Practices for XR4:05
76.Here's How to Boost Your VR Project to the Next Level: UX Expert Reviews4:03
77.Before you buy your kid a Virtual Reality headset... WATCH THIS #20234:00
78.Prevent Physical Fatigue in XR, What to do when people get tired easily - UX Best Practices for XR3:49
79.This common game design is detrimental to VR - Highlight: Kokoro Clover Pt 1 - Free Labs Class Thurs3:47
80.This is the best form of locomotion for VR - UX Best Practices for XR3:34
81.Mind-blowing VR locomotion, Redirected Walking / UX Best Practices for XR3:23
82.Loading Times - Keep people engaged while your next scene is loading - UX Best Practices for XR3:23
83.Teach Beginners How to Use Your VR App, Tips and Tricks For Onboarding - UX Best Practices for XR3:21Guide
84.Why you don't want hyper-realistic VR or XR / XR UX Labs3:05
85.Increase Immersion by Coordinating Environment and Story - UX Best Practices for XR2:46
86.XR VR Data Visualization - Label Sizing and Placement - UX Best Practices for XR2:45
87.Support the cause and gain exclusive access - Gaming for XR Career Development2:34
88.You need these essential traits to become a great XR UX Designer / XR UX Career #skills2:00
89.Play video games to advance your XR career in 2022, AR/VR/MR - Future of careers in the “metaverse”1:59
90.This is the goal! - VR Training with Wrench Game VR / XR UX Labs1:44
91.Cutscenes in XR - Highlight: Trine 2 - Free Labs Class Thursdays1:43
92.New to XR Design? Here are some important things to consider / UX Best Practices for XR1:37
93.What are the different input devices or methods for XR VR headsets? / UX Best Practices for XR1:32
94.My goal is to help you gain practical experience - Jivana - Gaming for XR Career Development1:29Let's Play
95.Rethink your approach when designing for XR and spatial computing / XR UX Design1:19
96.Quill's showing me what to do - Highlight: Moss - Gaming for XR Career Development1:18Moss
97.An important difference in 2D and XR UX Design / UX Best Practices for XR1:15
98.Get work done with templates and playbooks / XR UX Labs #shorts1:01
99.UX Team Major Wishlist Item - UX Pattern Library - In the Works for You - UX Best Practices for XR1:01
100.What to do if you can’t find an XR UX Design job #shorts1:00