Ninja Robot Studio LLC - XR UX Design Education

Ninja Robot Studio LLC - XR UX Design Education

Views:
24,828
Subscribers:
1,450
Videos:
143
Duration:
2:22:05:11
United States
United States

Ninja Robot Studio LLC - XR UX Design Education is an American YouTube channel which has more than 1.45 thousand subscribers, with his content totaling at least 24.83 thousand views views across 143 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCUnSdPSeiZNzYk613mRN_JQ





Top 100 Most Controversial Videos by Ninja Robot Studio LLC - XR UX Design Education


Video TitleRatingCategoryGame
1.Which VR/MR prototyping tool should I use? / XR UX Design Labs11
2.One of the biggest issues holding back mass adoption / XR UX Design Career #shorts1
3.Hand tracking and gestures in digital space / UX Best Practices for XR7
4.Transitioning to XR UX Design Udemy Course Updates AMA and Feedback / XR UX Design Labs6
5.Eye Tracking in XR: Benefits and Limitations / XR UX Best Practices0
6.Interacting with Digital Space in XR / UX Best Practices for XR9
7.Are 3-DoF controllers still relevant? / UX Best Practices for XR0
8.Get ahead of the curve with my new VR Training Design course / XR UX Design #shorts #vrtraining6
9.Controllerless Gaze Targeting / UX Best Practices for XR10
10.What's the current state of XR in 2025? / XR UX Design Career24
11.Tips for proper object scaling in XR design prototyping tools / XR UX Design Labs10
12.See this UX design research method LIVE #shorts0
13.This is a great example of branching narrative #shorts2
14.Can you afford NOT to include UX? - Highlight: Kokoro Clover Pt 1 - Free Labs Class Thursdays - Gami1
15.Rose, Thorn, Bud, UX analysis - Jivana - Free Labs Class Thursdays, Gaming for XR Career Development1
16.Translating Platformers to XR - Highlight: Trine 2 - Free Labs Class Thursdays1
17.XR UX Labs / What Makes a Great XR Training Sim? Follow-up, First Steps & First Contact1
18.This UX pattern library solves a problem other pattern libraries don't / UX for XR Toolkit #shorts1
19.I'm working live on a UX design pattern library / Chillin' and Workin' / UX Design for XR #shorts1
20.XR UX Labs / VR Training Research Synthesis Pt 21
21.Translating to XR, UX analysis - Jivana, Free Labs Class Thursdays, Gaming for XR Career Development1
22.Rose, Thorn, Bud, UX analysis - Trine 2, Free Labs Class Thursdays, Gaming for XR Career Development1
23.How do you combine Trine 2 with UX? - Free Labs Class Thursdays - Gaming for XR Career Development1
24.Voice Acting and Branching Narrative 2023 / A question for game design studios #shorts1
25.Yes you can learn from someone with less experience / XR UX Labs #shorts2
26.What does gaming have to do with XR productivity apps? / XR UX Labs #shorts3
27.XR UX Labs / Fire Safety VR Training Pt 42
28.UX Analysis - Moss - Gaming for XR Career Development1
29.XR UX Labs / Fire Safety VR Training Pt 31
30.Shadowverse, UX analysis - Labs Class Thursdays - Gaming for XR Career Development1
31.VR Platformer - Moss - Free Labs Class Thursdays - Gaming for XR Career Development2Moss
32.Mariposa and the Galaxy Man Early Access, UX analysis - Labs Class Thursdays - Gaming for XR Career2Tutorial
33.XR UX Labs / What Makes a Great Training Sim? Part 52
34.When should I get a VR UX Expert Review? / XR UX Design #shorts2
35.XR UX Labs / VR Training Research Synthesis2
36.UX analysis, Rose, Thorn, Bud - Kokoro Clover Pt 1, Free Labs Class Thursdays, Gaming for XR Career2
37.XR UX Labs / Fire Safety VR Training Pt 63
38.XR UX Labs / Fire Safety VR Training Pt 72
39.XR UX Labs / Fire Safety VR Training Pt 52
40.ココロクローバー パート1/Kokoro Clover Pt 1, UX analysis, Free Labs Class Thursdays, Gaming for XR Career2
41.Card Hunter, UX analysis - Labs Class Thursdays - Gaming for XR Career Development2
42.The BIGGEST mistake new XR VR MR UX designers make #shorts14
43.Car Mechanic Simulator - Free Labs Class Thursdays - Gaming for XR Career Development2
44.Get work done with templates and playbooks / XR UX Labs #shorts2
45.XR UX Labs / VR Training Research Synthesis Pt 32
46.UX Team Major Wishlist Item - UX Pattern Library - In the Works for You - UX Best Practices for XR2
47.How to to set realistic expectations for your first project / XR UX Labs #shorts #xrdesign3
48.Sound can make or break your VR experience - UX Best Practices for XR #shorts2
49.VR Locomotion Design: Top Tips & UX Advice for Drag World4
50.What is a VR UX Expert Review? / XR UX Design #shorts2
51.Follow-up research, What makes a great XR platformer? - Gaming for XR Career Development2
52.What is XR (Extended Reality)? 2023 #shorts4
53.Cutscenes in XR - Highlight: Trine 2 - Free Labs Class Thursdays2
54.Translating a retro 2D platformer to XR - Kokoro Clover Pt 1 - Free Labs Class Thursdays2
55.People Will Get Distracted by Things Outside the Headset - UX Best Practices for XR3
56.What is VR (Virtual Reality)? 2023 #shorts5
57.Environment & Story in XR #shorts3
58.Trine 2, UX analysis - Free Labs Class Thursdays - Gaming for XR Career Development3
59.How to Design for Continuous Artificial Movement in VR: Top Tips & UX Advice4
60.A common mistake in VR safety training / XR UX Labs #shorts3
61.Why you don't want hyper-realistic VR or XR / XR UX Labs8
62.XR UX Labs / What Makes a Great Training Sim? Follow-up Car Mechanic Simulator3
63.Don't do this in XR Training #shorts3
64.This is the goal! - VR Training with Wrench Game VR / XR UX Labs3
65.What would be a good XR UI panel that follows you around in virtual space? / XR UX Design20
66.Keep players engaged while waiting for the next scene to load - UX Best Practices for XR #shorts4
67.I use this tool for actual XR metaverse UX design work #shorts3
68.XR UX Labs / What Makes a Great Training Sim? Part 23
69.XR UX Labs / What Makes a Great Training Sim?3
70.Ghost Giant - Free Labs Class Thursdays - Gaming for XR Career Development3
71.What makes a great XR platformer? - Free Labs Class Thursdays - Gaming for XR Career Development3
72.Gain XR design review experience watching my LIVE stream - Gaming for XR Career Development #shorts3Review
73.Prevent Physical Fatigue in XR, What to do when people get tired easily - UX Best Practices for XR4
74.Walk in Place to move around in VR / UX Best Practices for XR #shorts4
75.I wish I knew this earlier / XR UX Labs #shorts4
76.UX for XR is not just about the software #shorts4
77.If you want to be a good XR VR UX Designer, you're gonna have to start gaming #shorts4
78.Pros and cons of using Walk in Place to move around in VR / UX Best Practices for XR10
79.Tips for Using Physical Props in VR XR - External Environment - UX Best Practices for XR4
80.My goal is to help you gain practical experience - Jivana - Gaming for XR Career Development4Let's Play
81.XR UX Labs / What Makes a Great XR Training Sim? Follow-up, Wrench Desktop4
82.Mind-blowing VR locomotion, Redirected Walking / UX Best Practices for XR9
83.Teleportation is least likely to cause motion sickness / UX Best Practices for XR #shorts6
84.Support the cause and gain exclusive access - Gaming for XR Career Development4
85.Before you buy your kid a Virtual Reality headset... WATCH THIS #20234
86.Unfair career expectations in entry-level workforce - UX for VR MR XR #shorts4
87.What makes a great XR platformer? Pt 2 - Gaming for XR Career Development4
88.XR UX Labs / Fire Safety VR Training4
89.Quill's showing me what to do - Highlight: Moss - Gaming for XR Career Development4Moss
90.Pillars of Gaming UX: Highlight: Kokoro Clover Pt 1 - Free Labs Class Thursdays - Gaming for XR4
91.Here's an example of a real XR UX design research report #shorts4
92.This common game design is detrimental to VR - Highlight: Kokoro Clover Pt 1 - Free Labs Class Thurs4
93.Cards & Tankards, UX analysis, Free Labs Class Thursdays - Gaming for XR Career Development4
94.XR UX Labs / What makes a great XR training simulator? Part 15
95.AR vs VR: What’s the difference in Augmented Reality and Virtual Reality? #shorts13
96.XR UX Labs / Fire Safety VR Training Pt 25
97.Do you ACTUALLY need a headset to Design for XR in 2024? / XR UX Design19
98.Jivana, UX analysis - Free Labs Class Thursdays - Gaming for XR Career Development5
99.3 steps to get you started in XR UX Design #shorts18
100.Reduce neck pain caused by XR VR - Head Comfort Zones - UX Best Practices for XR6