101. | Card Hunter, UX analysis - Labs Class Thursdays - Gaming for XR Career Development | 2 | |
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102. | Cutscenes in XR - Highlight: Trine 2 - Free Labs Class Thursdays | 2 | |
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103. | When should I get a VR UX Expert Review? / XR UX Design #shorts | 2 | |
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104. | XR UX Labs / Fire Safety VR Training Pt 5 | 2 | |
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105. | XR UX Labs / Fire Safety VR Training Pt 6 | 3 | |
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106. | Car Mechanic Simulator - Free Labs Class Thursdays - Gaming for XR Career Development | 2 | |
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107. | UX Team Major Wishlist Item - UX Pattern Library - In the Works for You - UX Best Practices for XR | 2 | |
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108. | Follow-up research, What makes a great XR platformer? - Gaming for XR Career Development | 2 | |
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109. | XR UX Labs / VR Training Research Synthesis | 2 | |
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110. | What is XR (Extended Reality)? 2023 #shorts | 4 | |
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111. | Mariposa and the Galaxy Man Early Access, UX analysis - Labs Class Thursdays - Gaming for XR Career | 2 | Tutorial |
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112. | Translating a retro 2D platformer to XR - Kokoro Clover Pt 1 - Free Labs Class Thursdays | 2 | |
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113. | XR UX Labs / Fire Safety VR Training Pt 7 | 2 | |
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114. | Yes you can learn from someone with less experience / XR UX Labs #shorts | 2 | |
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115. | What does gaming have to do with XR productivity apps? / XR UX Labs #shorts | 3 | |
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116. | Translating to XR, UX analysis - Jivana, Free Labs Class Thursdays, Gaming for XR Career Development | 1 | |
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117. | Rose, Thorn, Bud, UX analysis - Trine 2, Free Labs Class Thursdays, Gaming for XR Career Development | 1 | |
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118. | UX Analysis - Moss - Gaming for XR Career Development | 1 | |
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119. | Voice Acting and Branching Narrative 2023 / A question for game design studios #shorts | 1 | |
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120. | Can you afford NOT to include UX? - Highlight: Kokoro Clover Pt 1 - Free Labs Class Thursdays - Gami | 1 | |
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121. | Translating Platformers to XR - Highlight: Trine 2 - Free Labs Class Thursdays | 1 | |
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122. | XR UX Labs / Fire Safety VR Training Pt 3 | 1 | |
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123. | Shadowverse, UX analysis - Labs Class Thursdays - Gaming for XR Career Development | 1 | |
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124. | XR UX Labs / Fire Safety VR Training Pt 4 | 2 | |
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125. | XR UX Labs / VR Training Research Synthesis Pt 2 | 1 | |
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126. | I'm working live on a UX design pattern library / Chillin' and Workin' / UX Design for XR #shorts | 1 | |
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127. | XR UX Labs / What Makes a Great XR Training Sim? Follow-up, First Steps & First Contact | 1 | |
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128. | Rose, Thorn, Bud, UX analysis - Jivana - Free Labs Class Thursdays, Gaming for XR Career Development | 1 | |
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129. | How do you combine Trine 2 with UX? - Free Labs Class Thursdays - Gaming for XR Career Development | 1 | |
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130. | This UX pattern library solves a problem other pattern libraries don't / UX for XR Toolkit #shorts | 1 | |
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131. | This is a great example of branching narrative #shorts | 2 | |
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132. | See this UX design research method LIVE #shorts | 0 | |
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133. | Hand tracking and gestures in digital space / UX Best Practices for XR | 7 | |
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134. | Which VR/MR prototyping tool should I use? / XR UX Design Labs | 11 | |
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135. | Eye Tracking in XR: Benefits and Limitations / XR UX Best Practices | 0 | |
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136. | Transitioning to XR UX Design Udemy Course Updates AMA and Feedback / XR UX Design Labs | 6 | |
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137. | Are 3-DoF controllers still relevant? / UX Best Practices for XR | 0 | |
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138. | Interacting with Digital Space in XR / UX Best Practices for XR | 9 | |
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139. | Get ahead of the curve with my new VR Training Design course / XR UX Design #shorts #vrtraining | 6 | |
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140. | What's the current state of XR in 2025? / XR UX Design Career | 24 | |
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141. | Controllerless Gaze Targeting / UX Best Practices for XR | 10 | |
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142. | One of the biggest issues holding back mass adoption / XR UX Design Career #shorts | 1 | |
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143. | Tips for proper object scaling in XR design prototyping tools / XR UX Design Labs | 10 | |
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