| 201. | Phil Spencer's Xbox Handheld Wishlist Reaction | 273 | |
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| 202. | Has Back-Compat Made Xbox One Completely Obsolete? | 273 | |
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| 203. | Is DLSS A Game-Changer For Nintendo Switch 2? | 272 | |
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| 204. | Sony Ending BD-R Retail Sales... But We're Not Worried | 271 | |
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| 205. | Red Dead Redemption PC Finally Coming! Recommended Specs Breakdown | 271 | | Red Dead Redemption 2
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| 206. | Solving #StutterStruggle: Could A PC App Compile Shaders Offline? | 270 | |
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| 207. | PlayStation Portal Hands-On: Did Sony Get It Right Or Wrong? | 267 | | Portal
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| 208. | Could Nvidia Graphics Return To PlayStation or Xbox Consoles? | 267 | | The Elder Scrolls Online
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| 209. | What Are Digital Foundry's Plans For PS5 Pro? | 266 | |
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| 210. | Black Myth: Wukong - Path-Traced RT Assets + Benchmarks Analysed | 265 | | Black Myth: Wukong
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| 211. | A Living Room PC With Console Convenience... Is It Actually Possible? | 263 | |
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| 212. | Should You Upgrade To Ryzen 7 5800X3D For The Latest RT Games? | 263 | |
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| 213. | Cyberpunk 2077's Launch... Was It Really That Bad? | 262 | | Cyberpunk 2077
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| 214. | Why Xbox 360 Marketplace Closure Is Bad News | 261 | | Grand Theft Auto V
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| 215. | Will New Consoles Arrive in 2028? | 261 | |
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| 216. | Why Did So Many Unreal Engine 3 Games Look So 'Wet'? | 259 | |
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| 217. | How Badly Was PlayStation 3 Over-Hyped? | 258 | |
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| 218. | SteamOS Coming to Asus ROG Ally - Is It A Game Changer? | 256 | |
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| 219. | Xbox Handheld: How Can Microsoft Deliver High-Spec At A Reasonable Price? | 255 | |
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| 220. | If PSVR2 Gets PC Support, Is It The Best VR Headset For PC Gaming? | 254 | |
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| 221. | Should Forza Horizon 5 Release On PlayStation 5? | 253 | | Forza Horizon 5
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| 222. | What's the Best PC VR Headset: PSVR 2 or Meta Quest 3? | 253 | |
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| 223. | Unreal Engine 5 MegaLights Demo - Technology Explained | 252 | |
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| 224. | The 'Stop Killing Games' Campaign - How Can You Help? | 251 | |
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| 225. | Phil Spencer: More Games Going Multi-Platform - So What Should We Expect? | 250 | |
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| 226. | Doom + Doom 2 Definitive Editions: Nightdive Strikes Again! | 250 | |
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| 227. | Should Triple-A Development Transition To Smaller, Cheaper Games? | 249 | |
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| 228. | Does An Xbox/PC Hybrid Console Actually Make Sense? | 247 | |
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| 229. | Marvel 1943 Trailer Reaction: A New Level For Unreal Engine 5? | 246 | |
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| 230. | Hogwarts Legacy PS5 Pro Hands-On: RT and Performance Mode Upgrades | 245 | | Hogwarts Legacy
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| 231. | OG Xbox Gets A Game-Changing 1.4GHz CPU Upgrade! | 245 | |
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| 232. | Why Isn't AMD Innovating With Features Like Nvidia? | 243 | |
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| 233. | New PS5 May Not Be So 'Slim' After All? | 243 | |
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| 234. | Is 8GB VRAM Enough For The Latest Games? If Not, Why Not? | 242 | |
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| 235. | Xbox Is Changing... But What About The Long Term Vision? | 242 | |
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| 236. | Capcom's Adding DRM To Old Games... Why? | 242 | |
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| 237. | Digital Foundry: The Games We Love To Hate | 241 | |
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| 238. | Why Aren't There More Physics-Heavy Games In The Current Console Era? | 240 | |
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| 239. | Does The Last of Us Part 2/Horizon Zero Dawn Need A PS5 Remaster? | 240 | | The Last of Us Part II
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| 240. | Is Xbox Series S Coping With Unreal Engine 5: The Story So Far | 239 | |
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| 241. | Hellblade 2's Latest Trailer: Series X Footage Looks Excellent | 233 | | Senua's Saga: Hellblade II
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| 242. | Horizon Forbidden West: The First PS5 Two-Disc Release! | 232 | | Horizon Forbidden West
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| 243. | CRT Display Hits 700Hz Refresh Rate - But How? | 232 | |
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| 244. | Final Fantasy 16 PC Demo Reaction: There Are Some Problems... | 232 | | Final Fantasy XVI
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| 245. | Dragon's Dogma 2: The Next Level For Capcom's RE Engine? | 231 | | Dragon's Dogma 2
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| 246. | Will There Be A DirectX 13... And What Will It Do? | 229 | |
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| 247. | New PS5 Pro GPU Details: Max 2.35GHz Clock Speed, VRS + More | 228 | |
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| 248. | AMD Fluid Motion Frames Is Out Now... And We've Tested It! | 228 | |
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| 249. | Can Microsoft's Next Xbox Bridge The Gap Between PC and Consoles? | 228 | |
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| 250. | PS5 Pro Ultra Boost Mode: What Does It Mean For Existing Games? | 227 | |
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| 251. | Lords of the Fallen: Does The 1.5 Patch Finally Solve Its Tech/Perf Problems? | 227 | |
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| 252. | Dragon's Dogma 2: CPU Optimisations Genuinely Make A Difference | 227 | | Dragon's Dogma 2
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| 253. | Switch Carts vs Blu-Ray Discs - Which Is Better For Game Preservation? | 227 | |
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| 254. | Metal Gear Solid Collection Reaction: Is 720p/1080p Good Enough? | 226 | | Metal Gear Solid
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| 255. | Microsoft Going Multi-Platform: Xbox Business Update Reaction | 226 | |
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| 256. | Sony's PSVR 2 Adaptor For PC: It Works But Key Features Are Missing | 221 | |
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| 257. | The PS5 GPU In PC Form? RX 6700 Benchmarked vs PlayStation 5 | 221 | |
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| 258. | Was Cross-Gen Actually A Good Thing For 60FPS Gaming? | 221 | |
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| 259. | Why Don't We See More 40FPS Modes In Console Games? | 220 | |
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| 260. | PS5 System VRR Flawed? Why No 120Hz LFC Support? | 219 | |
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| 261. | Whatever Happened To Vulkan API Support? | 217 | |
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| 262. | Starfield: How Has The Creation Engine Evolved? | 217 | |
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| 263. | Steam Deck vs Windows Handhelds: Does ROG Ally X Change Anything? | 214 | |
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| 264. | Quake 2 Remastered Reaction: An Excellent Port! | 214 | | Quake II
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| 265. | Why Do So Many Games Have Frame-Pacing Problems? | 212 | |
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| 266. | AMD's Radeon RX 7800 XT - Trouble For Nvidia? | 211 | |
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| 267. | Are Pure Arcade Racing Games Now A Thing Of The Past? | 211 | |
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| 268. | What Are The Chances of Intel GPUs in Next-Gen Consoles? | 210 | |
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| 269. | Starfield's Upcoming Patch Addresses DF's Review Critiques? | 210 | Review |
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| 270. | Indiana Jones And The Great Circle Reveal: DF Tech Reaction | 209 | |
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| 271. | Dragon's Dogma 2 on PS5 Pro Hands-On: Performance And Image Quality Upgrades? | 209 | | Dragon's Dogma 2
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| 272. | Will Switch 2 Games Use Ray Tracing? | 208 | |
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| 273. | PS5 Pro: Could 'Game Boost' Enable 60FPS Locked On Elden Eing? | 207 | |
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| 274. | PlayStation Portal Hacked: Emulators Incoming? | 207 | |
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| 275. | Could Switch 2 Ray Tracing Out-Perform PlayStation 5 or Xbox Series? | 207 | |
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| 276. | Best Graphics of 2023 Face-Off: Cyberpunk 2077 RT vs Alan Wake 2 vs Avatar: Frontiers of Pandora! | 204 | |
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| 277. | Death Stranding 2: Is THIS The Next-Gen Decima Engine? | 204 | | Death Stranding 2
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| 278. | Switch 2: Will There Be Both LCD and OLED Versions At Launch? | 203 | |
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| 279. | Should Starfield Have Been Developed On The id Tech Engine? | 202 | |
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| 280. | Horizon Forbidden West PC - Best Settings - Digital Foundry Optimised | 202 | | Horizon Forbidden West
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| 281. | Gears of War Ultimate Edition PC - Years On, Tech Issues Need Addressing | 201 | | Gears of War
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| 282. | PS5 Pro Hands-On: The Crew Motorfest PSSR Upgraded | 201 | | The Crew Motorfest
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| 283. | Has The Quality Of PC Ports Changed Because Of Our Critiques? | 201 | |
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| 284. | RTX 40 Series Super Revamp: The Specs Look Fine, But What About Prices? | 201 | |
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| 285. | The Last of Us Part 2: PS5 Pro PSSR Upgrades Hands-on | 200 | | The Last of Us Part II
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| 286. | Can Xbox Series S Handle Grand Theft Auto 6? | 198 | |
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| 287. | What's The Minimum Base FPS For A Good Frame-Gen Experience? | 196 | |
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| 288. | The Last of Us Part 2 Remastered PS5 vs PS4 Pro: What Graphics Improvements Are There? | 196 | | The Last of Us Part II
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| 289. | Did We See Switch 2 At Gamescom 2023? | 195 | |
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| 290. | Metal Gear Solid Delta: We've Gone Hands-On | 194 | | Metal Gear Solid
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| 291. | Once All Games Are Path Traced, Can Graphics Get Any Better? | 194 | |
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| 292. | 720p Internal Res + FSR 2 Goes Badly Wrong in Skull & Bones | 192 | |
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| 293. | How Long Should We Expect PC Parts To Last For AAA Gaming? | 192 | |
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| 294. | Switch 2 Coming Holiday 24? Devkits Out Already? | 191 | |
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| 295. | Assassin's Creed Nexus VR and Doom VR Are Superb On Meta Quest | 191 | | Assassin's Creed
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| 296. | Why Don't Xbox Back-Compat Emulators Work With EVERY Disc Game? | 191 | |
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| 297. | Do We Only Need ONE Games Console? | 191 | |
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| 298. | Alan Wake 2: The Next Big Tech Showcase? | 191 | |
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| 299. | Would Switch 2 Back Compat Actually Be A Bad Thing For Innovation | 190 | |
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| 300. | Will Grand Theft Auto 6 Come To Nintendo Switch 2? What About PC? | 190 | | Grand Theft Auto VI
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