| 1. | Bloodborne - PS5 60fps - And Yes, It's Real | 3,260 | | Bloodborne
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| 2. | DriveClub: PS5 at 60FPS vs PS4 vs PS4 Pro Unlocked! | 2,836 | |
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| 3. | RoboCop: Rogue City Hands-On - This Is Awesome | 2,682 | | RoboCop: Rogue City
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| 4. | Switch 2 Zelda & Matrix Awakens Demo Leak Reaction | 2,534 | | The Matrix Awakens
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| 5. | Cyberpunk 2077 Is Amazing... So Why Switch To Unreal Engine 5? | 2,419 | | Cyberpunk 2077
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| 6. | Intense Disappointment: The Metal Gear Solid Master Collection V1 | 2,585 | | Metal Gear Solid
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| 7. | PS5 Pro Spec Leak Reaction - Is It Real? How Powerful Is It? | 2,177 | |
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| 8. | When LCD Displays Arrived, Did We Notice They Were Worse Than CRT? | 2,105 | |
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| 9. | RetroTink 4K Hands-On: It Really Is That Good | 1,884 | |
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| 10. | PlayStation 5 Dolby Atmos Support Tested! | 1,846 | |
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| 11. | RTX 4070 Super vs PS5: How Much Faster/Better Are Today's Mid-Range GPUs? | 1,740 | |
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| 12. | Why Don't Console Games Have Shader Compilation Stutter? | 1,813 | |
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| 13. | Why Did So Many Unreal Engine 3 Games Look So 'Wet'? | 2,693 | |
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| 14. | AMD Fluid Motion Frames: Frame-Gen For ALL DX11/DX12 Games! | 1,494 | |
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| 15. | Why Does PS5 Only Give Developers 6.5 CPU Cores To Work With? | 1,561 | |
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| 16. | Forza Motorsport vs Gran Turismo 7 - Reacting To Feedback on John's Video | 1,441 | |
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| 17. | PS5 Pro: Why Didn't Sony Deliver A Much Faster CPU? | 1,583 | |
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| 18. | Nintendo Switch 2 Specs: Nvidia T239 Projected GPU Performance | 2,368 | |
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| 19. | Buy A PS5 Now... Or Wait For PS5 Pro? | 1,458 | |
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| 20. | Switch 2 Officially Confirmed + More Spec Details Leak | 2,317 | |
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| 21. | PS5 Pro Spec Leak: What Graphics Performance Is Feasible? | 1,661 | |
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| 22. | PS5 Pro's CPU Spec: Clarifying the GTA 6 Situation | 1,319 | | Grand Theft Auto VI
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| 23. | Why Doesn't Red Dead Redemption 2 Come To PS5 and Xbox Series At 60fps? | 1,494 | | Red Dead Redemption 2
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| 24. | Can We Ever Go Back to 30FPS Console Gaming? | 1,299 | |
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| 25. | FSR 3 For PS5/Xbox Series - Manage Your Expectations! | 1,298 | |
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| 26. | Marvel's Spider-Man 2: Pushing The PS5 SSD Hard | 1,265 | | Marvel's Spider-Man 2
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| 27. | Switch 2 Rumours: Facts vs Fiction | 1,247 | |
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| 28. | Quake 2 Remastered Reaction: An Excellent Port! | 1,243 | | Quake II
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| 29. | Xbox Supporting PC Game Stores - A Console/PC Hybrid? | 1,258 | |
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| 30. | Is The Age of the Console Coming To An End: Peter Moore Has Questions | 1,505 | |
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| 31. | Can OLED TVs Work Well As PC Monitors? | 1,544 | |
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| 32. | StarEngine: The Latest Star Citizen Engine Tech Looks Incredible | 1,183 | |
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| 33. | What Does Xbox Need To Do To Win Next-Gen? | 1,183 | |
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| 34. | Why Did Xbox Back Compat Stop? Was It A Tech Or Licensing Issue? | 1,570 | |
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| 35. | Will Today's Consoles Eventually Out-Perform Equivalent PC Hardware? | 1,295 | |
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| 36. | Is Next-Gen Visual Fidelity Really Worth It? | 1,575 | |
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| 37. | Switch 2 LCD 8-Inch Rumour: It's Bigger Than You Think | 1,192 | |
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| 38. | OG Xbox Gets A Game-Changing 1.4GHz CPU Upgrade! | 1,400 | |
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| 39. | Do We Still Need To Worry About OLED Burn-In? | 1,088 | |
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| 40. | PS5 Pro CPU Spec Reaction: Could It Run GTA6 At 60FPS? | 1,574 | |
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| 41. | Microsoft Studio Closures: Xbox Credibility Is On The Line | 1,326 | |
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| 42. | PSVR2 New Game Recommendations: Yes, There ARE Great Games | 1,049 | |
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| 43. | AMD FSR 3.1: The Quality Upgrade We've Been Waiting For? | 1,243 | |
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| 44. | Do Proprietary Game Engines Deliver The Best Graphics Tech? | 1,254 | |
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| 45. | Alan Wake 2: Why Is It Such A Huge Visual Leap For Console Graphics? | 1,045 | |
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| 46. | Are Current-Gen Console Game Resolutions Simply Too Low? | 1,192 | |
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| 47. | Starfield at Gamescom Reaction: What Did We See? | 1,035 | |
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| 48. | Can Sony Really Deliver An Affordable, Powerful PS5 Pro? | 1,034 | |
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| 49. | AMD FSR 3 Reaction: As Good As DLSS 3? | 1,019 | |
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| 50. | Why Do So Many Games Have Frame-Pacing Problems? | 1,008 | |
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| 51. | Baldur's Gate 3 vs Xbox Series S - The Split-Screen Challenge | 1,007 | | Baldur's Gate III
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| 52. | PS5 Pro: How Did Sony Beat Microsoft In Machine Learning For Consoles? | 1,010 | |
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| 53. | RTX 4080 Super vs PS5 Baseline vs High-End Graphics Showcases | 1,117 | |
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| 54. | No Man's Sky: Brilliant New Update Makes This Game's Biggest Redemption Story | 2,900 | |
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| 55. | Is Image Quality Just Too Low On The Latest Current-Gen Console Games? | 1,380 | |
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| 56. | PS5 Discounting: A 'Killer Blow' Against Xbox Sales? | 951 | |
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| 57. | What's The Difference Between Path Tracing And Ray Tracing? | 1,039 | |
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| 58. | Astro Bot Looks Terrific on PS5 | 1,341 | |
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| 59. | Sony PlayStation vs Sega Saturn... Yes, We're Going There | 1,800 | | Shining Force III
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| 60. | Could Nvidia Graphics Return To PlayStation or Xbox Consoles? | 946 | | The Elder Scrolls Online
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| 61. | Solving #StutterStruggle: Could A PC App Compile Shaders Offline? | 1,040 | |
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| 62. | Is Ray Tracing Support Losing Traction? | 1,349 | |
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| 63. | Nintendo Games on PC - An Obvious Money-Maker For Nintendo? | 1,285 | |
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| 64. | PS5 M.2 NVMe vs Xbox Bespoke SSD: Did Microsoft Make The Wrong Call? | 923 | |
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| 65. | Elden Ring Patch Notes Don't Make Much Sense To Us | 1,100 | |
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| 66. | Can Switch 2 Match/Better Steam Deck Performance At $299? | 1,210 | |
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| 67. | PS5's SSD: Have Games Delivered on Mark Cerny's Vision? | 915 | |
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| 68. | Switch 2 'Delayed' Until 2025... But Why? | 1,077 | |
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| 69. | Alan Wake 2: A Generation-Defining Game For PCs and Consoles | 950 | |
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| 70. | PS5 Pro/RDNA 4 RT Enhancements: What Do They Do? | 1,100 | |
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| 71. | Digital Foundry: The Games We Love To Hate | 873 | |
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| 72. | Will New Consoles Arrive in 2028? | 870 | |
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| 73. | Skyrim Path-Traced Coming... And It's Just The Beginning | 868 | |
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| 74. | Phil Spencer Rules Out Xbox Series Pro Console? | 857 | |
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| 75. | Did We See Switch 2 At Gamescom 2023? | 856 | |
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| 76. | Can Next-Gen Xbox REALLY Deliver The Biggest Ever Generational Leap? | 941 | |
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| 77. | New PS5 May Not Be So 'Slim' After All? | 841 | |
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| 78. | Could A New Valve Console Challenge Sony More Than Xbox Does? | 895 | |
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| 79. | Should Xbox 360 and PS3 Have Received Pro Console Upgrades? | 951 | | Grand Theft Auto V
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| 80. | Xbox's 'Biggest Technological Leap Ever In A Generation'... What Does It Mean? | 957 | |
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| 81. | Steam Deck OLED vs Steam Deck LCD Benchmarks! | 1,372 | |
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| 82. | Fallout 4 Current-Gen Upgrade: What Should We Expect? | 1,275 | | Fallout 4
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| 83. | Super Mario Bros Wonder - The Next BIG Thing For Nintendo Switch? | 823 | | The Next Big Thing
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| 84. | Are Teraflops Actually Important For Gaming? | 817 | |
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| 85. | Are Publishers REALLY Considering Dropping Xbox Support? | 1,016 | |
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| 86. | New Xbox Hardware: High Prices, Low Excitement Level | 883 | |
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| 87. | Alan Wake 2: The Next Big Tech Showcase? | 795 | |
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| 88. | Starfield PC: AMD Blocking DLSS and XeSS? | 792 | | Starfield
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| 89. | Cyberpunk 2077's Launch... Was It Really That Bad? | 792 | | Cyberpunk 2077
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| 90. | Marvel 1943 Trailer Reaction: A New Level For Unreal Engine 5? | 791 | |
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| 91. | Why Xbox 360 Marketplace Closure Is Bad News | 788 | | Grand Theft Auto V
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| 92. | What Are The Limitations of Ray-Traced Graphics? | 787 | |
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| 93. | Switch 2: Is Last-Gen Performance The Best We Can Hope For? | 785 | |
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| 94. | Star Wars Jedi Survivor PC Is Still A Mess: Will It Ever Be Fixed? | 995 | | Star Wars Jedi: Survivor
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| 95. | Do Mid-Gen 'Pro' Consoles Diminish The Impact of Next-Gen Hardware? | 899 | |
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| 96. | AMD Fluid Motion Frames Is Out Now... And We've Tested It! | 1,241 | |
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| 97. | Whatever Happened To Vulkan API Support? | 922 | |
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| 98. | 'Fake Frames' vs 'Real Frames' DLSS 3 Marvel's Spider-Man Head-to-Head | 764 | | Marvel's Spider-Man
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| 99. | EA WRC: Custom Engine Dropped For UE4... And It's Not Great | 848 | |
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| 100. | Should I Buy Steam Deck OLED... Or Wait For Next-Gen ROG Ally? | 1,056 | |
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