| 2026-04-25 | Should Next-Gen "Cheap" PS6 Be A Cloud-Based System? | 0:00 | 1,305 | |
|
| 2026-04-25 | Saros PS5 vs PS5 Pro Comparison: Image Quality + Performance | 0:00 | 3,251 | |
|
| 2026-04-24 | Can Switch 2 Handle Starfield? | 0:00 | 4,558 | |
|
| 2026-04-24 | Nvidia Says It ISN'T Acquiring A PC Manufacturer - Do We Believe Them? | 0:00 | 2,342 | |
|
| 2026-04-23 | Should I Buy RTX 5080 Now For Path Tracing Or Wait For Next-Gen? | 0:00 | 18,948 | |
|
| 2026-04-22 | Why Increase Res with PSSR2 - Why Not Lower It With More Features? | 0:00 | 10,358 | |
|
| 2026-04-22 | Pragmata PS5 Runs At 1080p - But We Got It Running At 1440p Somehow | 0:00 | 8,596 | | Pragmata
|
| 2026-04-21 | Metro 2039 Reveal Reaction - This Looks Superb | 0:00 | 5,020 | |
|
| 2026-04-21 | Bethesda Promising Starfield PS5 Crash Fixes | 0:00 | 6,681 | |
|
| 2026-04-20 | The Worst Idea Ever: Placebo Console Settings Menus | 0:00 | 26,364 | |
|
| 2026-04-19 | Super Mario Bros Demo on Sega Master System Looks Too Good To Be True | 0:00 | 16,829 | | Super Mario Bros.
|
| 2026-04-19 | Is It Time To Put An End To PC Settings That Don't Improve Performance? | 0:00 | 10,422 | |
|
| 2026-04-18 | Death Stranding 2 PC Best Settings - DF Optimised | 0:00 | 4,979 | | Death Stranding 2
|
| 2026-04-18 | Are Gaming And Consoles Becoming Boring? | 0:00 | 33,007 | |
|
| 2026-04-17 | Next-Gen PlayStation Handheld: How Much Can Sony Charge? | 0:00 | 6,857 | |
|
| 2026-04-16 | Switch 2 007 First Light Delay: Should We Be Worried? | 0:00 | 8,011 | |
|
| 2026-04-16 | Should Nintendo Make a Switch 2 Home Console? | 0:00 | 13,149 | |
|
| 2026-04-15 | Forza Horizon 6 Previews Are In - So What Have We Learned? | 0:00 | 18,425 | |
|
| 2026-04-15 | Nvidia N1/N1X Leak - Gigantic Windows ARM Laptop Chip Revealed | 0:00 | 22,591 | |
|
| 2026-04-14 | We Wanted To Love Samson But... It's Not Very Good | 0:00 | 20,854 | |
|
| 2026-04-13 | PC Upgrading: If Now Is Not A Good Time, When? | 0:00 | 8,637 | |
|
| 2026-04-13 | Should Crimson Desert On Consoles Get The PC Settings Menu? | 0:00 | 3,436 | |
|
| 2026-04-12 | Crimson Desert on Xbox Series X - A Deadringer For PS5... With An FPS Advantage | 0:00 | 16,331 | | Crimson Desert
|
| 2026-04-12 | Will Sony Offer Any Way To Play Physical Games On Digital Devices? | 0:00 | 8,790 | |
|
| 2026-04-12 | Daytona USA/Sega Model 2 Runs Great on MAME - Finally! | 0:00 | 12,460 | |
|
| 2026-04-11 | Can Xbox Series S Actually Handle Crimson Desert? | 0:00 | 8,725 | | Crimson Desert
|
| 2026-04-11 | Will Xbox 'Project Helix' Ship With Configurable RAM Options? | 0:00 | 4,141 | |
|
| 2026-04-10 | Cyberpunk 2077 PS5 Pro: 60FPS RT vs Unlocked FPS Non-RT Mode | 0:00 | 10,292 | | Cyberpunk 2077
|
| 2026-04-10 | Would You Pay $700 Or More For PlayStation 6? | 0:00 | 9,919 | |
|
| 2026-04-09 | Will PlayStation 6 Come With A Disc Drive? | 0:00 | 5,488 | |
|
| 2026-04-09 | Assassin's Creed Unity's E3 2014 Demos Look Much Better Than The Actual Game | 0:00 | 18,831 | | Assassin's Creed Unity
|
| 2026-04-08 | Cyberpunk PS5 Pro 'Ray Tracing Pro' vs PS5 Quality Mode +PC RT Ultra | 0:00 | 24,847 | | Cyberpunk 2077
|
| 2026-04-08 | New PS6 and Handheld Leaks Emerge... So What Have We Learned? | 0:00 | 79,101 | |
|
| 2026-04-08 | Nvidia Dynamic Multi-Frame Generation Tested: It Works But There Are Issues | 0:00 | 11,653 | |
|
| 2026-04-07 | Nvidia Auto Shader Compilation - What Does It Actually Do? | 0:00 | 24,910 | |
|
| 2026-04-07 | Crimson Desert Switch 2 Port Enters "R&D" Stage - But Expect Cuts | 0:00 | 2,086 | |
|
| 2026-04-06 | Crimson Desert on PS5: Why Balanced Mode Is The Best Choice - Even At 30FPS | 0:00 | 17,897 | | Crimson Desert
|
| 2026-04-06 | Could Project Helix Help Prevent PC Shader Compilation #StutterStruggle? | 0:00 | 4,235 | |
|
| 2026-04-05 | Assassin's Creed Unity 60fps Upgrade For PS5/Pro/Xbox Series X|S - What You Need To Know | 0:00 | 25,303 | | Assassin's Creed Unity
|
| 2026-04-05 | Is AMD X3D V-Cache A Must For Next-Gen Console CPUs? | 0:00 | 8,790 | |
|
| 2026-04-04 | Nintendo Says That Digital Game Prices Will Be Cheaper Than Physical - Reaction | 0:00 | 9,761 | |
|
| 2026-04-03 | PS5 Pro At $900: Does A More Powerful PC Build Offer More Value? | 0:00 | 4,960 | |
|
| 2026-04-03 | MSI MPG 341CQR QD-OLED X36 Monitor - How OLED Care Aims To Prevent Burn-In [Sponsored] | 0:00 | 742 | |
|
| 2026-04-02 | The Best Games At The Xbox Partner Preview | 0:00 | 2,568 | |
|
| 2026-04-02 | Well, Here We Are: PlayStation 5 Now Costs $600 | 0:00 | 24,315 | |
|
| 2026-04-01 | Sony/Honda Cancel Afeela 1: The "PlayStation" Car | 0:00 | 2,737 | |
|
| 2026-03-31 | Forza Horizon 6 PC - RT Features + Spec Recommendations Revealed! | 0:00 | 10,590 | |
|
| 2026-03-31 | Fallout 4 DLSS Switch 2 Upgrade Tested - And It's... OK? | 0:00 | 10,815 | |
|
| 2026-03-30 | What Next After PSSR Upscaling? SHITR Frame Generation? | 0:00 | 8,828 | |
|
| 2026-03-30 | Could Crimson Desert PS5 Pro Use Ray Regeneration To Boost RT Quality? | 0:00 | 9,516 | | Crimson Desert
|
| 2026-03-29 | Upscaling vs Frame Generation: How Will Future Tech Balance The Two? | 0:00 | 5,416 | |
|
| 2026-03-28 | Crimson Desert PC Best Settings: Digital Foundry Optimised | 0:00 | 10,213 | | Crimson Desert
|
| 2026-03-28 | Could An OLED Version of G-Sync Pulsar Finally Better CRT Quality? | 0:00 | 7,209 | |
|
| 2026-03-27 | Reduced/Late Xbox Game Coverage: What's Going On? | 0:00 | 16,631 | |
|
| 2026-03-27 | G-Sync Pulsar's New Support For 60Hz Content Is A VERY Big Deal | 0:00 | 8,935 | |
|
| 2026-03-26 | The New PSSR: System Level Injection Or Game Patches... What's Going On? | 0:00 | 11,228 | |
|
| 2026-03-25 | Crimson Desert Launches with NO Intel Arc Support - And That's Not Great | 0:00 | 3,634 | |
|
| 2026-03-25 | Mark Cerny Says Frame-Gen Coming To PlayStation Platforms + New PSSR Details! | 0:00 | 27,413 | |
|
| 2026-03-24 | Crimson Desert PS5: Actually Decent... But Perf Mode Certainly Isn't | 0:00 | 52,933 | | Crimson Desert
|
| 2026-03-24 | Switch 2's New Handheld Boost Mode Tested - And It's Excellent! | 0:00 | 75,310 | |
|
| 2026-03-23 | Oliver's 61,000 Unopened Emails: What's Going On And Why Isn't He Reading Them? | 0:00 | 11,099 | |
|
| 2026-03-22 | Alan Wake 2 PS5 Pro PSSR2: 864p to 2160p Looks... Fine? | 0:00 | 28,466 | | Alan Wake 2
|
| 2026-03-22 | Is Path Tracing Compatible With Developers' Artistic Vision? | 0:00 | 8,184 | |
|
| 2026-03-21 | Monster Hunter Wilds Upgraded PSSR: How Has It Improved? | 0:00 | 7,140 | | Monster Hunter Wilds
|
| 2026-03-20 | The Witcher 4 Getting Path Tracing + RTX Mega Geometry | 0:00 | 23,059 | | The Witcher
|
| 2026-03-19 | Upgraded PSSR On Final Fantasy 7 Rebirth: Was Good, Now Great | 0:00 | 24,052 | | Final Fantasy VII Rebirth
|
| 2026-03-19 | Intel Core Ultra 200S Plus: Challenging AMD on Core Count - But Is It Enough? | 0:00 | 4,884 | |
|
| 2026-03-18 | Silent Hill f - Upgraded PSSR's Biggest Challenge, So How Improved Is It? | 0:00 | 5,689 | |
|
| 2026-03-17 | RTX 5050 9GB Is Coming - But Why? And Will It Be An Improvement? | 0:00 | 5,982 | |
|
| 2026-03-17 | Crimson Desert PS5 Pro: The Story Behind Our Content | 0:00 | 69,447 | | Crimson Desert
|
| 2026-03-16 | Would There Ever Be A Justification For PS6 Pro? | 0:00 | 11,437 | |
|
| 2026-03-16 | Project Helix: Microsoft's Big GDC 2026 Reveal - Reaction | 0:00 | 12,504 | |
|
| 2026-03-15 | Excellent News: Will Judd Is Returning To Digital Foundry | 0:00 | 16,860 | |
|
| 2026-03-14 | Crimson Desert PS5 Pro: John's Four-Hour Journey Across The Open World | 0:00 | 234,089 | | Crimson Desert
|
| 2026-03-14 | If Sony's Dropping PC Ports, Where Does That Leave Nixxes? | 0:00 | 9,287 | |
|
| 2026-03-14 | Report: Starfield is Coming To PS5 - And John Offers Oliver A Wager | 0:00 | 24,924 | |
|
| 2026-03-13 | Marathon: John Doesn't Like MP Games - But He Likes This One | 0:00 | 20,022 | |
|
| 2026-03-12 | Pokémon Winds and Waves: A Technically Competent Pokémon Game? | 0:00 | 17,091 | |
|
| 2026-03-12 | Report: Sony Halting Single-Player PC Ports - Is It The Right Decision? | 0:00 | 17,627 | |
|
| 2026-03-11 | How Can Project Helix Merge Xbox And Windows In A Way That Works? | 0:00 | 15,266 | |
|
| 2026-03-11 | Resident Evil Requiem PS5 Pro: New Patch Removes RT In Raccoon City | 0:00 | 66,349 | |
|
| 2026-03-10 | Yes, We Are Looking At Crimson Desert On Consoles | 0:00 | 160,197 | |
|
| 2026-03-09 | Does Windows 11 For Next-Gen Xbox Actually Make Any Sense At All? | 0:00 | 5,042 | |
|
| 2026-03-09 | With PSSR2 Now On PS5 Pro, Will INT8 FSR4 Ever Launch For RDNA 2/3? | 0:00 | 18,752 | |
|
| 2026-03-08 | Is PS5 Pro's System Level PSSR2 Override A Game-Changer? | 0:00 | 61,240 | |
|
| 2026-03-07 | Resident Evil Requiem PC Best Settings - Digital Foundry Optimised | 0:00 | 8,000 | |
|
| 2026-03-07 | Sony PSSR Patent Aims To Replace Dynamic Resolution Scaling... But How? | 0:00 | 28,411 | |
|
| 2026-03-07 | Did DF Participate In PSSR2 Marketing? | 0:00 | 12,963 | |
|
| 2026-03-06 | Will There Be A Next-Gen Series S Successor? | 0:00 | 8,790 | |
|
| 2026-03-06 | Behind The Scenes Of Our RE Requiem Content - PSSR2: When Did We Know? | 0:00 | 14,650 | |
|
| 2026-03-05 | Which Games Will We Be Testing With PSSR2? | 0:00 | 37,431 | |
|
| 2026-03-04 | RE Requiem Looks Amazing on Switch 2 - But Are We Hitting System Limits? | 0:00 | 78,881 | |
|
| 2026-03-04 | Should Microsoft Hire Bluepoint? | 0:00 | 6,149 | |
|
| 2026-03-03 | Death Stranding 2 PC Port Reaction + Is Sony Actually Committed To PC Now? | 0:00 | 18,717 | | Death Stranding 2
|
| 2026-03-02 | Is YouTube Video Quality Compromising The Quality Of Our Work? | 0:00 | 18,647 | |
|
| 2026-03-02 | PS5 RAM Cost Increase Paid For By "Monetising The Installed Base" - What Does It Mean? | 0:00 | 10,217 | |
|
| 2026-03-01 | DF Direct Weekly 250th Episode Celebration: Somehow We Did It! | 0:00 | 2,059 | |
|
| 2026-03-01 | Alex's Back Pain Struggle And The Plan For Recovery | 0:00 | 51,207 | |
|
| 2026-03-01 | Should I Buy PS5 Pro Now Instead Of Waiting For PlayStation 6? | 0:00 | 93,941 | |
|
| 2026-02-28 | Final Fantasy Remake Part 3: Square Explains Multi-Plat Dev Strategy | 0:00 | 9,639 | | Final Fantasy VII Remake
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