101. | Final Fantasy XVI FULL PLAYTHROUGH - Part 5 | 5 | | Final Fantasy XVI
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102. | Talos Principle 2 Finale - All gold puzzles and ending | 7 | | The Talos Principle 2
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103. | Found the pillar of knowledge in Talos Principle 2 (stream from Belgium - feat. @ItsBitz) | 6 | | The Talos Principle 2
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104. | Final Fantasy XVI FULL PLAYTHROUGH - Part 2 | 5 | | Final Fantasy XVI
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105. | There is no meaning in the universe beyond the meaning you create // Talos Principle 2 | 7 | | The Talos Principle 2
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106. | Getting started with Multiple Choice Dialog in Godot | 6 | |
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107. | Got HARD STUCK multiple times then sipped margaritas on a beach // Talos Principle 2 | 6 | | The Talos Principle 2
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108. | Prototyping a rhythm mini-game // Godot Game Dev | 7 | |
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109. | The HARDEST Puzzle in the WHOLE game // Talos Principle 2 DLC Finale | 8 | | The Talos Principle 2
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110. | Getting started on a Pixel Art Cafe for my Godot game // Aesprite | 7 | |
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111. | Tying up loose ends // Godot Game Dev | 6 | |
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112. | Stairs in 2D: Tedious work but someone's gotta do it // Godot Game Dev | 10 | |
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113. | HUGE progress with Phase 4 Space Elevator parts in Satisfactory | 8 | | Satisfactory
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114. | Programming Cutscene functionality // Godot Game Dev | 7 | |
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115. | Chants of Sennaar is my favorite puzzle game of 2024 (+ bonus sudoku) | 8 | | Chants of Sennaar
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116. | I wasn't ready for the ending // Tell Me Why (Finale) | 6 | | Tell Me Why
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117. | Implementing ramps in Godot for my Top Down Pixel Art game | 6 | |
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118. | FOCUSED™ Coworking Narrative Writing stream w/ Pomodoro timer | 7 | |
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119. | Saving Earth for the thousandth time // The Entropy Centre (Finale) | 7 | | The Entropy Centre
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120. | (Re-Upload) Doors, bug fixes, and walkways progress // Godot Game Dev | 9 | |
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121. | Adding drones to my Turbo Fuel Factory // Satisfactory | 8 | | Satisfactory
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122. | Trying to finish Dark Souls First Try™ (First playthrough) | 13 | | Dark Souls
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123. | This game came out SWINGING // Tell Me Why (Part 1) | 8 | | Tell Me Why
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124. | C# Game Dev in Godot! Programming Dialog History for my game! | 7 | |
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125. | Releasing Prometheus from his chains because he's too lazy to do it himself // Talos Principle 2 | 7 | | The Talos Principle 2
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126. | The new Portal is more Australian than I anticipated (Full Playthrough) | 8 | Let's Play | Portal 2
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127. | Super productive! Making a Quest System for my Pixel Art Godot Game | 8 | |
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128. | Pausing and Skipping Cutscenes // C# Godot Game Development | 9 | |
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129. | Implementing my color palette into my Godot Pixel Game | 9 | |
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130. | I didn’t die to a single boss // Dark Souls First Try™ (First playthrough) | 8 | Let's Play | Dark Souls
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131. | Pause Menu, Quest Log, and Inventory UI // C# Godot Game Dev | 8 | |
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132. | Japanese Conversation Practice! Playing Co-op Portal 2 with @J-mon_JmonDmon using Japanese ONLY! | 8 | | Portal 2
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133. | GHOSTS IN MY CODE - Easy things were hard, hard things were easy // Godot Game Dev | 8 | |
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134. | FIRST LOOK at Japan trip 35mm film photos // Nikon L35AF | 8 | |
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135. | Here we go again! FIRST LOOK at Talos Principle 2 DLC | 10 | | The Talos Principle 2
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136. | I accidentally made super computers in Satisfactory | 9 | | Satisfactory
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137. | Puzzle game that makes you think BACKWARDS?? // The Entropy Centre | 9 | | The Entropy Centre
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138. | Working on a Pixel Art City scene for my game // Aseprite | 8 | | Aseprite
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139. | C# Programming in Godot // Directional Sprite Animation, Dialog Portraits, and Terrible Math Lessons | 8 | |
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140. | Only the top floor to go on my Turbo Fuel factory... | 8 | | Satisfactory
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141. | Making a Walk Cycle Animation and checking out Aseprite tiles | 8 | |
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142. | Sen's Fortress First Try™ // Dark Souls (First playthrough) | 11 | Let's Play | Dark Souls
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143. | Satisfactory PASS IT ON EVENT! | 9 | | Satisfactory
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144. | Just blame humanity for everything // Talos Principle 2 | 10 | | The Talos Principle 2
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145. | I drew a bed for my Godot Game // Aseprite | 11 | |
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146. | Trying PowerWash Sim for the first time | 9 | | PowerWash Simulator
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147. | This is gonna get SPICY - Cleaning up yesterday's mess (Refactoring level loading and transitions) | 10 | |
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148. | Learning Godot Plugin Development - I got stuck on the stupidest thing | 9 | |
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149. | Programming upper and lower levels in Godot | 9 | |
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150. | Making a rough Pixel Art Convenience Store for my game // Aseprite & Godot | 10 | | The Convenience Store
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151. | Solo Game Dev ► Setting up interaction system in Godot for my game | 10 | |
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152. | Deciphering new languages in Chants of Sennaar (SUPER cool puzzle game) | 12 | | Chants of Sennaar
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153. | Solo Game Dev ► Basic NPC functionality and made Twitch Chat race | 10 | |
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154. | Learning how to make a color palette for my Godot Pixel Art game // Aseprite | 11 | | Aseprite
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155. | GLASS SHARDS TO THE FACE // Hardspace: Shipbreaker | 10 | | Hardspace: Shipbreaker
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156. | Final touches and FIXING fluid issues with the Turbo Fuel tower | 11 | | Satisfactory
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157. | First look at Armored Core 6 - SUPER challenging and fun! | 11 | | Armored Core VI: Fires of Rubicon
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158. | Viewers add their own dialog to my game in real time // Godot + Streamer.bot integration | 11 | Vlog |
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159. | BEAST MODE DEVELOPMENT - Made a LOT of progress in my C# Godot Game! | 11 | |
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160. | Creepy underground maze tests your observational skills // 8番出口 (The Exit 8) - Full Playthrough | 12 | | The Exit 8
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161. | Creating dialog boxes and testing my localization system! // Godot Game Development | 12 | |
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162. | Stylish puzzle game where you have to decipher a language?? // First look at Chants of Sennaar | 14 | | Chants of Sennaar
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163. | My Turbo Fuel Tower is Complete | 12 | | Satisfactory
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164. | Playing Dark Souls until I beat the Bell Gargoyles | 13 | | Dark Souls
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165. | Basic NPC Waypoint Navigation in Godot (C#) | 12 | |
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166. | Doing unspeakable things to a ship // First time playing Hardspace: Shipbreaker | 16 | | Hardspace: Shipbreaker
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167. | Caching and swapping levels for cutscenes (and some other stuff) | 12 | |
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168. | Automating Heat Sinks in Satisfactory (First Try) | 12 | | Satisfactory
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169. | My Turbo Fuel Tower is finally FINISHED and WORKING - For real this time | 12 | | Satisfactory
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170. | Final Fantasy XVI FULL PLAYTHROUGH - Part 1 | 12 | | Final Fantasy XVI
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171. | Learning Signals, Tilemap Collision and Custom Data | 12 | |
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172. | Working on my project! Async Level loading triggers and the best pause menu money can buy | 13 | |
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173. | Learning Pixel Art - Ice Cream Stand (in Aseprite) | 13 | | Aseprite
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174. | Consciousness is only an illusion // The Talos Principle 2 | 18 | | The Talos Principle 2
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175. | Basic Cutscene functionality for my Pixel Art Godot game | 13 | |
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176. | Level Design/Art - FOCUSED™ Dev stream w/ Pomodoro timer | 14 | |
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177. | NUCLEAR PASTA is the only kind of pasta allowed in my factory // Satisfactory | 14 | | Satisfactory
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178. | 100% efficient Uranium and Plutonium Reactors // Satisfactory | 14 | | Satisfactory
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179. | I'm $1.2 billion in debt so back to work I guess // Hardspace: Shipbreaker | 15 | | Hardspace: Shipbreaker
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180. | The Talos Principle 2 is incredible | 24 | | The Talos Principle 2
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181. | 🎉 Milestone Celebration Special! 🎉 CLIMBING A MOUNTAIN WITH SIMON | 14 | |
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182. | REALLY getting into Techtonica | 16 | | Techtonica
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183. | I might finish my Nuclear Power today... // Satisfactory | 15 | | Satisfactory
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184. | Programming Basic Cutscene functionality in C# Godot | 16 | |
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185. | Lighting my Turbo Fuel Factory // Satisfactory | 16 | | Satisfactory
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186. | Finishing Satisfactory for the first time // Final Space Elevator Part Production Complete | 18 | | Satisfactory
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187. | Learning to draw - Pixel Art Snutt playing golf (& Powerwash Simulator Midgar DLC after) | 17 | | PowerWash Simulator
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188. | Checking out PACIFIC DRIVE and PLATFORM 8 for the first time | 18 | | Pacific Drive
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189. | Narrative and tight caves in a factory game?? My FIRST LOOK at Techtonica (+ full convo with dev!) | 22 | | Techtonica
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190. | Getting started on my City Level TileMap Art for my Godot Game | 18 | |
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191. | The TURBO FUEL continues in SATISFACTORY | 18 | | Satisfactory
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192. | Checking out FOUNDRY Early Access!! #ad | 19 | | FOUNDRY
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193. | Working on Compacted Coal Factory for my Turbo Fuel // Satisfactory | 20 | | Satisfactory
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194. | Planning and preparation for NUCLEAR POWER in Satisfactory | 21 | | Satisfactory
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195. | Finally turning on my Turbo Fuel factory... | 22 | | Satisfactory
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196. | FINALLY! Turning on my Plutonium Nuclear Power Plant // Satisfactory | 23 | | Satisfactory
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197. | SUPERCHARGED Assembly Director System production (Final Space Elevator Part) // Satisfactory | 24 | | Satisfactory
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198. | Learning to draw - Pixel Art city skyline (& PowerWash Simulator after) | 26 | | PowerWash Simulator
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199. | Learning Pixel Art in Aseprite (& PowerWash Simulator after) | 27 | | Aseprite
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200. | Making Batteries for Drones // Satisfactory | 29 | | Satisfactory
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