1. | First look at FOUNDRY (out next week!) | 15 | |
|
2. | My Nuclear Power construction has BEGUN // Satisfactory | 12 | | Satisfactory
|
3. | Beginning my Swamp S.A.M Factory in Satisfactory 1.0 | 9 | | Satisfactory
|
4. | I thought I only needed 80 Fuel Generators... | 9 | | Satisfactory
|
5. | Satisfactory Update 8 save file fixed!! (Also 1.0 is GORGEOUS) | 8 | | Satisfactory
|
6. | I won't accept anything under 100% efficiency // Satisfactory | 7 | | Satisfactory
|
7. | Programming upper and lower levels in Godot | 6 | |
|
8. | Stylish puzzle game where you have to decipher a language?? // First look at Chants of Sennaar | 6 | | Chants of Sennaar
|
9. | Day 1 of Development - 1st time using Godot EVER! | 6 | |
|
10. | Struggling to get my save to work in Satisfactory 1.0 | 5 | | Satisfactory
|
11. | Trying out Portal RTX with my new rig (Casual glitchless speedrun) | 5 | |
|
12. | My Turbo Fuel Tower is Complete | 5 | | Satisfactory
|
13. | I forgot about this Recipe Change in Satisfactory 1.0 | 5 | | Satisfactory
|
14. | FINALLY! Turning on my Plutonium Nuclear Power Plant // Satisfactory | 5 | | Satisfactory
|
15. | Getting started on my City Level TileMap Art for my Godot Game | 4 | |
|
16. | Beginning Compacted Coal Production for Turbo Fuel // Satisfactory | 4 | | Satisfactory
|
17. | Chants of Sennaar is my favorite puzzle game of 2024 (+ bonus sudoku) | 4 | | Chants of Sennaar
|
18. | Working on Compacted Coal Factory for my Turbo Fuel // Satisfactory | 4 | | Satisfactory
|
19. | Learning to draw - Pixel Art Snutt playing golf (& Powerwash Simulator Midgar DLC after) | 4 | | PowerWash Simulator
|
20. | Final touches and FIXING fluid issues with the Turbo Fuel tower | 4 | | Satisfactory
|
21. | Making Batteries for Drones // Satisfactory | 4 | | Satisfactory
|
22. | Planning and preparation for NUCLEAR POWER in Satisfactory | 4 | | Satisfactory
|
23. | Getting started with Multiple Choice Dialog in Godot | 4 | |
|
24. | First look at Armored Core 6 - SUPER challenging and fun! | 3 | | Armored Core VI: Fires of Rubicon
|
25. | Continuing TURBO FUEL in SATISFACTORY | 3 | | Satisfactory
|
26. | Finishing Satisfactory for the first time // Final Space Elevator Part Production Complete | 3 | | Satisfactory
|
27. | Sen's Fortress First Try™ // Dark Souls (First playthrough) | 3 | Let's Play | Dark Souls
|
28. | 🇯🇵 Biking to Osaka Castle (Osaka, Japan) | 3 | |
|
29. | Lighting my Turbo Fuel Factory // Satisfactory | 3 | | Satisfactory
|
30. | I drew a bed for my Godot Game // Aseprite | 3 | |
|
31. | Narrative and tight caves in a factory game?? My FIRST LOOK at Techtonica (+ full convo with dev!) | 3 | | Techtonica
|
32. | The TURBO FUEL continues in SATISFACTORY | 3 | | Satisfactory
|
33. | Finally starting with 1.0 content in Satisfactory!! | 3 | | Satisfactory
|
34. | Preparing my save file for Satisfactory 1.0 | 3 | | Satisfactory
|
35. | Checking out FOUNDRY Early Access!! #ad | 3 | | FOUNDRY
|
36. | Making a rough Pixel Art Convenience Store for my game // Aseprite & Godot | 3 | | The Convenience Store
|
37. | I NEED to know what happens next!! // Tell Me Why (Part 2) | 2 | | Tell Me Why
|
38. | Caching and swapping levels for cutscenes (and some other stuff) | 2 | |
|
39. | Continuing Oddsparks! Maybe I can reach trains today if I don't get too sidetracked 😅 | 2 | | Oddsparks: An Automation Adventure
|
40. | I made the towers from MEN IN BLACK in 2 hours // Satisfactory #passiton | 2 | | Satisfactory
|
41. | Learning Pixel Art - Ice Cream Stand (in Aseprite) | 2 | | Aseprite
|
42. | Underclocking 212 Fuel Generators - Final touches on fixing my Satisfactory save 🏭 | 2 | | Satisfactory
|
43. | Final Fantasy XVI FULL PLAYTHROUGH - Part 5 | 2 | | Final Fantasy XVI
|
44. | I wasn't ready for the ending // Tell Me Why (Finale) | 2 | | Tell Me Why
|
45. | Playing Dark Souls until I beat the Bell Gargoyles | 2 | | Dark Souls
|
46. | Super productive! Making a Quest System for my Pixel Art Godot Game | 2 | |
|
47. | Basic NPC Waypoint Navigation in Godot (C#) | 2 | |
|
48. | Learning Signals, Tilemap Collision and Custom Data | 2 | |
|
49. | I'm $1.2 billion in debt so back to work I guess // Hardspace: Shipbreaker | 2 | | Hardspace: Shipbreaker
|
50. | Killing every boss FIRST TRY™ in my Pink Mech // Armored Core VI (FIXED AUDIO) | 2 | | Armored Core VI: Fires of Rubicon
|
51. | Animal Well is an amazing game! (Part 2 - Finale) | 2 | |
|
52. | My Turbo Fuel Tower is finally FINISHED and WORKING - For real this time | 2 | | Satisfactory
|
53. | Learning to draw - Pixel Art city skyline (& PowerWash Simulator after) | 2 | | PowerWash Simulator
|
54. | Programming Cutscene functionality // Godot Game Dev | 2 | |
|
55. | Creepy underground maze tests your observational skills // 8番出口 (The Exit 8) - Full Playthrough | 2 | | The Exit 8
|
56. | The HARDEST Puzzle in the WHOLE game // Talos Principle 2 DLC Finale | 2 | | The Talos Principle 2
|
57. | Basic Cutscene functionality for my Pixel Art Godot game | 2 | |
|
58. | Continuing with the aesthetics of my Turbo Fuel tower | 2 | | Satisfactory
|
59. | Pause Menu, Quest Log, and Inventory UI // C# Godot Game Dev | 1 | |
|
60. | Consciousness is only an illusion // The Talos Principle 2 | 1 | | The Talos Principle 2
|
61. | GHOSTS IN MY CODE - Easy things were hard, hard things were easy // Godot Game Dev | 1 | |
|
62. | I might finish my Nuclear Power today... // Satisfactory | 1 | | Satisfactory
|
63. | (Re-Upload) Doors, bug fixes, and walkways progress // Godot Game Dev | 1 | |
|
64. | FINISHING Isle of the Blessed today copium // Talos Principle 2 DLC | 1 | | The Talos Principle 2
|
65. | The Talos Principle 2 is incredible | 1 | | The Talos Principle 2
|
66. | FIRST LOOK at Japan trip 35mm film photos // Nikon L35AF | 1 | |
|
67. | REALLY getting into Techtonica | 1 | | Techtonica
|
68. | Learning Pixel Art in Aseprite (& PowerWash Simulator after) | 1 | | Aseprite
|
69. | Stairs in 2D: Tedious work but someone's gotta do it // Godot Game Dev | 1 | |
|
70. | Trying to finish Dark Souls First Try™ (First playthrough) | 1 | | Dark Souls
|
71. | SO MUCH PROGRESS on Isle of the Blessed // Talos Principle 2 DLC | 1 | | The Talos Principle 2
|
72. | Doing unspeakable things to a ship // First time playing Hardspace: Shipbreaker | 1 | | Hardspace: Shipbreaker
|
73. | 🎉 Milestone Celebration Special! 🎉 CLIMBING A MOUNTAIN WITH SIMON | 1 | |
|
74. | I didn’t die to a single boss // Dark Souls First Try™ (First playthrough) | 1 | Let's Play | Dark Souls
|
75. | Pausing and Skipping Cutscenes // C# Godot Game Development | 1 | |
|
76. | Puzzle game that makes you think BACKWARDS?? // The Entropy Centre | 1 | | The Entropy Centre
|
77. | The new Portal is more Australian than I anticipated (Full Playthrough) | 1 | Let's Play | Portal 2
|
78. | SUPERCHARGED Assembly Director System production (Final Space Elevator Part) // Satisfactory | 1 | | Satisfactory
|
79. | Viewers add their own dialog to my game in real time // Godot + Streamer.bot integration | 1 | Vlog |
|
80. | BEAST MODE DEVELOPMENT - Made a LOT of progress in my C# Godot Game! | 1 | |
|
81. | Continuing my 3000 Silica/min factory (+ Satisfactory 1.0 loot bag unboxing!) | 1 | | Satisfactory
|
82. | Here we go again! FIRST LOOK at Talos Principle 2 DLC | 1 | | The Talos Principle 2
|
83. | Only the top floor to go on my Turbo Fuel factory... | 1 | | Satisfactory
|
84. | Japanese Conversation Practice! Playing Co-op Portal 2 with @J-mon_JmonDmon using Japanese ONLY! | 1 | | Portal 2
|
85. | Creating dialog boxes and testing my localization system! // Godot Game Development | 1 | |
|
86. | Deciphering new languages in Chants of Sennaar (SUPER cool puzzle game) | 1 | | Chants of Sennaar
|
87. | This game came out SWINGING // Tell Me Why (Part 1) | 1 | | Tell Me Why
|
88. | Working on my project! Async Level loading triggers and the best pause menu money can buy | 1 | |
|
89. | Talos Principle 2 Finale - All gold puzzles and ending | 1 | | The Talos Principle 2
|
90. | Solo Game Dev ► Basic NPC functionality and made Twitch Chat race | 0 | |
|
91. | Jace Varlet LIVE Live Stream | 0 | |
|
92. | Making a Walk Cycle Animation and checking out Aseprite tiles | 0 | |
|
93. | This is gonna get SPICY - Cleaning up yesterday's mess (Refactoring level loading and transitions) | 0 | |
|
94. | Implementing my color palette into my Godot Pixel Game | 0 | |
|
95. | Tying up loose ends // Godot Game Dev | 0 | |
|
96. | Final Fantasy XVI FULL PLAYTHROUGH - FINALE | 0 | | Final Fantasy XVI
|
97. | Finally turning on my Turbo Fuel factory... | 0 | | Satisfactory
|
98. | Programming Basic Cutscene functionality in C# Godot | 0 | |
|
99. | Working on a Pixel Art City scene for my game // Aseprite | 0 | | Aseprite
|
100. | Auto-updating Quest Markers and Refactoring Code // C# Godot Game Dev | 0 | |
|