1. | Final Fantasy XVI FULL PLAYTHROUGH - Part 7 | 9:56:51 | | Final Fantasy XVI
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2. | Final Fantasy XVI FULL PLAYTHROUGH - Part 2 | 9:11:51 | | Final Fantasy XVI
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3. | Final Fantasy XVI FULL PLAYTHROUGH - Part 5 | 9:05:41 | | Final Fantasy XVI
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4. | Final Fantasy XVI FULL PLAYTHROUGH - Part 3 | 8:06:50 | | Final Fantasy XVI
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5. | Final Fantasy XVI FULL PLAYTHROUGH - Part 6 | 7:48:20 | | Final Fantasy XVI
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6. | Pause Menu, Quest Log, and Inventory UI // C# Godot Game Dev | 7:43:03 | |
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7. | Final Fantasy XVI FULL PLAYTHROUGH - Part 4 | 7:38:00 | | Final Fantasy XVI
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8. | HUGE progress with Phase 4 Space Elevator parts in Satisfactory | 7:11:25 | | Satisfactory
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9. | Final Fantasy XVI FULL PLAYTHROUGH - Part 1 | 7:03:00 | | Final Fantasy XVI
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10. | Trying to finish Dark Souls First Try™ (First playthrough) | 6:59:36 | | Dark Souls
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11. | The Talos Principle 2 is incredible | 6:42:12 | | The Talos Principle 2
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12. | Prototyping a rhythm mini-game // Godot Game Dev | 6:37:59 | |
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13. | Consciousness is only an illusion // The Talos Principle 2 | 6:37:46 | | The Talos Principle 2
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14. | Final Fantasy XVI FULL PLAYTHROUGH - FINALE | 6:32:36 | | Final Fantasy XVI
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15. | (Re-Upload) Doors, bug fixes, and walkways progress // Godot Game Dev | 6:18:28 | |
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16. | REALLY getting into Techtonica | 6:04:15 | | Techtonica
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17. | GHOSTS IN MY CODE - Easy things were hard, hard things were easy // Godot Game Dev | 6:03:08 | |
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18. | FINISHING Isle of the Blessed today copium // Talos Principle 2 DLC | 5:47:33 | | The Talos Principle 2
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19. | I might finish my Nuclear Power today... // Satisfactory | 5:40:12 | | Satisfactory
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20. | Releasing Prometheus from his chains because he's too lazy to do it himself // Talos Principle 2 | 5:39:13 | | The Talos Principle 2
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21. | NUCLEAR PASTA is the only kind of pasta allowed in my factory // Satisfactory | 5:38:20 | | Satisfactory
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22. | FINALLY! Turning on my Plutonium Nuclear Power Plant // Satisfactory | 5:38:08 | | Satisfactory
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23. | Making Batteries for Drones // Satisfactory | 5:38:01 | | Satisfactory
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24. | My Nuclear Power construction has BEGUN // Satisfactory | 5:37:23 | | Satisfactory
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25. | Planning and preparation for NUCLEAR POWER in Satisfactory | 5:36:10 | | Satisfactory
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26. | I NEED to know what happens next!! // Tell Me Why (Part 2) | 5:34:55 | | Tell Me Why
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27. | SUPERCHARGED Assembly Director System production (Final Space Elevator Part) // Satisfactory | 5:34:37 | | Satisfactory
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28. | Deciphering new languages in Chants of Sennaar (SUPER cool puzzle game) | 5:34:28 | | Chants of Sennaar
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29. | Here we go again! FIRST LOOK at Talos Principle 2 DLC | 5:34:12 | | The Talos Principle 2
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30. | The HARDEST Puzzle in the WHOLE game // Talos Principle 2 DLC Finale | 5:33:42 | | The Talos Principle 2
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31. | I made the towers from MEN IN BLACK in 2 hours // Satisfactory #passiton | 5:32:58 | | Satisfactory
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32. | Sen's Fortress First Try™ // Dark Souls (First playthrough) | 5:32:37 | Let's Play | Dark Souls
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33. | I didn’t die to a single boss // Dark Souls First Try™ (First playthrough) | 5:32:18 | Let's Play | Dark Souls
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34. | SO MUCH PROGRESS on Isle of the Blessed // Talos Principle 2 DLC | 5:31:38 | | The Talos Principle 2
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35. | Stylish puzzle game where you have to decipher a language?? // First look at Chants of Sennaar | 5:30:50 | | Chants of Sennaar
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36. | The new Portal is more Australian than I anticipated (Full Playthrough) | 5:25:37 | Let's Play | Portal 2
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37. | Finishing Satisfactory for the first time // Final Space Elevator Part Production Complete | 5:23:13 | | Satisfactory
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38. | This game came out SWINGING // Tell Me Why (Part 1) | 5:20:33 | | Tell Me Why
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39. | This is gonna get SPICY - Cleaning up yesterday's mess (Refactoring level loading and transitions) | 5:17:55 | |
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40. | Pixel Art, FF16 Hunts, Satisfactory Community Goodbye Messages | 5:16:50 | |
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41. | Killing every boss FIRST TRY™ in my Pink Mech // Armored Core VI (FIXED AUDIO) | 5:15:50 | | Armored Core VI: Fires of Rubicon
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42. | I'm $1.2 billion in debt so back to work I guess // Hardspace: Shipbreaker | 5:15:35 | | Hardspace: Shipbreaker
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43. | Final touches and FIXING fluid issues with the Turbo Fuel tower | 5:15:04 | | Satisfactory
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44. | Puzzle game that makes you think BACKWARDS?? // The Entropy Centre | 5:13:59 | | The Entropy Centre
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45. | Working on Compacted Coal Factory for my Turbo Fuel // Satisfactory | 5:10:23 | | Satisfactory
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46. | The TURBO FUEL continues in SATISFACTORY | 5:08:36 | | Satisfactory
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47. | My Turbo Fuel Tower is finally FINISHED and WORKING - For real this time | 5:04:53 | | Satisfactory
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48. | Saving Earth for the thousandth time // The Entropy Centre (Finale) | 5:04:50 | | The Entropy Centre
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49. | Chants of Sennaar is my favorite puzzle game of 2024 (+ bonus sudoku) | 5:04:29 | | Chants of Sennaar
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50. | I won't accept anything under 100% efficiency // Satisfactory | 5:03:21 | | Satisfactory
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51. | Implementing ramps in Godot for my Top Down Pixel Art game | 4:58:02 | |
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52. | Making a Walk Cycle Animation and checking out Aseprite tiles | 4:56:47 | |
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53. | Talos Principle 2 Finale - All gold puzzles and ending | 4:53:47 | | The Talos Principle 2
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54. | Continuing TURBO FUEL in SATISFACTORY | 4:53:11 | | Satisfactory
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55. | Level Design/Art - FOCUSED™ Dev stream w/ Pomodoro timer | 4:51:07 | |
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56. | Getting started on a Pixel Art Cafe for my Godot game // Aesprite | 4:49:39 | |
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57. | First look at Armored Core 6 - SUPER challenging and fun! | 4:46:35 | | Armored Core VI: Fires of Rubicon
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58. | I accidentally made super computers in Satisfactory | 4:45:55 | | Satisfactory
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59. | Learning Pixel Art - Ice Cream Stand (in Aseprite) | 4:44:48 | | Aseprite
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60. | Super productive! Making a Quest System for my Pixel Art Godot Game | 4:42:39 | |
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61. | Learning Signals, Tilemap Collision and Custom Data | 4:39:16 | |
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62. | Programming upper and lower levels in Godot | 4:37:03 | |
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63. | Adding drones to my Turbo Fuel Factory // Satisfactory | 4:35:42 | | Satisfactory
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64. | Solo Game Dev ► Setting up interaction system in Godot for my game | 4:34:16 | |
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65. | Auto-updating Quest Markers and Refactoring Code // C# Godot Game Dev | 4:33:27 | |
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66. | C# Game Dev in Godot! Programming Dialog History for my game! | 4:33:19 | |
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67. | Narrative and tight caves in a factory game?? My FIRST LOOK at Techtonica (+ full convo with dev!) | 4:31:37 | | Techtonica
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68. | C# Programming in Godot // Directional Sprite Animation, Dialog Portraits, and Terrible Math Lessons | 4:31:36 | |
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69. | Basic Cutscene functionality for my Pixel Art Godot game | 4:30:33 | |
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70. | Learning Godot Plugin Development - I got stuck on the stupidest thing | 4:28:44 | |
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71. | Making a rough Pixel Art Convenience Store for my game // Aseprite & Godot | 4:27:57 | | The Convenience Store
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72. | Stairs in 2D: Tedious work but someone's gotta do it // Godot Game Dev | 4:25:20 | |
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73. | Got HARD STUCK multiple times then sipped margaritas on a beach // Talos Principle 2 | 4:22:07 | | The Talos Principle 2
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74. | Viewers add their own dialog to my game in real time // Godot + Streamer.bot integration | 4:21:10 | Vlog |
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75. | Learning to draw - Pixel Art city skyline (& PowerWash Simulator after) | 4:20:23 | | PowerWash Simulator
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76. | There is no meaning in the universe beyond the meaning you create // Talos Principle 2 | 4:16:28 | | The Talos Principle 2
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77. | Just blame humanity for everything // Talos Principle 2 | 4:15:51 | | The Talos Principle 2
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78. | FIRST LOOK at Japan trip 35mm film photos // Nikon L35AF | 4:12:19 | |
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79. | Getting started on my City Level TileMap Art for my Godot Game | 4:10:01 | |
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80. | Pausing and Skipping Cutscenes // C# Godot Game Development | 4:06:25 | |
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81. | BEAST MODE DEVELOPMENT - Made a LOT of progress in my C# Godot Game! | 4:05:11 | |
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82. | I drew a bed for my Godot Game // Aseprite | 4:04:20 | |
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83. | Learning to draw - Pixel Art Snutt playing golf (& Powerwash Simulator Midgar DLC after) | 4:03:20 | | PowerWash Simulator
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84. | Only the top floor to go on my Turbo Fuel factory... | 4:02:24 | | Satisfactory
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85. | Getting started with Multiple Choice Dialog in Godot | 4:00:31 | |
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86. | Working on my project! Async Level loading triggers and the best pause menu money can buy | 3:58:42 | |
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87. | Day 1 of Development - 1st time using Godot EVER! | 3:57:16 | |
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88. | Solo Game Dev ► Basic NPC functionality and made Twitch Chat race | 3:56:31 | |
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89. | Beginning Compacted Coal Production for Turbo Fuel // Satisfactory | 3:54:36 | | Satisfactory
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90. | Finally turning on my Turbo Fuel factory... | 3:53:20 | | Satisfactory
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91. | Programming Basic Cutscene functionality in C# Godot | 3:52:06 | |
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92. | I thought I only needed 80 Fuel Generators... | 3:47:21 | | Satisfactory
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93. | Lighting my Turbo Fuel Factory // Satisfactory | 3:46:31 | | Satisfactory
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94. | Continuing with the aesthetics of my Turbo Fuel tower | 3:45:52 | | Satisfactory
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95. | Tying up loose ends // Godot Game Dev | 3:45:20 | |
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96. | First look at FOUNDRY (out next week!) | 3:44:45 | |
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97. | Caching and swapping levels for cutscenes (and some other stuff) | 3:43:29 | |
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98. | Schlätta Burger solved a puzzle for me in Talos Principle 2 | 3:43:08 | | The Talos Principle 2
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99. | Checking out PACIFIC DRIVE and PLATFORM 8 for the first time | 3:41:41 | | Pacific Drive
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100. | Halloween Stream // Costumes, Spicy Food, playing Parasocial | 3:38:28 | |
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