| 101. | Why So Many ATTACHMENTS In My Game - New Receivers and Bullet Cores | PLAYERIGN'S BATTLEGROUNDS | 4 | | PLAYERUNKNOWN'S Battlegrounds
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| 102. | playing the pubg og pogbgog | 4 | | PLAYERUNKNOWN'S Battlegrounds
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| 103. | PLAYERIGN'S BATTLEGROUNDS - Crosshair | 4 | |
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| 104. | PLAYERIGN'S BATTLEGROUNDS - Teams & Spawning | 4 | | PLAYERUNKNOWN'S Battlegrounds
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| 105. | PLAYERIGN'S BATTLEGROUNDS - Lore? Why? Anti-cheat | 4 | |
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| 106. | Dynamic Ammo Bar | PLAYERIGN'S BATTLEGROUNDS | 4 | | PLAYERUNKNOWN'S Battlegrounds
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| 107. | PLAYERIGN'S BATTLEGROUNDS - Compass & Off-Screen Markers | 4 | |
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| 108. | PLAYERIGN - Playing New PUBG After 2 Years - Ep. 1 | 4 | | PLAYERUNKNOWN'S Battlegrounds
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| 109. | SMITE2 - Full Dev Insight Recap | 3 | | Smite
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| 110. | PLAYERIGN'S BATTLEGROUNDS - Make My Map | 3 | |
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| 111. | I AM MAKING A GAME | PLAYERIGN'S BATTLEGROUNDS | 3 | | PLAYERUNKNOWN'S Battlegrounds
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| 112. | debating Full Metal Alchemist while breaking infinite arenas | 3 | |
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| 113. | Dark and Darker: Barbarian Double-Axe | 3 | |
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| 114. | Black Myth: Wukong CN Dubbed Game Awards Trailer | 3 | Preview | Black Myth: Wukong
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| 115. | Extraction genre | Arena Breakout: INFINITE | 3 | | Arena Breakout: Infinite
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| 116. | PLAYERIGN'S BATTLEGROUNDS - Culling Items and Throwables | Anticheat | 3 | | PLAYERUNKNOWN'S Battlegrounds
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| 117. | Last GUNPLAY Feature Before Playtest | PLAYERIGN'S BATTLEGROUNDS | 2 | | PLAYERUNKNOWN'S Battlegrounds
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| 118. | clean tommy 1-tap at Sanhok | 2 | |
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| 119. | PLAYERIGN'S BATTLEGROUNDS - Announcer System | Dev Log #16 | 2 | | PLAYERUNKNOWN'S Battlegrounds
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| 120. | What Will Be The Pace of Your Game? | PLAYERIGN'S BATTLEGROUNDS | 2 | | PLAYERUNKNOWN'S Battlegrounds
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| 121. | Why Is PUBG'S PVP Unique? - THEORY TALK | PLAYERIGN'S BATTLEGROUNDS | 2 | | PLAYERUNKNOWN'S Battlegrounds
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| 122. | PLAYERIGN'S BATTLEGROUNDS - Wall Penetration System | 2 | |
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| 123. | THE WHITE ZONE | PLAYERIGN'S BATTLEGROUNDS | 2 | | PLAYERUNKNOWN'S Battlegrounds
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| 124. | Making throwable Fog-of-Wars | PLAYERIGN'S BATTLEGROUNDS - Dev Log 17 | 2 | | PLAYERUNKNOWN'S Battlegrounds
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| 125. | 13 Kills & Gold Loot Valley Run | Arena Breakout: INFINITE Closed BETA | 2 | | Arena Breakout: Infinite
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| 126. | First Win in Fortnite OG | 2 | | Fortnite
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| 127. | farming outside of Farm's farm | breaking out of arenas infinitely | 2 | |
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| 128. | Dark and Darker: Fast as fuc Barbarian | 2 | |
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| 129. | PLAYERIGN - Cat Bite - Ep. 2 | 1 | | PLAYERUNKNOWN'S Battlegrounds
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| 130. | Gabe Newell: "wall is ignoring me" explanation | 1 | | Half-Life
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| 131. | OG + PUBG = OG_BG | 1 | | PLAYERUNKNOWN'S Battlegrounds
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| 132. | Black Myth Wukong FINAL BOSS Fight | Spoiler | 1 | | Black Myth: Wukong
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| 133. | Nvidia CEO: Human Intelligent AI will happen within 5 years | 1 | |
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| 134. | New Round-Based FPS akin to Minecraft Hypixel's Bedwars | 1 | | Minecraft
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| 135. | PLAYERIGN'S BATTLEGROUNDS - Collateral and Limb Penetration | 1 | | PLAYERUNKNOWN'S Battlegrounds
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| 136. | PLAYERIGN'S BATTLEGROUNDS - Kill Banner & Scope Switching | 1 | |
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| 137. | clean mini14 headshot double kill | 0 | |
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| 138. | vikendi sniper and beryl | 0 | | Rainbow Six Siege
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| 139. | Nvidia CEO: the future of AI is NOT chips, but reinvention | 0 | |
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| 140. | clean motorcycle snipe, UZI smg Chicken Dinner | 0 | | Call of Duty: Modern Warfare
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| 141. | kar98k double kill | 0 | | PLAYERUNKNOWN'S Battlegrounds
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| 142. | YuGiOh on Stocks, IOU, and 51% shareholder | 0 | |
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| 143. | pubg og "dbz next to you" | 0 | |
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| 144. | clean car Kar98k snipe | 0 | |
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| 145. | <untitled video> | 0 | |
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| 146. | Tactical Snowman Win | Fortnite | 0 | | Fortnite
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| 147. | 1st Chicken Dinner on return to PUBG | 0 | | PLAYERUNKNOWN'S Battlegrounds
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| 148. | Grenade 3D Models (Philosophy Video @1:15)| PLAYERIGN'S BATTLEGROUNDS | 0 | |
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| 149. | Rule The Grounds | Animated Theme - PUBG : Battlegrounds (incl. Wallpaper Engine in description) | 0 | | PLAYERUNKNOWN'S Battlegrounds
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| 150. | CHINA - My Game Dev Trip Trailer | Project Glade | 0 | |
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| 151. | added Steam | PLAYERIGN'S BATTLEGROUNDS | 0 | | PLAYERUNKNOWN'S Battlegrounds
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| 152. | My Game Dev Trip. CHINA. Tencent Island. | PLAYERIGN'S BATTLEGROUNDS | 0 | |
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| 153. | Gun Glade. | 0 | |
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| 154. | Sound Demonstration | PLAYERIGN - Project Glade | 0 | |
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| 155. | #GunGlade- Canted Sight & Scope system showcase and shooting #BattleRoyale | 0 | |
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| 156. | 2.5D Loot Loading Bar for Chests | PLAYERIGN'S BATTLEGROUNDS | 0 | | PLAYERUNKNOWN'S Battlegrounds
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| 157. | THROWBACK Grenade System (Catch & Grab) | PLAYERIGN'S BATTLEGROUNDS | 0 | |
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| 158. | WTF!! | #player_ign on #Twitch | 0 | |
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| 159. | My Game Dev Trip. India. Krafton. | Project Glade | 0 | | PLAYERUNKNOWN'S Battlegrounds
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| 160. | explaining the final piece to my Anticheat System | PLAYERIGN'S BATTLEGROUNDS | 0 | |
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| 161. | Revealing My Dev Game Plan - Predictions & Analysis | PLAYERIGN'S BATTLEGROUNDS | 0 | |
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| 162. | 3D World Scoreboard for my Multiplayer Battle Royale Game | PLAYERIGN'S BATTLEGROUNDS | 0 | |
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| 163. | map/radar background attached to wrist-watch | PLAYERIGN'S BATTLEGROUNDS | 0 | |
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| 164. | Closed Alpha 1.0 on AMAZON Servers | PLAYERIGN'S BATTLEGROUNDS | 0 | | PLAYERUNKNOWN'S Battlegrounds
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| 165. | bullet casings | 0 | |
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| 166. | Why Glade? | PLAYERIGN'S BATTLEGROUNDS | 0 | |
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| 167. | Many Games Cut Corners On This | PLAYERIGN'S BATTLEGROUNDS | 0 | |
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| 168. | Grenade Throwback system | PLAYERIGN'S BATTLEGROUNDS | 0 | |
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| 169. | reticle "parallax" illusion | 0 | |
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| 170. | DEDICATED Game Servers are READY now | PLAYERIGN'S BATTLEGROUNDS | 0 | |
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| 171. | realistic scopes "Picture-in-Picture sight" #ProjectGlade #PLAYERIGNSBATTLEGROUNDS | 0 | |
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| 172. | Map Optimization - Project Glade | PLAYERIGN'S BATTLEGROUNDS | 0 | | PLAYERUNKNOWN'S Battlegrounds
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| 173. | Background Lore, How My Battle Royale Happens | PLAYERIGN'S BATTLEGROUNDS | 0 | |
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| 174. | YOUR PLAYERIGN | 0 | |
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| 175. | Creating the TENGERIN KHAN Faction Origin in my Game | PLAYERIGN'S BATTLEGROUNDS | 0 | |
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| 176. | gun sounds | PLAYERIGN'S BATTLEGROUNDS | 0 | |
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| 177. | Riot Games | you're gonna make money by selling dress-up doll to college kIds? | 0 | |
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| 178. | MK14 DMR + New Shotgun | PLAYERIGN'S BATTLEGROUNDS | 0 | |
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| 179. | Procedural Melee Attack Animations | PLAYERIGN'S BATTLEGROUNDS | 0 | |
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| 180. | First PUBG Game Returning From CHINA | PLAYERIGN | 0 | | PLAYERUNKNOWN'S Battlegrounds
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| 181. | editing this in another video later | PLAYERIGN | 0 | |
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| 182. | Magazine Pump Shotgun & Procedural Ejection | PLAYERIGN'S BATTLEGROUNDS | 0 | |
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| 183. | I added a Dynamic SCOREBOARD to my Battle Royale 3D Environment | PLAYERIGN'S BATTLEGROUNDS | 0 | | PLAYERUNKNOWN'S Battlegrounds
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| 184. | Procedural Animations, Bullet Decals, and Sounds | PLAYERIGN'S BATTLEGROUNDS | 0 | |
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| 185. | Anti-Cheat Smokes - Project Glade | PLAYERIGN'S BATTLEGROUNDS | 0 | | PLAYERUNKNOWN'S Battlegrounds
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| 186. | HK416 and Medic Pen - Game Dev Montage | PLAYERIGN'S BATTLE ROYALE | 0 | |
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| 187. | Adjusting the Wrist Watch Animation - Dev Log | PLAYERIGN'S BATTLEGROUNDS | 0 | |
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| 188. | Lobby Music Pre-Alpha | PLAYERIGN'S BATTLEGROUNDS | 0 | |
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| 189. | Server List - Info Test | PLAYERIGN'S BATTLEGROUNDS | 0 | |
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| 190. | GUN GLADE - Round-based Battle Royale | Gameplay Trailer | 0 | |
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| 191. | The "Scope Parallax" | PLAYERIGN'S BATTLEGROUNDS | 0 | |
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| 192. | PUBG Removed This Feature - Project Glade | PLAYERIGN'S BATTLEGROUNDS | 0 | | PLAYERUNKNOWN'S Battlegrounds
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| 193. | thoughts and progress on adding my Dedicated Game Servers | PLAYERIGN'S BATTLEGROUNDS | 0 | | PLAYERUNKNOWN'S Battlegrounds
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| 194. | The "Scope Parallax" Effect | 0 | |
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| 195. | THROWING Mechanic for my Multiplayer Battle Royale Game | PLAYERIGN'S BATTLEGROUNDS | 0 | |
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| 196. | made the gun sounds better for my game | PLAYERIGN'S BATTLEGROUNDS | 0 | |
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| 197. | different gunshot sounds | PLAYERIGN'S BATTLEGROUNDS | 0 | | PLAYERUNKNOWN'S Battlegrounds
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| 198. | radar | 0 | |
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| 199. | 3 hands | 0 | |
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| 200. | Footsteps & Gunshots - Audio Anti-Cheat | PLAYERIGN'S BATTLEGROUNDS | 0 | | PLAYERUNKNOWN'S Battlegrounds
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