301. | Bugs Bunny Crazy Castle / Mickey Mouse (Game Boy) - BGM 09: Continue Theme | 2 | | The Bugs Bunny Crazy Castle
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302. | The Sword of Hope (Game Boy) - BGM 14: The Bridge / Pond / The Fountain | 2 | | The Sword of Hope
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303. | It Came From The Desert (Amiga 50Hz) - Location: Main Street / BGM | 2 | | It Came from the Desert
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304. | Galaga '88 (Arcade) - BGM 08: Galactic Dancing Bonus Round: Perfect | 2 | | Galaga '88
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305. | Maniac Mansion (Amiga 60Hz) - Intro | 2 | | Maniac Mansion
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306. | Zillion II: The Tri Formation (Master System YM2413 FM) - BGM 02: Pure Stone (Anime OP) | 2 | | Zillion II
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307. | UFO: Enemy Unknown AGA (Amiga 50Hz) - Intro / Attract Mode | 2 | | UFO: Enemy Unknown
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308. | Battle Chess (Amiga 50Hz) - Fighting animations: King | 2 | | Battle Chess
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309. | Batman: The Movie (Amiga) - BGM 04: Stage 3 - Batcave | 2 | | Batman
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310. | ALF (Master System PSG) - BGM 08: Player Down | 2 | | ALF
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311. | Chicago Syndicate (Game Gear 60Hz) - Intro / Attract Mode | 2 | | Chicago Syndicate
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312. | War Thunder #118 (PC/DX11) - Tiger II (H) peek and shoot on Frozen Pass: Heavy Metal Fury | 2 | | War Thunder
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313. | Miracle Warriors: Seal of the Dark Lord (Master System PSG) - BGM 07: Battle Theme | 2 | | Miracle Warriors: Seal of the Dark Lord
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314. | Ninja Mission (Amiga) - BGM 02: Gameplay Theme | 2 | |
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315. | R-Type (Master System PSG) - BGM 08: Secret Stage (accessible from Stage 4) | 2 | | R-Type
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316. | Alien Syndrome (Master System PSG) - BGM 04: Ending Theme | 2 | | Alien Syndrome
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317. | War Thunder AB #152 (PC/DX11) - Jagdpanther No. 1 with 10 kills on Stalingrad | 2 | | War Thunder
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318. | Out Run (Game Gear) - BGM 01: Magical Sound Shower | 2 | | Out Run
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319. | Alex Kidd: The Lost Stars (Master System PSG) - BGM 07: Jingles | 2 | | Alex Kidd: The Lost Stars
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320. | Cyber-Lip (Neo Geo) - BGM 06: Round 1 Boss - Deformed Alien | 2 | | Cyber-Lip
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321. | Cyber-Lip (Neo Geo) - BGM 19: Final Boss - Supercomputer | 2 | | Cyber-Lip
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322. | Mortville Manor (Amiga 50Hz) - Intro | 2 | | Mortville Manor
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323. | War Thunder AB #244 (PC) - M4A2 Sherman won't go down without a fight: 12 kills on Poland | 2 | | War Thunder
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324. | Super Tennis (SNES) - BGM 06: Ending Theme | 2 | | Super Tennis
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325. | G.G. Aleste / Galvanic Gunner Aleste (Game Gear) - BGM 06: Round 3 - Mine Shaft | 2 | |
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326. | Fighter Bomber (Amiga 50Hz) - Intro / Attract Mode | 2 | | Fighter Bomber
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327. | Ecco the Dolphin (Game Gear 60Hz) - Intro / Attract Mode | 2 | Let's Play | Ecco the Dolphin
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328. | Bugs Bunny Crazy Castle / Mickey Mouse (Game Boy) - BGM 01: Title Theme / Multi Purpose (US/EU) | 2 | | The Bugs Bunny Crazy Castle
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329. | War Thunder AB #210 (PC/DX11) - Desperate fight on Finland feat. Marder III and Panzer III J | 2 | | War Thunder
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330. | War Thunder #091 (PC/DX11) - Breaking a sweat on Jungle with JgPz 38(t), Pz4 H and Nashorn | 2 | | War Thunder
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331. | Pinball: Revenge of the 'Gator (Game Boy) - BGM 03: Gameplay Theme | 2 | | Revenge of the 'Gator
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332. | My Hero (Master System PSG) - BGM 03: Boss Theme | 2 | |
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333. | Gunship: 21st Century Warrior Apache (Amiga 50Hz) - Intro | 2 | | Gunship
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334. | Shadow Warriors / Ninja Gaiden (Amiga) - BGM 01: Title Theme | 2 | | Ninja Gaiden
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335. | Alex Kidd: The Lost Stars (Master System PSG) - BGM 03: Machine World & Giant's Body | 2 | | Alex Kidd: The Lost Stars
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336. | P-47 Thunderbolt (Amiga) - BGM 02: Stage Theme A | 2 | | P-47: The Phantom Fighter
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337. | Elvira: Mistress of the Dark (Amiga 50Hz) - Intro | 2 | | Elvira: Mistress of the Dark
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338. | Shadow Warriors / Ninja Gaiden (Amiga 50Hz) - Intro / Attract Mode | 2 | | Ninja Gaiden
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339. | The Sentinel (Amiga 50Hz) - Start Up / Title Screen | 2 | | The Sentinel
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340. | NARC (Amiga 50Hz) - Intro / Attract Mode | 2 | | Narc
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341. | Fantasy Zone (Master System PSG) - BGM 11: Final Boss Theme | 2 | | Fantasy Zone
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342. | Manhunter 2: San Francisco (Amiga 60Hz) - Intro | 2 | | Manhunter 2: San Francisco
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343. | War Thunder AB #226 (PC) - Encircled and no ammo left: KV-1S best score & 10 kills on Cologne | 2 | | War Thunder
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344. | War Thunder AB #219 (PC) - No. 1 with T-34-57 on Tunisia | 2 | | War Thunder
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345. | Safari Hunt (Master System 60Hz / US) - Title Screen / BGM | 2 | |
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346. | Falcon (Amiga 50Hz) - Intro | 2 | | F-16 Fighting Falcon
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347. | Astro Warrior (Master System PSG) - BGM 06: Game Over | 2 | | Astro Warrior
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348. | Out Run (Game Gear 60Hz) - BGM 02: Passing Breeze | 2 | | Out Run
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349. | The Super Spy (Neo Geo) - BGM 09: Area 2-B - Tadoya Company Building Upper Section | 2 | | The Super Spy
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350. | Andro Dunos (Neo Geo) - BGM 13: Stage 6 - Secret Base | 2 | | Andro Dunos
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351. | Andro Dunos (Neo Geo) - BGM 15: Boss Theme D - Stage 7 & Final Boss | 2 | | Andro Dunos
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352. | Super Valis IV (SNES/SFC) - BGM 09: Act IV - Valhalla | 2 | | Super Valis IV
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353. | Sensible World of Soccer '96/'97 (Amiga 50Hz) - Main Menu / BGM | 2 | | Sensible World of Soccer '96/'97
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354. | The Sword of Hope (Game Boy) - BGM 11: Worship Site (The Church) | 2 | | The Sword of Hope
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355. | Out Run (Game Gear) - BGM 05: Ending Theme - Last Wave | 2 | | Out Run
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356. | Super Mario Land (Game Boy) - BGM 02: Secret Room | 2 | | Super Mario Land
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357. | Ecco: The Tides of Times (Game Gear) - BGM 01: Title Theme | 2 | | Ecco: The Tides of Time
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358. | Super Mario Kart (SNES/SFC) - BGM 03: Race Start Jingle | 2 | | Super Mario Kart
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359. | Bugs Bunny Crazy Castle / Mickey Mouse (Game Boy) - BGM 11: Unused Track A | 2 | | The Bugs Bunny Crazy Castle
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360. | Cool World (SNES) - BGM 01: Title Theme | 2 | | Cool World
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361. | Columns (Master System PSG) - BGM 02: Gameplay Theme A - Clotho | 2 | | Columns
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362. | Shanghai (Game Boy 60Hz) - All Clear / Complete Game with Credit Sequence | 2 | | Shanghai
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363. | Space Megaforce / Super Aleste (SNES/SFC) - BGM 18: Unused Track - Labyrinth Alternate | 2 | | Space Megaforce
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364. | Railroad Tycoon (Amiga) - BGM 06 | 2 | | Railroad Tycoon
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365. | Space Megaforce (SNES 60Hz / US) - Intro / Attract Mode | 2 | | Space Megaforce
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366. | Battlehawks 1942 #06 (Amiga 50Hz) - US Navy Campaign 2: Battle of Midway 1-4 | 2 | | Battlehawks 1942
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367. | Pac-Land (Amiga) - BGM 06: Game Over Jingle | 2 | | Pac-Land
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368. | Aztec Adventure (Master System PSG) - BGM 03: Stage 1 & 9 - Forest | 2 | | Aztec Adventure
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369. | Alex Kidd: High Tech World (Master System PSG) - BGM 11: Game Over Jingle | 2 | | Alex Kidd: High-Tech World
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370. | Ecco the Dolphin (Game Gear) - BGM 09: City of Forever Part One | 2 | Let's Play | Ecco the Dolphin
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371. | Stormlord (Amiga) - BGM 02: Ingame Music Part One | 2 | | Stormlord
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372. | California Games (Master System PSG) - BGM 03: Halfpipe Theme | 2 | | California Games
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373. | Galaga '88 (Arcade) - BGM 01: Opening Theme | 2 | | Galaga '88
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374. | John Madden Football '93 (SNES 60Hz / US) - Intro / Attract Mode feat. full length demo game | 2 | | John Madden Football '93
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375. | Alex Kidd: The Lost Stars (Master System YM2413 FM) - BGM 03: Machine World & Giant's Body | 2 | | Alex Kidd: The Lost Stars
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376. | Bubble Bobble (Amiga 50Hz) - Intro / Attract Mode | 2 | | Bubble Bobble
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377. | War Thunder AB #209 (PC/DX11) - Trying to play by the book with Tiger H1 on uptier Ash River | 2 | | War Thunder
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378. | Bomber Raid (Master System PSG) - BGM 03: Regular Stage Theme | 2 | | Bomber Raid
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379. | Street Fighter II - The World Warrior (SNES/SFC) - BGM 12: End of Battle Jingle | 2 | | Street Fighter II
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380. | Battlehawks 1942 #10 (Amiga 50Hz) - IJN Campaign 2: Battle of Midway 1-4 | 2 | | Battlehawks 1942
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381. | Final Fight (SNES) - BGM 11: Round 4-3 / 5-3 - Motorcycle Parking / Uptown Penthouse | 2 | | Final Fight
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382. | The GG Shinobi (Game Gear 60Hz) - Intro / Attract Mode | 2 | | The G.G. Shinobi
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383. | War Thunder #027 (PC/DX11 1080/30p) - 7 kills with StuH 42 Ausf. G on Finland | 2 | | War Thunder
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384. | Toki (Amiga) - BGM 06: Stage 4 & Ending Theme | 2 | | Toki
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385. | Firepower 2000 (SNES 60Hz / US) - Intro / Attract Mode | 2 | | Super SWIV
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386. | Cyber-Lip (Neo Geo) - BGM 01: Coin Insert / Intro Theme | 2 | | Cyber-Lip
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387. | Cyber-Lip (Neo Geo) - BGM 14: Round 5 - Infested Living Quarters | 2 | | Cyber-Lip
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388. | Captain Silver (Master System PSG 60Hz / US) - Intro / Attract Mode | 2 | | Captain Silver
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389. | Samurai Shodown (Neo Geo) - BGM 09: Ukyo Stage Theme - Gairyu Isle | 2 | | Samurai Shodown
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390. | California Games II (SNES 60Hz / US) - Intro / Attract Mode | 2 | | California Games II
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391. | Bomber Raid (Master System PSG 60Hz / US) - Intro / Attract Mode | 2 | | Bomber Raid
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392. | Prince of Persia (SNES/SFC) - BGM 23: Game Over - Player Down | 2 | | Prince of Persia
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393. | My Hero (Master System PSG) - BGM 02: Gameplay Theme | 2 | |
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394. | Gods (SNES 60Hz / US) - Intro / Attract mode | 2 | | Gods
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395. | Altered Beast (Master System PSG) - BGM 01: Round 1 & 4 Theme (Human Form) | 2 | | Altered Beast
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396. | Alex Kidd: High Tech World (Master System PSG) - BGM 03: Castle Hallways and Roof | 2 | | Alex Kidd: High-Tech World
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397. | P-47: The Phantom Fighter (Arcade) - BGM 05: Area 3 & 7 | 2 | | P-47: The Phantom Fighter
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398. | Alien Syndrome (Master System PSG) - BGM 03: Final Boss Theme | 2 | | Alien Syndrome
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399. | War Thunder #120 (PC/DX11) - Best player on Stalingrad with Sturer Emil and Tiger II (H) | 2 | | War Thunder
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400. | Ax Battler - A Legend of Golden Axe (Game Gear) - BGM 11: All Clear - Ending Theme | 2 | | Ax Battler: A Legend of Golden Axe
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