201. | New York Warriors (Amiga) - BGM 04: Intermission | 3 | | NY Warriors
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202. | Pinball Fantasies AGA (Amiga 50Hz) - Stones N' Bones : 40,063,920 points | 3 | | Pinball Fantasies
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203. | Samurai Shodown (Neo Geo) - BGM 20: Kyoshiro Stage Theme - Tokyo | 3 | | Samurai Shodown
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204. | The Castlevania Adventure (Game Boy) - BGM 06: Stage 3 - Trial of Spikes | 3 | | Castlevania: The Adventure
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205. | Gauntlet (Arcade 60Hz) - Attract Mode | 3 | |
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206. | SmartBall (SNES/SFC) - BGM 08: Round 4-A - Moon | 3 | | Smart Ball
|
207. | MiG-29 Fulcrum (Amiga) - BGM 01: Title Theme | 3 | | MiG-29 Fulcrum
|
208. | The Untouchables (Amiga 50Hz) - Complete playthrough with 48,290 points | 3 | Let's Play | The Untouchables
|
209. | Action Fighter (Master System PSG) - BGM 05: Airborne Theme | 3 | | Action Fighter
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210. | Samurai Shodown (MVS 60Hz / US) - Intro / Attract Mode | 3 | | Samurai Shodown
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211. | Rygar (Arcade) - BGM 04: Invincibility | 3 | | RYGAR
|
212. | Space Megaforce / Super Aleste (SNES/SFC) - BGM 08: Area 4 - Black Hole Anomalies | 3 | | Space Megaforce
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213. | Captain Silver (Master System PSG 60Hz / US) - Intro / Attract Mode | 2 | | Captain Silver
|
214. | Phantasy Star Gaiden (Game Gear) - BGM 03: Town Theme | 2 | | Phantasy Star Gaiden
|
215. | Super Mario Kart (SNES/SFC) - BGM 03: Race Start Jingle | 2 | | Super Mario Kart
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216. | Legend of Illusion (Master System PSG) - BGM 23: Final Boss Theme - King Pete | 2 | | Legend of Illusion Starring Mickey Mouse
|
217. | Cyber-Lip (Neo Geo) - BGM 19: Final Boss - Supercomputer | 2 | | Cyber-Lip
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218. | Andro Dunos (Neo Geo) - BGM 13: Stage 6 - Secret Base | 2 | | Andro Dunos
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219. | Bomber Raid (Master System PSG 60Hz / US) - Intro / Attract Mode | 2 | | Bomber Raid
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220. | Rygar (Arcade) - BGM 02: Intermission | 2 | | RYGAR
|
221. | Columns (Master System PSG) - BGM 02: Gameplay Theme A - Clotho | 2 | | Columns
|
222. | Sonic the Hedgehog 2 (Game Gear) - BGM 11: World 4 - Green Hills Zone | 2 | | Sonic the Hedgehog 2
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223. | G.G. Aleste / Galvanic Gunner Aleste (Game Gear) - BGM 06: Round 3 - Mine Shaft | 2 | |
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224. | Sensible World of Soccer '96/'97 (Amiga 50Hz) - Main Menu / BGM | 2 | | Sensible World of Soccer '96/'97
|
225. | Gods (SNES 60Hz / US) - Intro / Attract mode | 2 | | Gods
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226. | Maniac Mansion (Amiga 60Hz) - Intro | 2 | | Maniac Mansion
|
227. | War Thunder AB #275 (PC) - Heavy Metal Hero on uptier Berlin with StuG III F and 88mm Flak 37 Sfl. | 2 | | War Thunder
|
228. | The King of Fighters '94 (Neo Geo) - BGM 02: Coin Insert / Waiting for Player Theme | 2 | | The King of Fighters '94
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229. | War Thunder AB #210 (PC/DX11) - Desperate fight on Finland feat. Marder III and Panzer III J | 2 | | War Thunder
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230. | Out Run (Game Gear) - BGM 03: Splash Wave | 2 | | Out Run
|
231. | Kwirk / Puzzle Boy (Game Boy) - BGM 03: Gameplay Theme A | 2 | | Kwirk
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232. | Alien Syndrome (Master System PSG) - BGM 04: Ending Theme | 2 | | Alien Syndrome
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233. | Legendary Wings (Arcade) - BGM 07: Bonus Area | 2 | | Legendary Wings
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234. | Prince of Persia (SNES/SFC) - BGM 12: Jaffar's Theme | 2 | | Prince of Persia
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235. | Gunship: 21st Century Warrior Apache (Amiga 50Hz) - Intro | 2 | | Gunship
|
236. | Legendary Wings (Arcade) - BGM 02: Area 1 | 2 | | Legendary Wings
|
237. | War Thunder AB #158 (PC/DX11) - No. 1 and 9 kills for Jagdpanzer 38 (t) on Sinai | 2 | | War Thunder
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238. | Cyborg Hunter (Master System YM2413 FM A) - BGM 07: Ending Theme | 2 | | Cyborg Hunter
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239. | Lord of the Sword (Master System YM2413 FM 60Hz / US) - Intro / Attract Mode | 2 | | Lord of the Sword
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240. | Elvira: Mistress of the Dark (Amiga 50Hz) - Intro | 2 | | Elvira: Mistress of the Dark
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241. | Rygar (Arcade) - BGM 01: Introduction into Main Theme | 2 | | RYGAR
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242. | Abandoned Places: A Time for Heroes (Amiga 50Hz) - Intro / Title / Credit Roll | 2 | | Abandoned Places: A Time for Heroes
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243. | Personal Nightmare (Amiga 50Hz) - Intro | 2 | | Personal Nightmare
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244. | Ninja Mission (Amiga) - BGM 01: Title Theme | 2 | |
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245. | Andro Dunos (Neo Geo) - BGM 05: Boss Theme A - Stage 1 & 5 | 2 | | Andro Dunos
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246. | Super Mario Land (Game Boy) - BGM 02: Secret Room | 2 | | Super Mario Land
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247. | War Thunder #085 (PC/DX11) - Stomp on Sinai with Sturer Emil thanks to silly OP T29 on team | 2 | | War Thunder
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248. | Hostages (Amiga 50Hz) - Intro | 2 | | Hostages
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249. | Bugs Bunny Crazy Castle / Mickey Mouse (Game Boy) - BGM 09: Continue Theme | 2 | | The Bugs Bunny Crazy Castle
|
250. | Desert Strike: Return to the Gulf (Amiga) - BGM 07: Loading Theme | 2 | | Desert Strike
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251. | Bugs Bunny Crazy Castle / Mickey Mouse (Game Boy) - BGM 11: Unused Track A | 2 | | The Bugs Bunny Crazy Castle
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252. | Street Fighter II - The World Warrior (SNES/SFC) - BGM 08: Ken Stage Theme | 2 | | Street Fighter II
|
253. | Cool World (SNES) - BGM 05: Candy Land | 2 | | Cool World
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254. | Rings of Medusa (Amiga 50Hz) - Intro | 2 | | Rings of Medusa
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255. | Zillion II: The Tri Formation (Master System YM2413 FM) - BGM 02: Pure Stone (Anime OP) | 2 | | Zillion II
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256. | John Madden Football '92 (SNES/SFC) - BGM 01: Title Theme | 2 | | John Madden Football '92
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257. | Shanghai (Game Boy 60Hz) - All Clear / Complete Game with Credit Sequence | 2 | | Shanghai
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258. | Kung Fu Kid (Master System PSG) - BGM 02: Round 1, 2, 6 & 7 | 2 | | Kung Fu Kid
|
259. | Prince of Persia (SNES/SFC) - BGM 08: 3rd Gameplay Theme (Stages 7 to 9) | 2 | | Prince of Persia
|
260. | Gemini Wing (Amiga) - BGM 04: Stage 2 | 2 | | Gemini Wing
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261. | ALF (Master System PSG) - BGM 08: Player Down | 2 | | ALF
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262. | F1 Race of Champions / Exhaust Heat (SNES/SFC) - BGM 01: Title Theme | 2 | | F1 ROC: Race of Champions
|
263. | Space Megaforce (SNES 60Hz / US) - Intro / Attract Mode | 2 | | Space Megaforce
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264. | Super R-Type (SNES) - BGM 07: Stage 6 - R Dance | 2 | | Super R-Type
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265. | Elvira: Mistress of the Dark (Amiga) - BGM 06: Chapel | 2 | | Elvira: Mistress of the Dark
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266. | War Thunder AB #287 (PC) - M6A1 and M18 GMC on Abandoned Factory: 13 kills | 2 | | War Thunder
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267. | Aztec Adventure (Master System PSG) - BGM 03: Stage 1 & 9 - Forest | 2 | | Aztec Adventure
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268. | War Thunder AB #172 (PC/DX11) - The struggle is real for Panther II and Ferdinand on Hurtgen Forest | 2 | | War Thunder
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269. | Columns (Master System PSG 60Hz / US) - Intro / Attract Mode | 2 | | Columns
|
270. | Stormlord (Amiga) - BGM 02: Ingame Music Part One | 2 | | Stormlord
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271. | Cyber-Lip (Neo Geo) - BGM 01: Coin Insert / Intro Theme | 2 | | Cyber-Lip
|
272. | Alex Kidd: High Tech World (Master System PSG) - BGM 11: Game Over Jingle | 2 | | Alex Kidd: High-Tech World
|
273. | Dragons Breath (Amiga) - BGM 04: Gameplay Theme B | 2 | |
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274. | APB (Amiga) - BGM 04: Return to Station | 2 | | APB
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275. | R-Type (Master System PSG) - BGM 02: Stage 1 | 2 | | R-Type
|
276. | John Madden Football '93 (SNES 60Hz / US) - Intro / Attract Mode feat. full length demo game | 2 | | John Madden Football '93
|
277. | Samurai Shodown (Neo Geo) - BGM 09: Ukyo Stage Theme - Gairyu Isle | 2 | | Samurai Shodown
|
278. | California Games (Master System PSG) - BGM 03: Halfpipe Theme | 2 | | California Games
|
279. | Batman Forever (Game Gear) - BGM 01: Title Theme | 2 | | Batman Forever
|
280. | War Thunder AB #304 (PC) - Flak Life Part III: 15 kills on Eastern Europe with 88mm Flak 37 Sfl. | 2 | | War Thunder
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281. | Ninja Gaiden (Game Gear) - BGM 04: Act 3 - Skyscraper | 2 | | Ninja Gaiden
|
282. | War Thunder AB #209 (PC/DX11) - Trying to play by the book with Tiger H1 on uptier Ash River | 2 | | War Thunder
|
283. | Prince of Persia (SNES/SFC) - BGM 23: Game Over - Player Down | 2 | | Prince of Persia
|
284. | Alex Kidd: The Lost Stars (Master System YM2413 FM) - BGM 03: Machine World & Giant's Body | 2 | | Alex Kidd: The Lost Stars
|
285. | Ecco: The Tides of Times (Game Gear) - BGM 04: Sea of Darkness | 2 | | Ecco: The Tides of Time
|
286. | Gain Ground (Master System PSG) - BGM 01: Title Theme | 2 | | Gain Ground
|
287. | Twin Cobra (Arcade) - BGM 05: Our Life - Stage 05 & 10 | 2 | | Twin Cobra
|
288. | Battlehawks 1942 #10 (Amiga 50Hz) - IJN Campaign 2: Battle of Midway 1-4 | 2 | | Battlehawks 1942
|
289. | Altered Beast (Master System PSG) - BGM 01: Round 1 & 4 Theme (Human Form) | 2 | | Altered Beast
|
290. | Bomber Raid (Master System PSG) - BGM 03: Regular Stage Theme | 2 | | Bomber Raid
|
291. | Gemini Wing (Amiga) - BGM 16: Highscore Entry | 2 | | Gemini Wing
|
292. | Andro Dunos (Neo Geo) - BGM 15: Boss Theme D - Stage 7 & Final Boss | 2 | | Andro Dunos
|
293. | Indianapolis 500: The Simulation (Amiga) - BGM 01: Title Theme | 2 | | Indianapolis 500: The Simulation
|
294. | Battlehawks 1942 #01 (Amiga 50Hz) - Fighter training missions: Intercept 1-4 | 2 | | Battlehawks 1942
|
295. | War Thunder #027 (PC/DX11 1080/30p) - 7 kills with StuH 42 Ausf. G on Finland | 2 | | War Thunder
|
296. | P-47: The Phantom Fighter (Arcade) - BGM 05: Area 3 & 7 | 2 | | P-47: The Phantom Fighter
|
297. | Final Fight (SNES) - BGM 11: Round 4-3 / 5-3 - Motorcycle Parking / Uptown Penthouse | 2 | | Final Fight
|
298. | Side Pocket (Game Gear) - BGM 03: Pocket Theme | 2 | | Side Pocket
|
299. | The Sword of Hope (Game Boy) - BGM 11: Worship Site (The Church) | 2 | | The Sword of Hope
|
300. | True Golf Classics: Pebble Beach Golf Links (SNES/SFC) - BGM 02: Gameplay Theme | 2 | | True Golf Classics: Pebble Beach Golf Links
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