1. | Intel 6 Core & Nvidia GTX 1080 vs AMD Ryzen & Vega | 4,992 | | Doom
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2. | Doom HDR Processed Video vs No HDR | 3,412 | | Doom
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3. | Nvidia RTX 2080Ti - Doom OpenGL vs Vulkan Benchmarking | 3,142 | | Doom
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4. | Doom 2016 Intro 8K UHD with Real-Time Ray Tracing with VulkanRT - Realistic lighting | 1,526 | | Doom
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5. | Doom 2016 - With RTXGI Code Pushed Onto The Game Engine | 1,219 | | Doom
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6. | Doom 2016 - Reshade Marty McFly RTGI Vs My RTXGI Sidebyside RealTime Ray Traced Global Illumination | 796 | | Doom
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7. | Doom 2016 8K UHD - Realistic lighting with VulkanRT Real-Time Ray Tracing | 559 | | Doom
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8. | Gaming on High End CPU - Intel i7 6800K - Doom Test | 401 | | Doom
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9. | EVGA GTX 1080 FTW - Doom Vulkan at 1080p - Insane framerate | 262 | | Doom
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10. | Doom 2016 with RTXGI Code Testing I added some more depth | 234 | | Doom
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11. | Doom Testing RTXGI & MiniPathTracer Code | 220 | | Doom
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12. | Doom Vulkan Ray Tracing produce some Reflections depending on surface | 201 | | Doom
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13. | Doom 2016 - Running Ray Traced Global Illumination RTXGI 50% Video Speed | 176 | | Doom
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14. | Doom 2016 Vulkan Ray Tracing - The Forge | 144 | | Doom
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15. | Vulkan vs OpenGL Rant - High Res-Fail Vulkan DOOM Test | 144 | | Doom
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16. | Doom 2016 RTXGI Work In Progress - Lazy Editing | 110 | | Doom
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17. | Testing VulkanRT Codes with Doom 2016 running OpenGL | 106 | | Doom
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18. | Doom 2016 with RTXGI and VulkanRT code test - got brighter | 104 | | Doom
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19. | Doom 2016 with RTXGI Code - Ray Traced Lighting Recording 1 | 99 | | Doom
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20. | Doom 2016 with RTXGI Code - Ray Traced Lighting Recording 3 | 82 | | Doom
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21. | Doom 2016 Vulkan Ray Tracing - Argent Facility | 56 | | Doom
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22. | Doom 2016 Vulkan Ray Tracing - Argent Energy Tower | 55 | | Doom
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23. | Doom 2016 RTXGI Code Work In Progress - Explotions 8K UHD | 55 | | Doom
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24. | Doom 4K - Destroying Vega | 50 | | Doom
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25. | Doom 2016 with RTXGI Code - Ray Traced Lighting Recording 4 | 48 | | Doom
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26. | Doom Eternal Prepping In Doom 2016 Ultra Violence Final Boss | 48 | | Doom
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27. | Doom 2016 with RTXGI and VulkanRT code test brighter but running the game with OpenGL 4.6 this time | 48 | | Doom
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28. | Doom 4K - Nice Boss Fight Against Hell Guards | 47 | | Doom
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29. | Doom 2016 with RTXGI Code - Ray Traced Lighting Recording 2 | 47 | | Doom
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30. | Watercooled GTX 1080 4K Performance in Doom | 46 | | Doom
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31. | Doom - Testing Ray Traced Reflections with Vulkan code | 31 | | Doom
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32. | Doom 4K - Final Boss | 27 | | Doom
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33. | Doom Test Stream 4K Gameplay Stream 1440p 60fps | 22 | | Doom
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34. | Doom Nightmare - Pre Eternal Training - Argent Facility (Destroyed) | 16 | | Doom
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35. | Doom Nightmare - Pre Eternal Training - Foundry | 13 | | Doom
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36. | Doom 4K Arcade mode - Chill stream | 13 | | Doom
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37. | Doom Nightmare - Pre Eternal Training - Argent Facility | 11 | | Doom
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38. | Doom 4K Arcade Mode - Just having some fun | 11 | | Doom
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39. | Doom Nightmare - Pre Eternal Training - Argent Energy Tower | 10 | | Doom
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40. | Doom Nightmare - Pre Eternal Training - Recource Operations | 9 | | Doom
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41. | Doom Nightmare - Pre Eternal Training - The Beginning | 7 | | Doom
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42. | Doom Nightmare - Pre Eternal Training - Kadingir Sanctum | 5 | | Doom
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