[03] unity3d c# defense game work in progress
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Published on ● Video Link: https://www.youtube.com/watch?v=EErTdWRllfw
The early beginnings of a simple defend the base type game where the player controls a Cannontower and has to defend his wall from the advancing hordes of enemies.
At least thats the plan eventually :)
The main mechanic for this game will be the ability to custom make your own weapons/spells via a simple checkbox type system and drag the finished product into your player object so you can use it.
* added a simple monster model with a walk and attack animation
* impact particle effect on the gun class
Keep in mind this is a super early work in progress.
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Tags:
C# (Programming Language)
Unity (Software)
game
game design
game development
programming
tower defense
shooter
work in progress
unity3d
c#
tastygraph