[06] unity3d c# defense game work in progress health bar

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The early beginnings of a simple defend the base type game where the player controls a Cannontower and has to defend his wall from the advancing hordes of enemies.
At least thats the plan eventually :)

The main mechanic for this game will be the ability to custom make your own weapons/spells via a simple checkbox type system and drag the finished product into your player object so you can use it.

* Floating Health Bar added to work on top of all Entity type objects (players and monsters)


Keep in mind this is a super early work in progress.







Tags:
C# (Programming Language)
Unity (Software)
Game
Progress
tastygraph