[04] unity3d c# defense game work in progress
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Published on ● Video Link: https://www.youtube.com/watch?v=Pu1YRuD9rhY
The early beginnings of a simple defend the base type game where the player controls a Cannontower and has to defend his wall from the advancing hordes of enemies.
At least thats the plan eventually :)
The main mechanic for this game will be the ability to custom make your own weapons/spells via a simple checkbox type system and drag the finished product into your player object so you can use it.
* added ability to switch between weapons, currently there are 2 different ones
* impact particle effect when enemies hit the wall
* experimental particle effect cloudy something something at the top of the screen.
Keep in mind this is a super early work in progress.
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Tags:
Unity (Software)
C# (Programming Language)
game development
tower defense
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work in progress