10 Production Lessons in Moving from AAA to Mobile | Gordon WALTON

Subscribers:
11,400
Published on ● Video Link: https://www.youtube.com/watch?v=u2pD1XTx9ME



Duration: 29:51
81 views
0


Download Slides: https://www.dropbox.com/s/80f2tshss4c4jcg/Gordan_Walton_CCUSA%202014.ppt

Delivered at Casual Connect USA, July 2014

This talk has two parts: First, the five surprising lessons I learned moving from large AAA productions to mobile development, including the things I had to unlearn from large AAA production experience. Also covered are the five lessons from AAA that will become more important as mobile evolves into bigger teams and higher-quality productions.




Other Videos By GameDaily Connect


2014-09-08What You Need to Know About the Upcoming Generation of Girl Gamers and Game MAKERS | SHABIR
2014-09-08From Localizing to Monetizing: Top 10 Tips On Conquering The Global Market | Jani PENTTINEN
2014-09-08The Best Ways to Kill an Online Game (And How to Avoid Them) | Brendan VANOUS
2014-09-08How iOS 8 Changes Everything & Makes HTML5 Massively Relevant in 2015 | Albert LAI
2014-09-085 Keys to Success When Building HTML5 Games | Jesse FREEMAN
2014-09-08Game-Based Cultural Storytelling: Exploring and Extending Culture Through Games | VESCE, FREDEEN
2014-09-08The Power of Deal or no Deal | Kimilyn WHITAKER
2014-09-08Mind the Gap: A Survey of Cross-platform Frameworks | David FOX
2014-09-08Teens and Commerce | Jo WEBBER
2014-09-08Publishing-as-a-Service: The Six Deadly Sins | Eric GOLDBERG
2014-09-0810 Production Lessons in Moving from AAA to Mobile | Gordon WALTON
2014-09-08Kids and Families on Mobile Devices | Matt MCDONNELL
2014-09-08Top 10 Tips for Getting Your Android Game Running Great on TV | David ISBITSKI
2014-09-08The Power of Play: Designing Digital Toys for Kids | Caroline INGEBORN
2014-09-08Data-Driven Success in China | Ibrahim DAI
2014-09-08How to Succeed in the New Gaming Ecosystem | Josh YGUADO
2014-09-08Increasing In-App Revenue with Metric Driven Design and Emotional Targeting | Rob WEBER
2014-09-08The Secrets of Cross-platform Development in a Mobile World | Tiffany KWONG
2014-09-08Redefining Core & Midcore Users for Mobile Games | Sandeep SHETTY
2014-09-08Building a Successful Cross-platform Game | Greg RICHARDSON
2014-09-08How Tencent WeChat Will Impact Mobile Gaming | Lei ZHANG



Tags:
Gordon Walton
Art+Craft Entertainment
Casual Connect
Casual Connect USA 2014
Casual Connect USA
Video Game Development (Industry)
Mobile Game (Industry)
AAA Games