12. Muscle Constraint Properties - Collisions & Velocity Blend

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This is the last of four videos covering the Muscle Constraint Properties Vellum node, the node which sets the relational simulation properties of the muscles. Here we show how to set the collision radius and velocity blend on the node, and the relevant settings on the Muscle Solver node for displaying disabled collisions and enabling velocity blending. We discuss when and why to use velocity blend and alternate solutions to velocity blend to get the muscles to follow your animation better.

See the full video series and download project files here - https://www.sidefx.com/muscles-masterclass-essentials/