248k x10 - Episode 47 - Module rainbow
Factorio 248k mod, 10x multiplier - E47 - Module rainbow
Socketing better modules into the same builds was allegedly the low effort route to get more stuff. Other than a few annoying beacons, it mostly works out. Copper & steel, uranium, petrochems, aluminium, fancy acid, all get less efficient & more productive.
Meanwhile bots are kept busy in the newly liberated west. I need to break that grid again, it's so far away from the mall. The push raised evo from 80% to 85% but behemoths are likely still far away if we're pausing on the nest kills.
248k mod: https://mods.factorio.com/mod/248k
FNEI: https://mods.factorio.com/mod/FNEI
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