248k x10 - Episode 48 - Long distance green
Factorio 248k mod, 10x multiplier - E48 - Long distance green
Reinvesting in vanilla beacons forces a speed module demand I'm not meeting. The module shortage problem is also red chips, which I don't fix yet, but also uranium, which I do. Kovarex could have also happened, also didn't.
The west gets snapped off the grid, add a build train to the growing list of concerning absences. The rich water metals get a pattern with a nice ratio, great productivity uplift, new more effective ingots recipe too. A build I'm pretty happy about, I'll use it again.
248k mod: https://mods.factorio.com/mod/248k
FNEI: https://mods.factorio.com/mod/FNEI
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